Player Matchup

Chiron
Chiron
ArabSensation12
Chiron
Level 13
God Stats
2W - 0L
1,740 SR
Queue Stats
8W - 5L
1,527 Elo+
Party 2
Hun Batz
Hun Batz
DonRafiki
Hun Batz
Level 64
God Stats
3W - 3L
1,383 SR
Queue Stats
28W - 31L
1,415 Elo+
Party 2
Cerberus
Cerberus
Speedy-McWheely
Cerberus
Level 10
God Stats
2W - 3L
1,457 SR
Queue Stats
6W - 20L
1,250 Elo+
Party 1
Merlin
Merlin
chubbie_dubbie
Merlin
Level 47
God Stats
5W - 2L
1,539 SR
Queue Stats
111W - 142L
1,371 Elo+
Solo
He Bo
He Bo
smileface1112
He Bo
Level 49
God Stats
7W - 8L
1,476 SR
Queue Stats
99W - 99L
1,415 Elo+
Party 1
Team Averages
Level 37
1,519 SR
1,396 Elo+

VS

Team Averages
Level 57
1,505 SR
1,458 Elo+
Cerberus
Cerberus
 
Cerberus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
I-Tsukuyomi-
Vulcan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Surtr
Surtr
Jarrod3416
Surtr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Izanami
Izanami
P4bloTheDog
Izanami
Level 47
God Stats
0W - 1L
1,721 SR
Queue Stats
131W - 140L
1,392 Elo+
Solo
Pele
Pele
courrtneey
Pele
Level 98
God Stats
2W - 8L
1,306 SR
Queue Stats
33W - 46L
1,396 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,773
577
5,423
5,428
1,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
DonRafiki
Hun Batz
11
8 / 1 / 2
7,129
713
7,587
8,090
2,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
9
0 / 0 / 1
5,693
569
2,371
8,083
4,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 4 / 6
6,797
680
5,973
5,140
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 0
7,365
737
3,375
2,685
1,260
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 1 / 2
4,978
498
2,370
8,173
5,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
6
0 / 6 / 0
4,136
414
979
5,615
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
6
1 / 2 / 2
4,651
465
501
4,247
1,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
P4bloTheDog
Izanami
7
1 / 4 / 0
4,650
465
4,165
7,337
1,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

8
2 / 4 / 3
5,214
521
3,786
8,371
2,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
17
Kills
4
6
Deaths
17
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
2
1
W
2
1
1
2.5
W
Hun Batz
DonRafiki
Hun Batz
8
1
2
9
L
Vulcan
0
6
0
0
L
Surtr
1
2
2
1
L
Izanami
P4bloTheDog
Izanami
1
4
0
0.25
W
Cerberus
0
0
1
0.5
W
4
4
6
1.75
L
2
4
3
0.88
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,729
Damage
11,801
29,426
Taken
33,743
11,885
Mitigated
13,777
7,640
Healing
4,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,370
37
0
2,154
8,173
5,997
0
3,243
4,930
13,480
0
W
5,423
1,961
266
1,349
5,428
1,709
677
927
4,488
0
32,049
W
Hun Batz
DonRafiki
Hun Batz
7,587
2,481
0
554
8,090
2,658
0
484
7,606
0
49,563
L
Vulcan
979
552
0
0
5,615
1,654
0
2,716
2,899
9,304
0
L
Surtr
501
374
0
306
4,247
1,888
0
2,515
1,732
0
9,769
L
Izanami
P4bloTheDog
Izanami
4,165
3,154
0
1,352
7,337
1,967
0
1,328
6,009
0
28,122
W
Cerberus
2,371
126
310
2,834
8,083
4,664
0
1,721
6,362
24,438
0
W
5,973
597
0
255
5,140
1,594
156
1,186
3,954
37,088
0
L
3,786
918
0
695
8,371
2,271
0
1,917
6,454
0
22,234
W
3,375
427
0
2,072
2,685
1,260
655
0
2,685
50,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,757
Gold Earned
23,629
313
Minions Killed
127
0
Camps Cleared
0
994,527
Distance Traveled
902,952
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,978
498
24
2
0
200,595
2
W
Chiron
5,773
577
54
5
0
184,802
0
W
Hun Batz
7,129
713
69
7
0
234,101
0
L
Vulcan
4,136
414
18
2
0
162,380
0
L
Surtr
4,651
465
16
2
0
156,935
0
L
Izanami
4,650
465
44
4
0
177,552
0
W
Cerberus
5,693
569
49
5
0
224,200
0
W
Merlin
6,797
680
51
5
0
169,703
0
L
Pele
5,214
521
25
3
0
205,490
0
W
He Bo
7,365
737
90
9
0
181,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role