Player Matchup

Sun Wukong
Sun Wukong
Crash_N_Burn1986
Sun Wukong
Level 153
God Stats
4W - 3L
1,497 SR
Queue Stats
89W - 99L
1,435 Elo+
Party 2
Kukulkan
Kukulkan
FatChickLyfe
Kukulkan
Level 117
God Stats
16W - 23L
1,420 SR
Queue Stats
394W - 542L
1,448 Elo+
Party 2
Athena
Athena
KronicKnight00
Athena
Level 109
God Stats
12W - 8L
1,555 SR
Queue Stats
704W - 687L
1,512 Elo+
Solo
Cernunnos
Cernunnos
ShreksStump
Cernunnos
Level 148
God Stats
5W - 4L
1,606 SR
Queue Stats
52W - 47L
1,446 Elo+
Solo
Fenrir
Fenrir
iii_TooHigh
Fenrir
Level 82
God Stats
4W - 13L
1,221 SR
Queue Stats
188W - 250L
1,446 Elo+
Party 2
Team Averages
Level 122
1,460 SR
1,457 Elo+

VS

Team Averages
Level 104
1,434 SR
1,476 Elo+
Da Ji
Da Ji
 
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Abyssal Ranger
Morgan Le Fay
Level 104
God Stats
1W - 3L
1,189 SR
Queue Stats
79W - 73L
1,498 Elo+
Party 1
Bellona
Bellona
SlickColt954671
Bellona
Level 112
God Stats
7W - 8L
1,480 SR
Queue Stats
155W - 189L
1,446 Elo+
Solo
Xbalanque
Xbalanque
Sneakymcguu
Xbalanque
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crash_N_Burn1986
Sun Wukong
16
1 / 0 / 2
9,399
587
7,213
11,246
5,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
FatChickLyfe
Kukulkan
15
5 / 2 / 2
9,857
616
11,433
9,428
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 1 / 4
8,171
511
5,574
17,539
14,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
ShreksStump
Cernunnos
14
5 / 2 / 2
9,080
568
9,854
12,607
5,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
15
2 / 1 / 4
8,583
536
5,613
14,431
6,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
5 / 1 / 0
8,956
560
7,880
11,931
5,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
 
Ganesha
12
0 / 2 / 4
7,746
484
5,526
12,967
11,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Abyssal Ranger
Morgan Le Fay
13
1 / 3 / 1
7,403
463
9,988
9,854
3,700
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 2 / 1
9,123
570
8,106
15,880
16,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Sneakymcguu
Xbalanque
11
0 / 6 / 1
6,826
427
10,617
13,472
5,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
14
Kills
6
6
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
1
0
5
L
Ganesha
 
Ganesha
0
2
4
1
L
Morgan Le Fay
Abyssal Ranger
Morgan Le Fay
1
3
1
0.5
W
Sun Wukong
Crash_N_Burn1986
Sun Wukong
1
0
2
2
W
Kukulkan
FatChickLyfe
Kukulkan
5
2
2
3
W
1
1
4
3
W
Cernunnos
ShreksStump
Cernunnos
5
2
2
3
L
0
2
1
0.25
L
Xbalanque
Sneakymcguu
Xbalanque
0
6
1
0.08
W
Fenrir
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,687
Damage
42,117
65,251
Taken
64,104
36,013
Mitigated
41,700
17,742
Healing
12,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,880
1,787
0
1,435
11,931
5,219
0
2,444
9,487
0
87,184
L
Ganesha
 
Ganesha
5,526
872
0
2,209
12,967
11,463
0
5,448
7,519
31,947
0
L
Morgan Le Fay
Abyssal Ranger
Morgan Le Fay
9,988
1,368
0
2,062
9,854
3,700
0
5,029
4,825
59,362
0
W
Sun Wukong
Crash_N_Burn1986
Sun Wukong
7,213
802
0
5,354
11,246
5,884
0
1,026
10,220
0
76,016
W
Kukulkan
FatChickLyfe
Kukulkan
11,433
1,056
0
500
9,428
3,831
577
5,026
4,402
86,050
0
W
5,574
1,318
721
3,852
17,539
14,513
97
5,197
12,342
32,030
0
W
Cernunnos
ShreksStump
Cernunnos
9,854
4,415
0
4,049
12,607
5,145
3,995
1,618
10,989
0
65,479
L
8,106
1,812
0
4,806
15,880
16,291
0
1,457
14,423
0
80,938
L
Xbalanque
Sneakymcguu
Xbalanque
10,617
2,728
111
1,462
13,472
5,027
0
2,629
10,843
0
49,325
W
Fenrir
5,613
1,144
0
3,266
14,431
6,640
0
2,647
11,784
0
74,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,090
Gold Earned
40,054
541
Minions Killed
460
0
Camps Cleared
0
1,582,111
Distance Traveled
1,605,232
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,956
560
123
8
0
394,006
0
L
Ganesha
7,746
484
21
1
0
337,342
0
L
Morgan Le Fay
7,403
463
90
6
0
287,252
0
W
Sun Wukong
9,399
587
135
8
0
332,201
2
W
Kukulkan
9,857
616
160
10
0
284,599
0
W
Athena
8,171
511
46
3
0
347,511
1
W
Cernunnos
9,080
568
101
6
0
253,803
3
L
Bellona
9,123
570
143
9
0
293,680
5
L
Xbalanque
6,826
427
83
5
0
292,952
1
W
Fenrir
8,583
536
99
6
0
363,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role