Player Matchup

Morgan Le Fay
Morgan Le Fay
B0ssWave
Morgan Le Fay
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 127L
1,548 Elo+
Party 1
The Morrigan
The Morrigan
Chocolatepeople
The Morrigan
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,467 Elo+
Party 1
Yemoja
Yemoja
JadeWild715
Yemoja
Level 104
God Stats
5W - 7L
1,449 SR
Queue Stats
554W - 541L
1,474 Elo+
Solo
Merlin
Merlin
LilouDallas
Merlin
Level 29
God Stats
6W - 4L
1,535 SR
Queue Stats
118W - 143L
1,422 Elo+
Solo
Khepri
Khepri
RedDrachen_
Khepri
Level 118
God Stats
3W - 0L
1,778 SR
Queue Stats
129W - 122L
1,544 Elo+
Party 1
Team Averages
Level 94
1,552 SR
1,491 Elo+

VS

Team Averages
Level 119
1,500 SR
1,511 Elo+
Yemoja
Yemoja
 
Yemoja
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Her0Pr0tag0nist
Ares
Level 125
God Stats
4W - 4L
1,501 SR
Queue Stats
140W - 167L
1,539 Elo+
Solo
Hercules
Hercules
Pixel2961
Hercules
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 73L
1,508 Elo+
Party 2
Athena
Athena
Serotonin4509
Athena
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 101L
1,479 Elo+
Party 2
Serqet
Serqet
jordanh7074
Serqet
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
B0ssWave
Morgan Le Fay
17
9 / 1 / 8
9,918
992
18,152
12,299
7,971
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Chocolatepeople
The Morrigan
13
2 / 2 / 10
8,192
819
11,187
9,682
5,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
14
0 / 1 / 10
8,093
809
3,042
10,713
10,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Merlin
16
5 / 1 / 10
8,976
898
13,245
5,593
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
14
1 / 1 / 12
8,524
852
5,020
9,359
8,922
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
1 / 3 / 1
7,428
743
7,719
10,831
6,121
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
1 / 5 / 2
7,000
700
9,086
15,152
19,994
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Pixel2961
Hercules
13
1 / 3 / 2
7,240
724
13,480
14,894
16,247
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 3
6,716
672
2,650
10,057
14,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
13
1 / 3 / 1
7,881
788
4,790
10,973
10,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
17
Kills
4
6
Deaths
17
50
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
3
1
0.5
W
Morgan Le Fay
B0ssWave
Morgan Le Fay
9
1
8
13
W
The Morrigan
Chocolatepeople
The Morrigan
2
2
10
3.5
L
1
5
2
0.4
W
Yemoja
0
1
10
5
W
Merlin
5
1
10
10
L
Hercules
Pixel2961
Hercules
1
3
2
0.67
W
Khepri
1
1
12
7
L
0
3
3
0.5
L
Serqet
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,646
Damage
37,725
47,646
Taken
61,907
35,791
Mitigated
67,597
26,361
Healing
21,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,719
2,330
5,473
1,051
10,831
6,121
0
10,127
704
22,670
0
W
Morgan Le Fay
B0ssWave
Morgan Le Fay
18,152
3,003
1,205
1,995
12,299
7,971
318
5,022
7,077
29,947
0
W
The Morrigan
Chocolatepeople
The Morrigan
11,187
2,900
1,740
1,898
9,682
5,404
0
4,562
5,120
18,393
0
L
9,086
145
1,201
1,775
15,152
19,994
0
10,402
4,750
15,226
0
W
Yemoja
3,042
1,224
8,569
3,449
10,713
10,112
48
4,654
5,759
7,173
0
W
Merlin
13,245
701
864
707
5,593
3,382
987
2,062
3,531
30,310
0
L
Hercules
Pixel2961
Hercules
13,480
1,727
993
3,759
14,894
16,247
0
11,313
3,581
0
29,622
W
Khepri
5,020
402
3,471
2,463
9,359
8,922
40
3,155
6,009
8,381
0
L
2,650
970
1,729
1,719
10,057
14,244
0
8,871
1,186
6,910
0
L
Serqet
4,790
1,669
1,256
2,302
10,973
10,991
0
9,933
1,040
0
10,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,703
Gold Earned
36,265
99
Minions Killed
102
0
Camps Cleared
0
943,889
Distance Traveled
886,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,428
743
32
3
0
170,290
0
W
Morgan Le Fay
9,918
992
23
2
0
197,688
0
W
The Morrigan
8,192
819
8
1
0
178,012
0
L
Ares
7,000
700
7
1
0
185,975
0
W
Yemoja
8,093
809
11
1
0
176,462
0
W
Merlin
8,976
898
52
5
0
193,585
0
L
Hercules
7,240
724
34
3
0
174,929
0
W
Khepri
8,524
852
5
1
0
198,142
0
L
Athena
6,716
672
7
1
0
139,588
0
L
Serqet
7,881
788
22
2
0
215,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role