Player Matchup

Hades
Hades
LordAceShadow
Hades
Level 87
God Stats
9W - 10L
1,443 SR
Queue Stats
107W - 120L
1,334 Elo+
Party 1
Surtr
Surtr
NightSisterDred
Surtr
Level 109
God Stats
64W - 50L
1,542 SR
Queue Stats
575W - 612L
1,449 Elo+
Solo
Cerberus
Cerberus
XxD3press1onxX69
Cerberus
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 143L
1,362 Elo+
Party 1
Team Averages
Level 95
1,495 SR
1,382 Elo+

VS

Team Averages
Level 118
1,382 SR
1,421 Elo+
Ra
Ra
 
Ra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
DeadliestBog
Vamana
Level 147
God Stats
1W - 3L
1,348 SR
Queue Stats
195W - 208L
1,388 Elo+
Solo
Neith
Neith
lau_357
Neith
Level 85
God Stats
3W - 8L
1,297 SR
Queue Stats
12W - 14L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 9
11,075
791
8,357
13,377
6,996
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 3 / 8
12,395
885
13,820
13,760
8,772
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 1 / 7
12,112
865
7,351
14,036
13,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 10 / 3
11,618
830
11,669
15,220
5,452
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
13
2 / 4 / 4
10,445
746
9,363
16,192
12,337
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
lau_357
Neith
9
2 / 1 / 2
9,255
661
2,433
2,884
1,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
15
Kills
8
8
Deaths
15
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
10
3
0.55
L
Vamana
2
4
4
1
W
2
4
9
1.63
W
7
3
8
3.67
W
6
1
7
9.5
L
Neith
lau_357
Neith
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,528
Damage
23,465
41,173
Taken
34,296
29,612
Mitigated
18,790
8,677
Healing
6,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,669
1,494
1,064
2,811
15,220
5,452
0
6,049
9,171
59,222
0
L
Vamana
9,363
5,164
0
2,298
16,192
12,337
0
9,655
6,537
107
34,609
W
8,357
1,054
925
4,486
13,377
6,996
1,747
2,879
10,448
38,862
0
W
13,820
7,824
0
1,540
13,760
8,772
836
6,028
7,681
1,562
49,968
W
7,351
609
0
1,726
14,036
13,844
426
3,237
10,799
40,452
0
L
Neith
lau_357
Neith
2,433
489
0
412
2,884
1,001
0
1,236
1,648
0
8,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,582
Gold Earned
31,318
169
Minions Killed
133
0
Camps Cleared
0
794,324
Distance Traveled
588,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,618
830
95
7
0
216,712
0
L
Vamana
10,445
746
27
2
0
255,558
0
W
Hades
11,075
791
50
4
0
241,057
0
W
Surtr
12,395
885
46
3
0
277,948
0
W
Cerberus
12,112
865
73
5
0
275,319
0
L
Neith
9,255
661
11
1
0
116,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role