Player Matchup

Fenrir
Fenrir
ImaChimken
Fenrir
Level 98
God Stats
3W - 1L
1,348 SR
Queue Stats
471W - 408L
1,564 Elo+
Solo
Mercury
Mercury
Kaisereich
Mercury
Level 108
God Stats
41W - 25L
1,622 SR
Queue Stats
458W - 412L
1,598 Elo+
Party 2
Ishtar
Ishtar
StankTank0
Ishtar
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 59L
1,558 Elo+
Party 2
Anubis
Anubis
aquamaniscool
Anubis
Level 86
God Stats
163W - 124L
1,609 SR
Queue Stats
203W - 177L
1,548 Elo+
Solo
Tyr
Tyr
superchinote94
Tyr
Level 74
God Stats
8W - 13L
1,321 SR
Queue Stats
152W - 141L
1,540 Elo+
Solo
Team Averages
Level 79
1,480 SR
1,562 Elo+

VS

Team Averages
Level 103
1,553 SR
1,572 Elo+
Xbalanque
Xbalanque
Marihuan0x
Xbalanque
Level 41
God Stats
1W - 1L
1,652 SR
Queue Stats
71W - 55L
1,512 Elo+
Solo
Chiron
Chiron
Mosealone
Chiron
Level 54
God Stats
1W - 3L
1,626 SR
Queue Stats
29W - 31L
1,499 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RustyTheSnowman
Cu Chulainn
Level 129
God Stats
14W - 14L
1,515 SR
Queue Stats
205W - 172L
1,637 Elo+
Party 1
Hel
Hel
TacoMiller64
Hel
Level 135
God Stats
1W - 1L
1,450 SR
Queue Stats
274W - 271L
1,515 Elo+
Solo
Ymir
Ymir
pomue
Ymir
Level 156
God Stats
0W - 1L
1,520 SR
Queue Stats
59W - 29L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ImaChimken
Fenrir
5
1 / 1 / 1
3,560
712
1,631
3,184
1,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
Kaisereich
Mercury
7
2 / 1 / 0
3,960
792
1,906
3,842
1,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ishtar
StankTank0
Ishtar
5
0 / 2 / 2
3,364
673
2,496
3,323
1,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 0 / 0
3,939
788
1,884
2,207
881
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 0 / 0
3,693
739
1,503
2,781
995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Marihuan0x
Xbalanque
1
0 / 0 / 0
972
194
0
0
0
Chiron
Mosealone
Chiron
6
0 / 2 / 3
3,881
776
1,208
4,402
1,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
RustyTheSnowman
Cu Chulainn
6
4 / 1 / 0
4,310
862
3,990
4,939
1,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 1 / 0
3,068
614
750
2,225
323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
pomue
Ymir
7
0 / 0 / 0
3,516
703
804
3,820
1,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
4
4
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ImaChimken
Fenrir
1
1
1
1.5
W
Mercury
Kaisereich
Mercury
2
1
0
2
L
Xbalanque
Marihuan0x
Xbalanque
0
0
0
0
L
Chiron
Mosealone
Chiron
0
2
3
0.75
L
Cu Chulainn
RustyTheSnowman
Cu Chulainn
4
1
0
4
W
Ishtar
StankTank0
Ishtar
0
2
2
0.5
L
0
1
0
0
W
1
0
0
1
L
Ymir
pomue
Ymir
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,420
Damage
6,752
15,337
Taken
15,386
5,782
Mitigated
4,676
5,832
Healing
4,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ImaChimken
Fenrir
1,631
333
0
1,068
3,184
1,666
114
0
3,184
0
6,936
W
Mercury
Kaisereich
Mercury
1,906
846
0
565
3,842
1,215
0
0
3,842
0
20,069
L
Xbalanque
Marihuan0x
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
L
Chiron
Mosealone
Chiron
1,208
377
526
722
4,402
1,087
0
0
4,393
0
8,951
L
Cu Chulainn
RustyTheSnowman
Cu Chulainn
3,990
1,260
0
858
4,939
1,688
0
0
4,939
0
19,529
W
Ishtar
StankTank0
Ishtar
2,496
1,248
0
954
3,323
1,025
0
0
3,323
0
19,303
L
750
0
0
674
2,225
323
0
1,078
1,147
9,789
0
W
1,884
262
0
1,498
2,207
881
333
666
1,457
30,881
0
L
Ymir
pomue
Ymir
804
457
0
1,825
3,820
1,578
0
806
3,014
16,960
0
W
1,503
106
0
1,747
2,781
995
0
804
1,977
0
19,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,516
Gold Earned
15,747
160
Minions Killed
119
0
Camps Cleared
0
523,575
Distance Traveled
401,911
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,560
712
12
2
0
112,014
2
W
Mercury
3,960
792
38
8
0
119,469
0
L
Xbalanque
972
194
0
0
0
0
0
L
Chiron
3,881
776
23
5
0
99,333
0
L
Cu Chulainn
4,310
862
37
7
0
122,206
0
W
Ishtar
3,364
673
28
6
0
94,456
0
L
Hel
3,068
614
25
5
0
73,424
0
W
Anubis
3,939
788
49
10
0
94,018
0
L
Ymir
3,516
703
34
7
0
106,948
0
W
Tyr
3,693
739
33
7
0
103,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role