Player Matchup

Artio
Artio
Jon29Mor
Artio
Level 131
God Stats
1W - 0L
1,409 SR
Queue Stats
57W - 55L
1,482 Elo+
Party 1
Neith
Neith
Kingpin153
Neith
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,497 Elo+
Party 1
Vulcan
Vulcan
LuXurY ZbaaaaR
Vulcan
Level 129
God Stats
5W - 0L
1,353 SR
Queue Stats
57W - 51L
1,474 Elo+
Solo
Erlang Shen
Erlang Shen
PR UnifmGrub
Erlang Shen
Level 48
God Stats
2W - 0L
1,731 SR
Queue Stats
219W - 225L
1,455 Elo+
Solo
Lancelot
Lancelot
TearBear899
Lancelot
Level 127
God Stats
2W - 0L
1,684 SR
Queue Stats
33W - 26L
1,532 Elo+
Party 1
Team Averages
Level 101
1,535 SR
1,488 Elo+

VS

Team Averages
Level 50
1,534 SR
1,411 Elo+
Chronos
Chronos
BinaryFetus
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,378 Elo+
Party 2
Maui
Maui
Mizikar
Maui
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,441 Elo+
Party 2
Anhur
Anhur
Shax7
Anhur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,515 Elo+
Party 2
Baron Samedi
Baron Samedi
Tacklebox_Addict
Baron Samedi
Level 83
God Stats
2W - 2L
1,669 SR
Queue Stats
172W - 229L
1,374 Elo+
Solo
He Bo
He Bo
laTiaMarta
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 48L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Jon29Mor
Artio
14
1 / 3 / 13
9,296
715
3,934
11,794
12,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
17
6 / 2 / 10
10,261
789
9,419
8,460
3,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
7 / 1 / 13
11,734
903
27,656
7,725
3,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
PR UnifmGrub
Erlang Shen
16
2 / 3 / 11
9,250
712
6,539
11,514
12,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
TearBear899
Lancelot
18
10 / 4 / 11
11,229
864
10,679
15,653
10,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BinaryFetus
Chronos
16
2 / 5 / 9
9,137
703
10,942
14,035
6,549
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
Mizikar
Maui
14
3 / 5 / 6
9,458
728
3,080
13,701
16,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Shax7
Anhur
15
1 / 6 / 9
8,638
664
7,701
12,942
5,676
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Tacklebox_Addict
Baron Samedi
17
3 / 4 / 7
9,239
711
12,173
11,839
7,045
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

He Bo
16
2 / 6 / 7
8,915
686
5,316
12,332
4,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
49
26
Kills
11
13
Deaths
26
58
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chronos
BinaryFetus
Chronos
2
5
9
1.3
W
Artio
Jon29Mor
Artio
1
3
13
2.5
W
Neith
6
2
10
5.5
W
7
1
13
13.5
L
Maui
Mizikar
Maui
3
5
6
1.2
W
Erlang Shen
PR UnifmGrub
Erlang Shen
2
3
11
2.5
L
Anhur
Shax7
Anhur
1
6
9
0.92
L
Baron Samedi
Tacklebox_Addict
Baron Samedi
3
4
7
1.63
W
Lancelot
TearBear899
Lancelot
10
4
11
3.88
L
He Bo
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,227
Damage
39,212
55,146
Taken
64,849
42,467
Mitigated
40,016
18,949
Healing
13,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BinaryFetus
Chronos
10,942
3,658
339
1,382
14,035
6,549
1,202
7,308
6,595
27,404
0
W
Artio
Jon29Mor
Artio
3,934
259
1,496
1,809
11,794
12,637
491
7,569
4,225
11,263
0
W
Neith
9,419
2,460
0
2,192
8,460
3,204
2,330
6,178
2,282
0
19,409
W
27,656
14,336
2,071
1,971
7,725
3,634
514
5,261
2,464
55,979
0
L
Maui
Mizikar
Maui
3,080
637
449
1,408
13,701
16,017
125
5,495
7,979
5,065
0
W
Erlang Shen
PR UnifmGrub
Erlang Shen
6,539
2,005
328
2,519
11,514
12,592
292
6,632
4,882
126
10,490
L
Anhur
Shax7
Anhur
7,701
2,686
1,338
814
12,942
5,676
506
8,265
4,592
0
20,389
L
Baron Samedi
Tacklebox_Addict
Baron Samedi
12,173
1,239
3,103
2,407
11,839
7,045
116
6,559
5,161
25,757
0
W
Lancelot
TearBear899
Lancelot
10,679
823
1,970
4,593
15,653
10,400
789
5,871
9,782
0
19,967
L
He Bo
5,316
358
0
2,014
12,332
4,729
151
4,089
8,113
23,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,770
Gold Earned
45,387
129
Minions Killed
133
0
Camps Cleared
0
1,246,989
Distance Traveled
940,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,137
703
39
3
0
210,923
0
W
Artio
9,296
715
11
1
0
242,908
0
W
Neith
10,261
789
22
2
0
219,114
0
W
Vulcan
11,734
903
66
5
0
271,160
0
L
Maui
9,458
728
3
0
0
135,325
0
W
Erlang Shen
9,250
712
7
1
0
216,384
0
L
Anhur
8,638
664
32
2
0
211,066
0
L
Baron Samedi
9,239
711
25
2
0
194,383
0
W
Lancelot
11,229
864
23
2
0
297,423
0
L
He Bo
8,915
686
34
3
0
188,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role