Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
EZNEIT
Artio
Level 109
God Stats
20W - 16L
1,834 SR
Queue Stats
327W - 310L
1,505 Elo+
Solo
Kukulkan
Kukulkan
Harumoonstar
Kukulkan
Level 119
God Stats
21W - 21L
1,607 SR
Queue Stats
531W - 478L
1,505 Elo+
Solo
Loki
Loki
NarutoUsumaki77
Loki
Level 43
God Stats
2W - 5L
1,129 SR
Queue Stats
23W - 29L
1,219 Elo+
Party 1
Izanami
Izanami
tudaddy15
Izanami
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 40L
1,312 Elo+
Party 1
Team Averages
Level 87
1,514 SR
1,408 Elo+

VS

Team Averages
Level 94
1,502 SR
1,479 Elo+
Mercury
Mercury
Berttheword1234
Mercury
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 87L
1,555 Elo+
Solo
Hel
Hel
Fearless P3
Hel
Level 85
God Stats
29W - 51L
1,421 SR
Queue Stats
587W - 536L
1,465 Elo+
Solo
Thoth
Thoth
ObiWanBlajobi
Thoth
Level 94
God Stats
1W - 4L
1,433 SR
Queue Stats
275W - 255L
1,510 Elo+
Solo
Izanami
Izanami
QCPRoronoaZoro
Izanami
Level 86
God Stats
12W - 10L
1,618 SR
Queue Stats
277W - 283L
1,396 Elo+
Solo
Anubis
Anubis
gallinazo378
Anubis
Level 67
God Stats
210W - 190L
1,537 SR
Queue Stats
256W - 268L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 1 / 0
8,524
656
9,119
11,554
8,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
EZNEIT
Artio
11
1 / 1 / 3
7,026
540
3,559
8,502
5,978
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
Harumoonstar
Kukulkan
14
5 / 2 / 2
8,381
645
7,636
7,853
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 3
7,224
556
4,895
8,423
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
tudaddy15
Izanami
12
1 / 2 / 0
6,892
530
3,887
6,413
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
7,213
555
4,098
10,373
3,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 2 / 1
6,144
473
5,384
7,830
4,015
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
0 / 1 / 1
6,291
484
4,600
10,676
4,204
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 0
6,475
498
2,663
5,858
2,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
10
1 / 4 / 1
6,370
490
4,514
7,575
3,636

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
10
Kills
7
7
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
0
2
L
4
2
2
2.5
W
Artio
EZNEIT
Artio
1
1
3
2.5
L
1
2
1
0.75
W
Kukulkan
Harumoonstar
Kukulkan
5
2
2
3
W
1
1
3
2.5
L
0
1
1
0.5
L
1
1
0
1
L
Anubis
1
4
1
0.38
W
Izanami
tudaddy15
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,096
Damage
21,259
42,745
Taken
42,312
22,582
Mitigated
18,085
12,995
Healing
16,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,119
1,786
0
1,633
11,554
8,584
0
4,476
7,078
0
72,705
L
4,098
1,778
0
4,885
10,373
3,909
0
3,457
6,916
0
44,704
W
Artio
EZNEIT
Artio
3,559
146
487
4,456
8,502
5,978
0
3,330
5,172
14,593
0
L
5,384
259
789
3,378
7,830
4,015
0
1,887
5,943
28,902
0
W
Kukulkan
Harumoonstar
Kukulkan
7,636
1,016
0
1,510
7,853
2,797
199
2,735
5,118
66,803
0
W
4,895
1,739
0
4,070
8,423
2,815
0
1,975
6,448
0
54,456
L
4,600
254
0
4,309
10,676
4,204
0
211
10,465
40,950
0
L
2,663
1,619
0
714
5,858
2,321
1,256
1,372
4,486
0
49,428
L
Anubis
4,514
215
0
2,676
7,575
3,636
0
4,268
3,307
43,022
0
W
Izanami
tudaddy15
Izanami
3,887
2,583
0
839
6,413
2,408
593
1,982
4,431
0
57,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,047
Gold Earned
32,493
423
Minions Killed
351
0
Camps Cleared
0
1,456,738
Distance Traveled
1,246,483
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,524
656
117
9
0
293,160
8
L
Mercury
7,213
555
72
6
0
335,836
1
W
Artio
7,026
540
11
1
0
304,048
2
L
Hel
6,144
473
42
3
0
256,489
0
W
Kukulkan
8,381
645
121
9
0
257,610
3
W
Loki
7,224
556
79
6
0
332,266
0
L
Thoth
6,291
484
69
5
0
240,786
2
L
Izanami
6,475
498
104
8
0
227,716
3
L
Anubis
6,370
490
64
5
0
185,656
5
W
Izanami
6,892
530
95
7
0
269,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role