Player Matchup

Sylvanus
Sylvanus
BDTopher
Sylvanus
Level 82
God Stats
13W - 9L
1,575 SR
Queue Stats
71W - 82L
1,454 Elo+
Solo
Anubis
Anubis
Bloodhound12798
Anubis
Level 15
God Stats
4W - 2L
1,262 SR
Queue Stats
101W - 111L
1,362 Elo+
Party 2
Ravana
Ravana
Sebitas352
Ravana
Level 43
God Stats
5W - 6L
1,573 SR
Queue Stats
86W - 113L
1,363 Elo+
Solo
Mulan
Mulan
mrgelectric8
Mulan
Level 107
God Stats
2W - 6L
1,397 SR
Queue Stats
194W - 210L
1,394 Elo+
Party 2
Hachiman
Hachiman
xVERVVXF6x
Hachiman
Level 115
God Stats
8W - 3L
1,500 SR
Queue Stats
228W - 231L
1,398 Elo+
Party 2
Team Averages
Level 72
1,461 SR
1,394 Elo+

VS

Team Averages
Level 61
1,407 SR
1,382 Elo+
Ishtar
Ishtar
Bl4ckzin77
Ishtar
Level 28
God Stats
3W - 6L
1,218 SR
Queue Stats
56W - 76L
1,316 Elo+
Party 1
Baba Yaga
Baba Yaga
Cayo123br
Baba Yaga
Level 66
God Stats
30W - 31L
1,513 SR
Queue Stats
172W - 202L
1,371 Elo+
Party 1
Mulan
Mulan
S4uR0
Mulan
Level 23
God Stats
9W - 11L
1,463 SR
Queue Stats
42W - 60L
1,377 Elo+
Party 1
Ymir
Ymir
TheChaooos
Ymir
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ne Zha
Ne Zha
gadozin_YT
Ne Zha
Level 49
God Stats
1W - 6L
1,339 SR
Queue Stats
82W - 115L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BDTopher
Sylvanus
11
0 / 0 / 6
7,776
486
5,903
12,180
9,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

13
2 / 3 / 0
7,737
484
2,264
7,810
3,374
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
Sebitas352
Ravana
12
1 / 5 / 4
7,486
468
10,176
11,430
4,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 1 / 2
10,534
658
17,337
18,175
17,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
xVERVVXF6x
Hachiman
14
7 / 1 / 1
9,037
565
14,625
9,203
3,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bl4ckzin77
Ishtar
11
2 / 5 / 1
7,015
438
9,082
14,587
5,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baba Yaga
Cayo123br
Baba Yaga
14
4 / 1 / 1
8,649
541
8,188
6,175
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
S4uR0
Mulan
12
2 / 8 / 0
7,558
472
12,554
22,436
19,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 0
6,965
435
4,722
13,722
12,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
gadozin_YT
Ne Zha
11
1 / 2 / 5
7,135
446
6,095
12,668
4,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
18
Kills
10
10
Deaths
18
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BDTopher
Sylvanus
0
0
6
3
L
Ishtar
Bl4ckzin77
Ishtar
2
5
1
0.5
W
2
3
0
0.67
L
Baba Yaga
Cayo123br
Baba Yaga
4
1
1
4.5
L
Mulan
S4uR0
Mulan
2
8
0
0.25
W
Ravana
Sebitas352
Ravana
1
5
4
0.6
L
1
2
0
0.5
L
Ne Zha
gadozin_YT
Ne Zha
1
2
5
1.75
W
8
1
2
9
W
Hachiman
xVERVVXF6x
Hachiman
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,305
Damage
40,641
58,798
Taken
69,588
38,968
Mitigated
44,166
25,089
Healing
16,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BDTopher
Sylvanus
5,903
2,098
3,378
5,942
12,180
9,819
0
3,075
9,105
24,126
0
L
Ishtar
Bl4ckzin77
Ishtar
9,082
5,967
0
4,497
14,587
5,825
0
2,994
11,593
0
42,891
W
2,264
382
0
2,553
7,810
3,374
0
4,394
3,416
43,955
0
L
Baba Yaga
Cayo123br
Baba Yaga
8,188
367
0
1,754
6,175
2,348
487
1,022
5,153
59,297
0
L
Mulan
S4uR0
Mulan
12,554
2,241
0
5,756
22,436
19,251
0
705
21,731
0
50,085
W
Ravana
Sebitas352
Ravana
10,176
3,366
129
1,337
11,430
4,209
0
3,651
7,735
0
42,211
L
4,722
95
0
2,847
13,722
12,275
0
2,909
10,813
38,140
0
L
Ne Zha
gadozin_YT
Ne Zha
6,095
2,126
0
1,571
12,668
4,467
0
537
12,131
0
39,384
W
17,337
2,637
0
8,661
18,175
17,871
0
435
16,677
0
81,134
W
Hachiman
xVERVVXF6x
Hachiman
14,625
9,531
0
3,089
9,203
3,695
868
1,355
7,848
0
75,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,570
Gold Earned
37,322
413
Minions Killed
362
0
Camps Cleared
0
1,486,133
Distance Traveled
1,454,478
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,776
486
40
3
0
282,394
0
L
Ishtar
7,015
438
72
5
0
291,084
0
W
Anubis
7,737
484
81
5
0
280,780
0
L
Baba Yaga
8,649
541
101
6
0
313,018
4
L
Mulan
7,558
472
83
5
0
261,889
0
W
Ravana
7,486
468
52
3
0
358,544
0
L
Ymir
6,965
435
46
3
0
280,593
6
L
Ne Zha
7,135
446
60
4
0
307,894
0
W
Mulan
10,534
658
128
8
0
274,361
1
W
Hachiman
9,037
565
112
7
0
290,054
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role