Player Matchup

Thor
Thor
Platinum IV
HarmsSolo
Thor
Platinum IV
Level 143
God Stats
8W - 9L
1,539 SR
Queue Stats
396W - 396L
1,463 MMR
Party 1
Shiva
Shiva
Platinum IV
c4ptainism
Shiva
Platinum IV
Level 124
God Stats
5W - 6L
1,549 SR
Queue Stats
543W - 507L
1,590 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond II
ekinox155
Morgan Le Fay
Diamond II
Level 144
God Stats
12W - 11L
1,556 SR
Queue Stats
377W - 412L
2,314 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,548 SR
1,789 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 158
1,494 SR
1,501 MMR
Ix Chel
Ix Chel
Gold III
 
Ix Chel
Gold III
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Gold II
Toby6569
Athena
Gold II
Level 158
God Stats
2W - 5L
1,346 SR
Queue Stats
90W - 93L
1,536 MMR
Party 2
Danzaburou
Danzaburou
Gold III
hazem41
Danzaburou
Gold III
Level 148
God Stats
4W - 5L
1,635 SR
Queue Stats
67W - 91L
1,467 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
1 / 1 / 13
9,620
802
6,152
10,342
8,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shiva
13
4 / 0 / 10
10,051
838
10,347
15,175
14,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
ekinox155
Morgan Le Fay
14
9 / 1 / 5
10,974
915
19,274
10,666
8,016
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AchillesKuzenboThothPersephoneRaijin

VS

Bans
Ne ZhaXbalanqueMartichorasHou YiIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 4 / 1
8,686
724
9,481
10,402
5,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
Toby6569
Athena
9
0 / 4 / 2
8,009
667
5,998
17,760
16,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
hazem41
Danzaburou
11
1 / 6 / 1
9,397
783
8,375
11,337
4,933
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
14
Kills
2
2
Deaths
14
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
4
1
0.38
W
Thor
1
1
13
7.5
L
Athena
Toby6569
Athena
0
4
2
0.25
W
Shiva
4
0
10
9
W
Morgan Le Fay
ekinox155
Morgan Le Fay
9
1
5
11.5
L
Danzaburou
hazem41
Danzaburou
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,773
Damage
23,854
36,183
Taken
39,499
30,390
Mitigated
26,651
12,664
Healing
7,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
9,481
938
175
3,439
10,402
5,382
0
5,900
4,032
31,051
0
W
Thor
6,152
1,024
0
2,083
10,342
8,159
537
4,239
5,609
0
31,914
L
Athena
Toby6569
Athena
5,998
1,966
0
2,179
17,760
16,336
0
8,020
8,862
13,663
0
W
Shiva
10,347
1,250
141
4,331
15,175
14,215
802
5,684
8,869
2,087
32,320
W
Morgan Le Fay
ekinox155
Morgan Le Fay
19,274
3,323
0
6,109
10,666
8,016
1,494
5,141
4,801
68,863
0
L
Danzaburou
hazem41
Danzaburou
8,375
2,912
0
1,933
11,337
4,933
0
6,965
3,936
0
33,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,645
Gold Earned
26,092
168
Minions Killed
105
0
Camps Cleared
0
707,196
Distance Traveled
629,808
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,686
724
52
4
0
205,211
2
W
Thor
9,620
802
50
4
0
222,209
0
L
Athena
8,009
667
10
1
0
223,203
0
W
Shiva
10,051
838
39
3
0
256,592
3
W
Morgan Le Fay
10,974
915
79
7
0
228,395
0
L
Danzaburou
9,397
783
43
4
0
201,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role