Player Matchup

Cu Chulainn
Cu Chulainn
BSL95
Cu Chulainn
Level 123
God Stats
6W - 3L
1,783 SR
Queue Stats
333W - 335L
1,507 Elo+
Solo
Merlin
Merlin
LigmaBallzzz
Merlin
Level 69
God Stats
0W - 1L
1,778 SR
Queue Stats
24W - 12L
1,668 Elo+
Party 3
Janus
Janus
SÓAP
Janus
Level 118
God Stats
44W - 36L
1,620 SR
Queue Stats
468W - 410L
1,523 Elo+
Party 3
Fenrir
Fenrir
TheShyz
Fenrir
Level 33
God Stats
3W - 4L
1,761 SR
Queue Stats
20W - 28L
1,414 Elo+
Party 1
Anhur
Anhur
cblake913
Anhur
Level 111
God Stats
4W - 5L
1,762 SR
Queue Stats
48W - 38L
1,603 Elo+
Party 1
Team Averages
Level 91
1,741 SR
1,543 Elo+

VS

Team Averages
Level 127
1,587 SR
1,491 Elo+
Thor
Thor
JaJaOnTheLoose
Thor
Level 54
God Stats
2W - 1L
1,771 SR
Queue Stats
50W - 34L
1,529 Elo+
Party 2
Xing Tian
Xing Tian
JaSoN_DaE_TeAm
Xing Tian
Level 128
God Stats
2W - 1L
1,618 SR
Queue Stats
202W - 208L
1,460 Elo+
Solo
Ah Puch
Ah Puch
Jakedidathing
Ah Puch
Level 146
God Stats
14W - 18L
1,532 SR
Queue Stats
610W - 582L
1,535 Elo+
Solo
Jing Wei
Jing Wei
Rival This
Jing Wei
Level 157
God Stats
4W - 10L
1,378 SR
Queue Stats
136W - 289L
1,378 Elo+
Party 2
Persephone
Persephone
Vellidana
Persephone
Level 148
God Stats
24W - 16L
1,637 SR
Queue Stats
330W - 281L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BSL95
Cu Chulainn
12
0 / 5 / 0
7,037
469
6,273
16,347
16,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
12
3 / 3 / 2
7,606
507
9,743
7,758
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
SÓAP
Janus
16
3 / 1 / 2
9,029
602
6,938
7,523
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
TheShyz
Fenrir
10
1 / 6 / 0
6,020
401
5,151
12,073
5,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
cblake913
Anhur
14
0 / 3 / 3
7,831
522
7,447
13,800
5,068
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 2
8,381
559
7,143
12,798
5,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Xing Tian
JaSoN_DaE_TeAm
Xing Tian
13
3 / 1 / 3
8,574
572
5,046
11,038
9,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
14
4 / 2 / 2
8,738
583
7,508
9,794
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
Rival This
Jing Wei
15
2 / 3 / 3
9,001
600
8,300
11,172
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Vellidana
Persephone
16
4 / 0 / 2
10,694
713
10,228
9,507
6,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
18
18
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BSL95
Cu Chulainn
0
5
0
0
W
5
1
2
6
W
Xing Tian
JaSoN_DaE_TeAm
Xing Tian
3
1
3
4.5
W
Ah Puch
4
2
2
2.5
L
Merlin
3
3
2
1.33
W
Jing Wei
Rival This
Jing Wei
2
3
3
1.17
L
Janus
SÓAP
Janus
3
1
2
4
L
Fenrir
TheShyz
Fenrir
1
6
0
0.17
W
Persephone
Vellidana
Persephone
4
0
2
5
L
Anhur
cblake913
Anhur
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,552
Damage
38,225
57,501
Taken
54,309
32,766
Mitigated
29,902
13,772
Healing
22,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BSL95
Cu Chulainn
6,273
1,722
0
4,144
16,347
16,098
0
9,611
6,152
0
48,438
W
7,143
1,856
0
5,214
12,798
5,401
0
4,593
8,104
0
62,402
W
Xing Tian
JaSoN_DaE_TeAm
Xing Tian
5,046
769
0
3,006
11,038
9,739
0
2,123
8,609
29,529
0
W
Ah Puch
7,508
519
0
4,222
9,794
4,642
0
5,408
4,090
72,743
0
L
Merlin
9,743
368
0
2,514
7,758
2,614
0
1,783
5,969
50,703
0
W
Jing Wei
Rival This
Jing Wei
8,300
5,414
0
4,646
11,172
4,020
231
3,160
7,899
0
79,068
L
Janus
SÓAP
Janus
6,938
44
0
891
7,523
3,126
0
4,474
3,049
79,355
560
L
Fenrir
TheShyz
Fenrir
5,151
1,231
0
1,484
12,073
5,860
0
5,114
6,907
0
19,159
W
Persephone
Vellidana
Persephone
10,228
639
0
5,432
9,507
6,100
0
858
8,649
88,165
0
L
Anhur
cblake913
Anhur
7,447
2,456
0
4,739
13,800
5,068
720
1,158
12,642
0
73,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,523
Gold Earned
45,388
451
Minions Killed
515
0
Camps Cleared
0
1,506,460
Distance Traveled
1,505,238
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,037
469
80
5
0
263,420
2
W
Thor
8,381
559
75
5
0
333,691
0
W
Xing Tian
8,574
572
38
3
0
279,919
5
W
Ah Puch
8,738
583
126
8
0
323,321
1
L
Merlin
7,606
507
82
5
0
321,289
0
W
Jing Wei
9,001
600
119
8
0
282,514
0
L
Janus
9,029
602
141
9
0
329,269
3
L
Fenrir
6,020
401
28
2
0
319,051
0
W
Persephone
10,694
713
157
10
0
285,793
6
L
Anhur
7,831
522
120
8
0
273,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role