Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Alessio-Crusher-
Thanatos
Level 49
God Stats
22W - 23L
1,585 SR
Queue Stats
112W - 122L
1,415 Elo+
Party 1
Skadi
Skadi
FANTEVOLANTE
Skadi
Level 39
God Stats
3W - 8L
1,471 SR
Queue Stats
17W - 34L
1,354 Elo+
Party 1
Bacchus
Bacchus
GioMeloni
Bacchus
Level 140
God Stats
0W - 3L
1,500 SR
Queue Stats
163W - 170L
1,475 Elo+
Party 1
Team Averages
Level 98
1,511 SR
1,449 Elo+

VS

Team Averages
Level 90
1,483 SR
1,468 Elo+
Fenrir
Fenrir
Bonhart8
Fenrir
Level 88
God Stats
4W - 4L
1,536 SR
Queue Stats
287W - 282L
1,454 Elo+
Solo
Chaac
Chaac
FraPal93
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 65L
1,437 Elo+
Party 2
Chang'e
Chang'e
juggyfree
Chang'e
Level 127
God Stats
2W - 2L
1,542 SR
Queue Stats
350W - 314L
1,522 Elo+
Party 2
Poseidon
Poseidon
lasygf
Poseidon
Level 141
God Stats
3W - 2L
1,194 SR
Queue Stats
83W - 83L
1,483 Elo+
Solo
Apollo
Apollo
ylzz
Apollo
Level 68
God Stats
13W - 8L
1,641 SR
Queue Stats
113W - 110L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
7 / 5 / 4
9,252
578
13,695
13,433
6,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
 
Odin
12
6 / 4 / 3
8,217
514
10,529
13,087
6,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 7 / 4
8,752
547
8,679
17,181
7,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 8 / 4
7,866
492
6,608
14,522
5,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
GioMeloni
Bacchus
12
2 / 6 / 7
7,671
479
8,178
11,523
7,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bonhart8
Fenrir
14
4 / 6 / 9
8,928
558
5,440
18,298
16,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
FraPal93
Chaac
13
1 / 9 / 2
8,365
523
4,545
17,721
10,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chang'e
juggyfree
Chang'e
17
9 / 3 / 7
10,745
672
16,067
14,059
6,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Poseidon
lasygf
Poseidon
18
14 / 1 / 4
11,671
729
19,002
16,592
6,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
ylzz
Apollo
13
1 / 3 / 11
7,850
491
7,393
8,060
2,686
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
62
22
Kills
29
30
Deaths
22
22
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
7
5
4
1.8
L
Odin
 
Odin
6
4
3
1.88
L
6
7
4
1.14
W
Fenrir
Bonhart8
Fenrir
4
6
9
1.42
L
1
8
4
0.38
W
Chaac
FraPal93
Chaac
1
9
2
0.22
L
Bacchus
GioMeloni
Bacchus
2
6
7
0.92
W
Chang'e
juggyfree
Chang'e
9
3
7
4.17
W
Poseidon
lasygf
Poseidon
14
1
4
16
W
Apollo
ylzz
Apollo
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,689
Damage
52,447
69,746
Taken
74,730
33,337
Mitigated
42,168
18,664
Healing
21,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
13,695
1,721
502
4,685
13,433
6,420
0
5,196
8,237
62,496
0
L
Odin
 
Odin
10,529
2,755
0
3,095
13,087
6,450
0
5,721
7,366
0
50,352
L
8,679
1,096
0
8,357
17,181
7,630
0
8,179
9,002
0
62,825
W
Fenrir
Bonhart8
Fenrir
5,440
1,405
209
3,254
18,298
16,278
23
4,406
13,875
0
22,357
L
6,608
2,125
0
541
14,522
5,663
0
9,385
5,137
0
52,783
W
Chaac
FraPal93
Chaac
4,545
1,490
0
2,398
17,721
10,638
82
9,214
7,923
0
46,960
L
Bacchus
GioMeloni
Bacchus
8,178
586
0
1,484
11,523
7,174
0
5,862
5,661
27,673
0
W
Chang'e
juggyfree
Chang'e
16,067
1,636
1,872
5,084
14,059
6,156
195
3,062
10,911
83,068
0
W
Poseidon
lasygf
Poseidon
19,002
5,097
0
6,631
16,592
6,410
944
2,918
13,601
114,352
3,214
W
Apollo
ylzz
Apollo
7,393
5,338
0
2,112
8,060
2,686
0
1,956
6,064
0
39,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,758
Gold Earned
47,559
384
Minions Killed
441
0
Camps Cleared
0
1,557,930
Distance Traveled
1,572,677
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,252
578
101
6
0
272,814
0
L
Odin
8,217
514
89
6
0
328,744
2
L
Thanatos
8,752
547
83
5
0
344,007
1
W
Fenrir
8,928
558
23
1
0
284,828
3
L
Skadi
7,866
492
74
5
0
280,715
0
W
Chaac
8,365
523
61
4
0
300,096
0
L
Bacchus
7,671
479
37
2
0
331,650
1
W
Chang'e
10,745
672
159
10
0
308,347
2
W
Poseidon
11,671
729
132
8
0
372,981
0
W
Apollo
7,850
491
66
4
0
306,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role