Player Matchup

Cu Chulainn
Cu Chulainn
Ed-sane
Cu Chulainn
Level 187
God Stats
3W - 2L
1,607 SR
Queue Stats
172W - 280L
1,454 Elo+
Party 2
Discordia
Discordia
ErosNephilim
Discordia
Level 159
God Stats
12W - 12L
1,591 SR
Queue Stats
211W - 290L
1,467 Elo+
Party 2
Hachiman
Hachiman
Kevobear
Hachiman
Level 49
God Stats
3W - 0L
1,283 SR
Queue Stats
97W - 111L
1,507 Elo+
Party 2
Baron Samedi
Baron Samedi
Kfred
Baron Samedi
Level 35
God Stats
5W - 2L
1,727 SR
Queue Stats
89W - 91L
1,469 Elo+
Solo
Hercules
Hercules
SammyStaxs
Hercules
Level 159
God Stats
2W - 3L
1,545 SR
Queue Stats
208W - 269L
1,496 Elo+
Party 2
Team Averages
Level 118
1,551 SR
1,478 Elo+

VS

Team Averages
Level 115
1,530 SR
1,524 Elo+
Hachiman
Hachiman
Alementor
Hachiman
Level 149
God Stats
3W - 5L
1,575 SR
Queue Stats
205W - 228L
1,553 Elo+
Party 1
Ymir
Ymir
ChristalBlooD
Ymir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Fenrir
Fenrir
MeLlamanMoya
Fenrir
Level 109
God Stats
19W - 29L
1,503 SR
Queue Stats
188W - 226L
1,485 Elo+
Party 1
Hera
Hera
TehBiggestRed
Hera
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
377W - 364L
1,505 Elo+
Solo
Hercules
Hercules
Venganza753
Hercules
Level 121
God Stats
39W - 60L
1,571 SR
Queue Stats
82W - 111L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ed-sane
Cu Chulainn
15
4 / 0 / 5
9,815
577
10,126
14,496
13,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
ErosNephilim
Discordia
15
4 / 2 / 8
9,520
560
11,549
8,284
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Kevobear
Hachiman
16
8 / 1 / 3
10,510
618
12,965
10,620
4,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Kfred
Baron Samedi
13
3 / 1 / 9
8,903
524
3,553
6,698
6,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hercules
SammyStaxs
Hercules
14
2 / 1 / 6
8,442
497
7,343
14,998
7,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alementor
Hachiman
15
2 / 2 / 0
8,881
522
10,248
9,868
4,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 4 / 0
6,518
383
2,592
13,562
13,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
12
1 / 3 / 1
7,439
438
6,754
13,971
5,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 7 / 1
8,575
504
5,721
10,403
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
Venganza753
Hercules
13
1 / 5 / 0
8,854
521
6,726
14,856
11,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
21
Kills
5
5
Deaths
21
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Alementor
Hachiman
2
2
0
1
L
0
4
0
0
W
Cu Chulainn
Ed-sane
Cu Chulainn
4
0
5
6.5
W
Discordia
ErosNephilim
Discordia
4
2
8
4
W
Hachiman
Kevobear
Hachiman
8
1
3
9.5
W
Baron Samedi
Kfred
Baron Samedi
3
1
9
7.5
L
Fenrir
1
3
1
0.5
W
Hercules
SammyStaxs
Hercules
2
1
6
5
L
1
7
1
0.21
L
Hercules
Venganza753
Hercules
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,536
Damage
32,041
55,096
Taken
62,660
35,467
Mitigated
38,938
16,901
Healing
11,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Alementor
Hachiman
10,248
5,855
0
3,198
9,868
4,016
0
806
9,024
0
75,918
L
2,592
126
0
1,571
13,562
13,771
0
3,768
9,706
10,553
0
W
Cu Chulainn
Ed-sane
Cu Chulainn
10,126
2,722
0
2,334
14,496
13,891
570
1,026
12,994
325
80,211
W
Discordia
ErosNephilim
Discordia
11,549
486
0
2,484
8,284
2,982
323
1,816
6,468
78,631
0
W
Hachiman
Kevobear
Hachiman
12,965
9,179
0
5,805
10,620
4,304
2,777
1,230
9,390
0
81,077
W
Baron Samedi
Kfred
Baron Samedi
3,553
127
1,004
2,470
6,698
6,720
122
2,007
4,644
24,801
0
L
Fenrir
6,754
598
0
1,122
13,971
5,769
0
4,632
9,073
0
54,421
W
Hercules
SammyStaxs
Hercules
7,343
2,197
0
2,804
14,998
7,570
0
2,234
12,764
0
58,372
L
5,721
750
0
500
10,403
4,338
13
3,426
6,711
77,458
0
L
Hercules
Venganza753
Hercules
6,726
3,741
0
5,387
14,856
11,044
796
1,930
12,826
0
65,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,190
Gold Earned
40,267
506
Minions Killed
480
0
Camps Cleared
0
1,759,089
Distance Traveled
1,587,366
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,881
522
126
7
0
304,077
5
L
Ymir
6,518
383
12
1
0
310,181
3
W
Cu Chulainn
9,815
577
128
8
0
343,440
4
W
Discordia
9,520
560
148
9
0
357,557
9
W
Hachiman
10,510
618
120
7
0
314,136
4
W
Baron Samedi
8,903
524
31
2
0
348,160
6
L
Fenrir
7,439
438
78
5
0
387,772
0
W
Hercules
8,442
497
79
5
0
395,796
2
L
Hera
8,575
504
146
9
0
297,317
0
L
Hercules
8,854
521
118
7
0
288,019
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role