Player Matchup

Discordia
Discordia
BlackStar_41
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 25L
1,613 Elo+
Solo
Erlang Shen
Erlang Shen
Boom TJ
Erlang Shen
Level 176
God Stats
4W - 1L
1,761 SR
Queue Stats
516W - 462L
1,481 Elo+
Party 3
Skadi
Skadi
CaptainSleazy
Skadi
Level 140
God Stats
2W - 1L
1,416 SR
Queue Stats
50W - 51L
1,492 Elo+
Party 3
Anhur
Anhur
Samplicityxx
Anhur
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,354 Elo+
Party 3
Sylvanus
Sylvanus
jasminewynn
Sylvanus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,492 Elo+
Party 3
Team Averages
Level 121
1,536 SR
1,486 Elo+

VS

Team Averages
Level 99
1,502 SR
1,528 Elo+
Sylvanus
Sylvanus
Champloo123
Sylvanus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,524 Elo+
Party 1
Hun Batz
Hun Batz
JuatAtard
Hun Batz
Level 113
God Stats
1W - 2L
1,298 SR
Queue Stats
169W - 165L
1,494 Elo+
Party 2
Ao Kuang
Ao Kuang
SS2Uchiha
Ao Kuang
Level 126
God Stats
1W - 1L
1,710 SR
Queue Stats
69W - 61L
1,533 Elo+
Party 1
Xing Tian
Xing Tian
TytheeGemini
Xing Tian
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
136W - 127L
1,540 Elo+
Solo
He Bo
He Bo
ebm1
He Bo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 124L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlackStar_41
Discordia
20
8 / 1 / 11
12,539
784
36,598
9,438
5,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Boom TJ
Erlang Shen
19
4 / 3 / 14
11,183
699
19,636
20,635
32,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 4 / 12
10,532
658
12,028
12,804
6,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 1 / 13
11,754
735
16,622
12,775
6,947
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
jasminewynn
Sylvanus
18
4 / 2 / 13
11,215
701
11,514
19,428
20,597
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Champloo123
Sylvanus
17
1 / 4 / 6
10,549
659
4,591
22,274
21,649
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
JuatAtard
Hun Batz
17
5 / 7 / 4
10,751
672
19,878
20,987
20,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
SS2Uchiha
Ao Kuang
18
2 / 3 / 9
10,059
629
9,428
20,822
22,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
TytheeGemini
Xing Tian
17
1 / 4 / 6
9,676
605
9,445
28,184
28,970
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

He Bo
ebm1
He Bo
18
2 / 4 / 4
9,621
601
15,055
16,207
8,109
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
40
22
Kills
11
11
Deaths
22
63
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Discordia
BlackStar_41
Discordia
8
1
11
13.5
W
Erlang Shen
Boom TJ
Erlang Shen
4
3
14
3.67
W
1
4
12
1.75
L
Sylvanus
Champloo123
Sylvanus
1
4
6
1
L
Hun Batz
JuatAtard
Hun Batz
5
7
4
1
L
Ao Kuang
SS2Uchiha
Ao Kuang
2
3
9
2.17
W
5
1
13
11.5
L
Xing Tian
TytheeGemini
Xing Tian
1
4
6
1
L
He Bo
ebm1
He Bo
2
4
4
1
W
Sylvanus
jasminewynn
Sylvanus
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,398
Damage
58,397
75,080
Taken
108,474
72,042
Mitigated
102,018
36,100
Healing
38,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BlackStar_41
Discordia
36,598
2,349
2,220
2,424
9,438
5,883
1,523
4,242
5,104
56,766
0
W
Erlang Shen
Boom TJ
Erlang Shen
19,636
5,904
1,605
6,896
20,635
32,582
605
9,125
11,181
2,132
21,857
W
12,028
5,763
0
310
12,804
6,033
3,260
6,228
6,432
0
44,381
L
Sylvanus
Champloo123
Sylvanus
4,591
688
10,843
6,223
22,274
21,649
222
12,517
9,507
10,370
0
L
Hun Batz
JuatAtard
Hun Batz
19,878
3,262
1,514
1,253
20,987
20,579
790
7,539
13,022
114
42,479
L
Ao Kuang
SS2Uchiha
Ao Kuang
9,428
3,273
3,364
4,586
20,822
22,711
959
9,380
11,071
12,986
0
W
16,622
7,541
404
1,841
12,775
6,947
1,660
8,741
3,897
0
32,765
L
Xing Tian
TytheeGemini
Xing Tian
9,445
858
669
6,964
28,184
28,970
303
11,015
16,580
23,152
0
L
He Bo
ebm1
He Bo
15,055
1,453
676
2,003
16,207
8,109
230
8,925
6,630
29,910
0
W
Sylvanus
jasminewynn
Sylvanus
11,514
1,320
11,593
8,807
19,428
20,597
260
9,403
9,833
19,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,223
Gold Earned
50,656
184
Minions Killed
141
0
Camps Cleared
0
1,425,422
Distance Traveled
1,411,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,539
784
43
3
0
328,317
0
W
Erlang Shen
11,183
699
7
0
0
300,160
0
W
Skadi
10,532
658
65
4
0
239,563
0
L
Sylvanus
10,549
659
10
1
0
266,209
0
L
Hun Batz
10,751
672
41
3
0
270,694
0
L
Ao Kuang
10,059
629
11
1
0
312,919
0
W
Anhur
11,754
735
53
3
0
289,964
0
L
Xing Tian
9,676
605
32
2
0
275,099
0
L
He Bo
9,621
601
47
3
0
286,332
0
W
Sylvanus
11,215
701
16
1
0
267,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role