Player Matchup

Da Ji
Da Ji
Silver II
 
Da Ji
Silver II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold V
OG Pikariki
Sol
Gold V
Level 115
God Stats
0W - 1L
1,638 SR
Queue Stats
76W - 88L
1,369 MMR
Party 1
Chaac
Chaac
Silver I
Zasaif05
Chaac
Silver I
Level 49
God Stats
1W - 5L
1,463 SR
Queue Stats
163W - 162L
1,211 MMR
Solo
Ne Zha
Ne Zha
Silver II
h3kxy
Ne Zha
Silver II
Level 89
God Stats
0W - 1L
1,407 SR
Queue Stats
41W - 59L
1,014 MMR
Party 1
Thoth
Thoth
Gold V
sercho
Thoth
Gold V
Level 145
God Stats
0W - 1L
1,393 SR
Queue Stats
113W - 125L
1,309 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,480 SR
1,280 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,579 SR
1,223 MMR
Thanatos
Thanatos
Silver I
Clapped
Thanatos
Silver I
Level 123
God Stats
6W - 5L
1,585 SR
Queue Stats
141W - 143L
1,185 MMR
Solo
Janus
Janus
Silver I
Killer_Pumper
Janus
Silver I
Level 166
God Stats
4W - 3L
1,389 SR
Queue Stats
386W - 413L
1,219 MMR
Solo
Skadi
Skadi
Gold V
LBz Rojila305
Skadi
Gold V
Level 129
God Stats
20W - 14L
1,631 SR
Queue Stats
224W - 239L
1,267 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
RomulusNotRemus
Baron Samedi
Silver I
Level 139
God Stats
6W - 3L
1,692 SR
Queue Stats
85W - 81L
1,226 MMR
Solo
Horus
Horus
Silver I
kiddarness
Horus
Silver I
Level 164
God Stats
13W - 9L
1,601 SR
Queue Stats
286W - 300L
1,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
1 / 5 / 0
7,330
489
5,674
13,071
5,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 1
6,886
459
4,541
12,171
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
Zasaif05
Chaac
12
0 / 4 / 0
7,224
482
7,600
16,385
9,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
h3kxy
Ne Zha
12
0 / 0 / 2
6,932
462
2,724
11,759
6,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
sercho
Thoth
14
1 / 2 / 0
8,139
543
6,444
5,662
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AnhurMaman BrigitteArachne

VS

Bans
AphroditeAh PuchAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Clapped
Thanatos
15
8 / 0 / 1
8,982
599
10,617
10,314
4,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 1 / 2
7,945
530
4,108
8,745
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 1 / 1
8,358
557
10,190
8,703
3,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
RomulusNotRemus
Baron Samedi
15
3 / 0 / 2
9,243
616
10,719
12,114
10,292
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
11
0 / 1 / 4
6,641
443
5,162
7,917
5,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
15
15
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
5
0
0.2
W
Thanatos
Clapped
Thanatos
8
0
1
8.5
W
0
1
2
1
W
4
1
1
4.5
L
1
4
1
0.38
W
Baron Samedi
RomulusNotRemus
Baron Samedi
3
0
2
4
L
Chaac
Zasaif05
Chaac
0
4
0
0
L
Ne Zha
h3kxy
Ne Zha
0
0
2
1
W
Horus
0
1
4
2
L
Thoth
sercho
Thoth
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,983
Damage
40,796
59,048
Taken
47,793
26,154
Mitigated
26,195
15,782
Healing
26,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,674
1,295
0
1,000
13,071
5,162
0
2,169
10,758
0
63,355
W
Thanatos
Clapped
Thanatos
10,617
2,379
0
10,184
10,314
4,285
203
1,167
9,147
0
70,807
W
4,108
407
0
2,020
8,745
3,042
184
3,360
5,385
62,708
0
W
10,190
3,168
0
1,470
8,703
3,226
240
2,257
6,446
0
72,863
L
4,541
1,461
0
4,849
12,171
3,289
0
0
11,783
60,614
0
W
Baron Samedi
RomulusNotRemus
Baron Samedi
10,719
1,900
267
7,875
12,114
10,292
46
206
11,908
71,774
0
L
Chaac
Zasaif05
Chaac
7,600
946
0
5,328
16,385
9,189
0
9,421
6,924
0
58,184
L
Ne Zha
h3kxy
Ne Zha
2,724
370
0
4,180
11,759
6,895
0
793
10,682
0
24,634
W
Horus
5,162
2,050
1,242
2,965
7,917
5,350
53
3,995
3,922
0
18,124
L
Thoth
sercho
Thoth
6,444
149
0
425
5,662
1,619
0
2,100
3,411
72,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,511
Gold Earned
41,169
445
Minions Killed
470
0
Camps Cleared
0
1,465,930
Distance Traveled
1,517,841
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,330
489
88
6
0
277,425
0
W
Thanatos
8,982
599
97
6
0
356,263
3
W
Janus
7,945
530
128
9
0
278,681
0
W
Skadi
8,358
557
115
8
0
277,349
3
L
Sol
6,886
459
101
7
0
279,584
4
W
Baron Samedi
9,243
616
99
7
0
272,139
4
L
Chaac
7,224
482
89
6
0
281,708
2
L
Ne Zha
6,932
462
37
2
0
334,459
4
W
Horus
6,641
443
31
2
0
333,409
4
L
Thoth
8,139
543
130
9
0
292,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role