Player Matchup

Aphrodite
Aphrodite
H1miko Toga
Aphrodite
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,234 Elo+
Party 1
Baron Samedi
Baron Samedi
PugnaAstrapi
Baron Samedi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,485 Elo+
Party 1
Ne Zha
Ne Zha
j0o1s2e3ph
Ne Zha
Level 159
God Stats
3W - 4L
1,789 SR
Queue Stats
297W - 254L
1,578 Elo+
Party 1
Team Averages
Level 98
1,596 SR
1,432 Elo+

VS

Team Averages
Level 140
1,505 SR
1,518 Elo+
Bacchus
Bacchus
Kobysins
Bacchus
Level 129
God Stats
6W - 0L
1,568 SR
Queue Stats
26W - 17L
1,464 Elo+
Solo
Scylla
Scylla
LvL20_Renegade
Scylla
Level 142
God Stats
2W - 0L
1,474 SR
Queue Stats
75W - 65L
1,508 Elo+
Solo
Izanami
Izanami
Neenermen
Izanami
Level 149
God Stats
1W - 0L
1,473 SR
Queue Stats
8W - 7L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
H1miko Toga
Aphrodite
11
0 / 7 / 3
8,308
692
3,586
10,511
4,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
PugnaAstrapi
Baron Samedi
11
2 / 7 / 2
8,872
739
9,285
12,185
5,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
j0o1s2e3ph
Ne Zha
13
4 / 5 / 2
9,892
824
12,903
15,126
10,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kobysins
Bacchus
14
9 / 2 / 6
11,347
946
10,897
13,103
17,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 1 / 9
10,623
885
10,202
7,648
4,197
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Neenermen
Izanami
14
3 / 3 / 13
10,693
891
10,023
10,412
3,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
19
19
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
H1miko Toga
Aphrodite
0
7
3
0.21
W
Bacchus
Kobysins
Bacchus
9
2
6
6
W
7
1
9
11.5
W
Izanami
Neenermen
Izanami
3
3
13
3.17
L
Baron Samedi
PugnaAstrapi
Baron Samedi
2
7
2
0.43
L
Ne Zha
j0o1s2e3ph
Ne Zha
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,774
Damage
31,122
37,822
Taken
31,163
20,747
Mitigated
24,977
7,595
Healing
6,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
H1miko Toga
Aphrodite
3,586
804
777
1,529
10,511
4,383
0
4,603
5,555
11,755
0
W
Bacchus
Kobysins
Bacchus
10,897
1,025
0
2,323
13,103
17,109
0
6,788
6,287
21,819
1,174
W
10,202
872
0
1,663
7,648
4,197
134
2,698
4,948
35,583
0
W
Izanami
Neenermen
Izanami
10,023
6,026
0
2,390
10,412
3,671
443
3,719
6,690
0
57,433
L
Baron Samedi
PugnaAstrapi
Baron Samedi
9,285
1,028
795
2,499
12,185
5,420
0
7,408
4,634
27,503
0
L
Ne Zha
j0o1s2e3ph
Ne Zha
12,903
2,146
0
1,995
15,126
10,944
0
7,251
7,248
0
42,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,072
Gold Earned
32,663
99
Minions Killed
153
0
Camps Cleared
0
568,224
Distance Traveled
663,941
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,308
692
13
1
0
156,376
0
W
Bacchus
11,347
946
15
1
0
218,829
0
W
Scylla
10,623
885
50
4
0
235,614
3
W
Izanami
10,693
891
88
7
0
209,498
0
L
Baron Samedi
8,872
739
53
4
0
182,620
3
L
Ne Zha
9,892
824
33
3
0
229,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role