Player Matchup

Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BigNovaKane
Atlas
Level 148
God Stats
3W - 5L
1,431 SR
Queue Stats
398W - 420L
1,454 Elo+
Solo
Amaterasu
Amaterasu
Its me Chrisp
Amaterasu
Level 145
God Stats
1W - 2L
1,502 SR
Queue Stats
201W - 200L
1,495 Elo+
Solo
Hel
Hel
LtheProphet
Hel
Level 157
God Stats
2W - 3L
1,514 SR
Queue Stats
188W - 212L
1,454 Elo+
Solo
Hercules
Hercules
Mikshwayze
Hercules
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
345W - 358L
1,549 Elo+
Solo
Team Averages
Level 129
1,489 SR
1,490 Elo+

VS

Team Averages
Level 138
1,487 SR
1,467 Elo+
Persephone
Persephone
Foremania137
Persephone
Level 88
God Stats
1W - 2L
1,187 SR
Queue Stats
85W - 103L
1,402 Elo+
Party 1
Hercules
Hercules
KommonCents
Hercules
Level 192
God Stats
10W - 10L
1,502 SR
Queue Stats
451W - 461L
1,502 Elo+
Solo
Yemoja
Yemoja
Meachem6
Yemoja
Level 155
God Stats
7W - 6L
1,517 SR
Queue Stats
566W - 588L
1,420 Elo+
Solo
Chronos
Chronos
NAMEROFE87
Chronos
Level 95
God Stats
2W - 1L
1,614 SR
Queue Stats
130W - 114L
1,505 Elo+
Party 1
Bastet
Bastet
SVMMY SOSA
Bastet
Level 158
God Stats
8W - 3L
1,614 SR
Queue Stats
544W - 579L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
9 / 4 / 5
11,712
732
30,088
17,199
12,080
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 1 / 12
11,458
716
10,361
19,255
23,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Its me Chrisp
Amaterasu
20
4 / 2 / 10
10,712
670
11,618
20,904
23,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 4 / 10
10,618
664
15,034
18,367
15,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hercules
Mikshwayze
Hercules
1
0 / 0 / 0
3,896
244
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Foremania137
Persephone
17
1 / 4 / 6
10,698
669
14,989
13,894
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
KommonCents
Hercules
19
6 / 6 / 4
11,548
722
14,097
27,022
37,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Meachem6
Yemoja
17
0 / 1 / 9
9,789
612
5,594
11,061
7,549
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
NAMEROFE87
Chronos
19
3 / 3 / 3
11,512
720
16,111
18,936
8,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
SVMMY SOSA
Bastet
16
1 / 3 / 9
10,295
643
14,601
16,571
15,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
42
17
Kills
11
11
Deaths
17
37
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
9
4
5
2.88
L
2
1
12
8
W
Persephone
Foremania137
Persephone
1
4
6
1
L
Amaterasu
Its me Chrisp
Amaterasu
4
2
10
4.5
W
Hercules
KommonCents
Hercules
6
6
4
1.33
L
2
4
10
1.75
W
Yemoja
Meachem6
Yemoja
0
1
9
4.5
L
Hercules
Mikshwayze
Hercules
0
0
0
0
W
Chronos
NAMEROFE87
Chronos
3
3
3
1.5
W
Bastet
SVMMY SOSA
Bastet
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,101
Damage
65,392
75,725
Taken
87,484
73,747
Mitigated
74,263
42,482
Healing
45,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
30,088
224
798
5,601
17,199
12,080
29
5,419
11,780
46,209
0
L
10,361
2,104
2,636
6,510
19,255
23,400
0
8,678
10,577
31,944
0
W
Persephone
Foremania137
Persephone
14,989
1,173
1,804
2,203
13,894
5,350
228
9,918
3,751
35,233
0
L
Amaterasu
Its me Chrisp
Amaterasu
11,618
3,503
1,957
7,421
20,904
23,102
70
13,048
7,856
1,206
21,331
W
Hercules
KommonCents
Hercules
14,097
3,692
1,365
8,953
27,022
37,247
0
12,996
13,346
0
33,606
L
15,034
214
9,064
8,495
18,367
15,165
24
9,549
8,818
36,693
0
W
Yemoja
Meachem6
Yemoja
5,594
656
14,894
4,496
11,061
7,549
317
6,619
4,386
11,302
0
L
Hercules
Mikshwayze
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
NAMEROFE87
Chronos
16,111
3,958
2,068
4,582
18,936
8,529
1,813
14,235
4,604
44,275
0
W
Bastet
SVMMY SOSA
Bastet
14,601
2,162
994
4,175
16,571
15,588
0
11,955
4,484
0
18,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,396
Gold Earned
53,842
157
Minions Killed
178
0
Camps Cleared
0
1,224,769
Distance Traveled
1,404,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,712
732
48
3
0
262,918
0
L
Atlas
11,458
716
37
2
0
345,649
0
W
Persephone
10,698
669
38
2
0
279,355
0
L
Amaterasu
10,712
670
39
2
0
321,196
0
W
Hercules
11,548
722
37
2
0
270,495
0
L
Hel
10,618
664
33
2
0
295,006
0
W
Yemoja
9,789
612
11
1
0
272,884
0
L
Hercules
3,896
244
0
0
0
0
0
W
Chronos
11,512
720
78
5
0
274,528
0
W
Bastet
10,295
643
14
1
0
307,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role