Player Matchup

Khepri
Khepri
DanShanbo
Khepri
Level 47
God Stats
4W - 4L
1,395 SR
Queue Stats
72W - 76L
1,388 Elo+
Solo
Da Ji
Da Ji
Sarge_is_fluffy
Da Ji
Level 58
God Stats
8W - 10L
1,381 SR
Queue Stats
29W - 40L
1,320 Elo+
Party 1
Janus
Janus
Whisperingtaint
Janus
Level 7
God Stats
2W - 2L
1,121 SR
Queue Stats
2W - 3L
1,091 Elo+
Party 1
Olorun
Olorun
gone_in_a_bash
Olorun
Level 60
God Stats
22W - 7L
1,535 SR
Queue Stats
108W - 84L
1,480 Elo+
Party 2
Nike
Nike
gone_in_a_crash
Nike
Level 45
God Stats
4W - 3L
1,587 SR
Queue Stats
119W - 125L
1,442 Elo+
Party 2
Team Averages
Level 43
1,404 SR
1,344 Elo+

VS

Team Averages
Level 43
1,527 SR
1,404 Elo+
Kukulkan
Kukulkan
NoteIchapo
Kukulkan
Level 42
God Stats
6W - 6L
1,671 SR
Queue Stats
139W - 158L
1,370 Elo+
Solo
Arachne
Arachne
SheLovezShaun
Arachne
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 57L
1,282 Elo+
Solo
Cthulhu
Cthulhu
crusekillef98
Cthulhu
Level 34
God Stats
5W - 1L
1,693 SR
Queue Stats
89W - 75L
1,516 Elo+
Solo
Surtr
Surtr
florini00
Surtr
Level 47
God Stats
8W - 11L
1,222 SR
Queue Stats
82W - 83L
1,354 Elo+
Solo
Hades
Hades
ll-ALPHIN-ll
Hades
Level 49
God Stats
9W - 14L
1,552 SR
Queue Stats
192W - 184L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DanShanbo
Khepri
7
0 / 1 / 4
4,659
582
1,839
5,732
3,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 0 / 0
4,510
564
1,737
5,323
1,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
4,394
549
531
2,506
697
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
4 / 1 / 0
5,407
676
5,430
4,576
1,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 0 / 0
5,324
666
4,636
8,380
5,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NoteIchapo
Kukulkan
1
0 / 0 / 0
3,032
379
0
0
0
Arachne
6
0 / 2 / 1
4,130
516
2,298
6,445
2,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cthulhu
8
2 / 2 / 0
4,500
563
5,101
7,707
4,284
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Surtr
florini00
Surtr
9
0 / 1 / 0
5,125
641
5,385
8,208
3,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 0
5,245
656
1,727
3,527
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
3
3
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
DanShanbo
Khepri
0
1
4
2
L
Kukulkan
NoteIchapo
Kukulkan
0
0
0
0
W
0
0
0
0
L
Arachne
0
2
1
0.25
W
0
1
0
0
L
Cthulhu
2
2
0
1
L
Surtr
florini00
Surtr
0
1
0
0
W
4
1
0
4
W
1
0
0
1
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,173
Damage
14,511
26,517
Taken
25,887
13,301
Mitigated
11,605
6,201
Healing
9,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
DanShanbo
Khepri
1,839
568
0
1,936
5,732
3,803
65
2,164
3,568
8,957
0
L
Kukulkan
NoteIchapo
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
1,737
484
0
0
5,323
1,816
0
746
4,577
0
26,734
L
Arachne
2,298
1,683
0
1,462
6,445
2,223
0
2,725
3,720
0
21,188
W
531
0
0
0
2,506
697
0
981
1,525
19,815
0
L
Cthulhu
5,101
625
0
2,228
7,707
4,284
0
4,749
2,958
22,227
0
L
Surtr
florini00
Surtr
5,385
2,356
0
3,127
8,208
3,692
0
0
8,208
277
33,203
W
5,430
4,323
396
1,729
4,576
1,862
1,031
2,937
1,639
34,692
1,612
W
4,636
838
0
2,140
8,380
5,123
0
215
8,165
0
33,858
L
1,727
45
20
2,648
3,527
1,406
0
274
3,253
34,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,294
Gold Earned
22,032
236
Minions Killed
201
0
Camps Cleared
0
757,615
Distance Traveled
658,521
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
4,659
582
16
2
0
154,920
0
L
Kukulkan
3,032
379
0
0
0
0
0
W
Da Ji
4,510
564
53
7
0
197,859
0
L
Arachne
4,130
516
37
5
0
186,684
0
W
Janus
4,394
549
40
5
0
146,203
0
L
Cthulhu
4,500
563
28
4
0
161,023
2
L
Surtr
5,125
641
66
8
0
160,616
0
W
Olorun
5,407
676
59
7
0
119,532
0
W
Nike
5,324
666
68
9
0
139,101
0
L
Hades
5,245
656
70
9
0
150,198
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role