Player Matchup

Arachne
Arachne
APEXBinx
Arachne
Level 181
God Stats
4W - 5L
1,461 SR
Queue Stats
172W - 194L
1,536 Elo+
Party 2
Hercules
Hercules
HERΩ
Hercules
Level 207
God Stats
17W - 30L
1,460 SR
Queue Stats
858W - 792L
1,584 Elo+
Solo
Ullr
Ullr
Marconut2
Ullr
Level 158
God Stats
18W - 7L
1,774 SR
Queue Stats
405W - 368L
1,580 Elo+
Solo
Zhong Kui
Zhong Kui
dominate120
Zhong Kui
Level 145
God Stats
2W - 2L
1,786 SR
Queue Stats
469W - 386L
1,545 Elo+
Solo
Chronos
Chronos
xWar Horse
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,500 Elo+
Party 2
Team Averages
Level 142
1,596 SR
1,549 Elo+

VS

Team Averages
Level 162
1,523 SR
1,600 Elo+
Anhur
Anhur
 
Anhur
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Cathársis
He Bo
Level 212
God Stats
3W - 2L
1,490 SR
Queue Stats
236W - 160L
1,696 Elo+
Solo
Kukulkan
Kukulkan
Swarmoflemmings
Kukulkan
Level 170
God Stats
8W - 6L
1,593 SR
Queue Stats
309W - 312L
1,572 Elo+
Party 1
Sylvanus
Sylvanus
Tiger132
Sylvanus
Level 116
God Stats
2W - 3L
1,394 SR
Queue Stats
121W - 83L
1,649 Elo+
Solo
Nemesis
Nemesis
WingWom
Nemesis
Level 128
God Stats
9W - 5L
1,640 SR
Queue Stats
463W - 444L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
APEXBinx
Arachne
5
0 / 3 / 1
4,874
375
921
4,396
1,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
HERΩ
Hercules
11
0 / 0 / 0
6,176
475
1,776
9,309
5,279
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
14
3 / 2 / 0
7,845
603
9,722
14,941
5,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
dominate120
Zhong Kui
11
1 / 4 / 0
6,689
515
5,134
12,971
10,521
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
xWar Horse
Chronos
2
0 / 2 / 0
4,300
331
1,138
1,671
260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
1 / 0 / 2
8,942
688
6,946
7,337
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
15
3 / 1 / 1
9,420
725
9,549
10,831
4,047
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
13
1 / 1 / 4
7,832
602
5,330
8,828
4,464
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
Tiger132
Sylvanus
12
3 / 1 / 0
7,964
613
3,667
11,076
10,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nemesis
WingWom
Nemesis
12
3 / 1 / 1
7,335
564
6,408
9,392
3,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
4
Kills
11
11
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
0
2
2
L
Arachne
APEXBinx
Arachne
0
3
1
0.17
W
He Bo
3
1
1
3.5
L
Hercules
HERΩ
Hercules
0
0
0
0
L
Ullr
3
2
0
1.5
W
Kukulkan
1
1
4
3
W
Sylvanus
Tiger132
Sylvanus
3
1
0
3
W
Nemesis
WingWom
Nemesis
3
1
1
3.5
L
Zhong Kui
dominate120
Zhong Kui
1
4
0
0.25
L
Chronos
xWar Horse
Chronos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,691
Damage
31,900
43,288
Taken
47,464
22,666
Mitigated
25,339
13,258
Healing
23,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,946
5,548
0
4,209
7,337
2,863
747
598
6,653
0
83,960
L
Arachne
APEXBinx
Arachne
921
515
0
1,049
4,396
1,200
0
1,053
3,332
0
6,998
W
He Bo
9,549
967
0
6,968
10,831
4,047
26
4,917
5,914
78,464
0
L
Hercules
HERΩ
Hercules
1,776
594
0
2,660
9,309
5,279
0
712
8,597
0
23,565
L
Ullr
9,722
5,280
0
4,438
14,941
5,406
0
6,764
8,130
0
69,587
W
Kukulkan
5,330
1,071
0
2,946
8,828
4,464
0
171
8,657
65,523
0
W
Sylvanus
Tiger132
Sylvanus
3,667
920
3,433
3,804
11,076
10,207
200
440
10,622
32,246
0
W
Nemesis
WingWom
Nemesis
6,408
3,398
0
1,843
9,392
3,758
0
388
9,004
0
57,227
L
Zhong Kui
dominate120
Zhong Kui
5,134
690
0
4,951
12,971
10,521
0
9,593
3,378
49,143
0
L
Chronos
xWar Horse
Chronos
1,138
393
0
160
1,671
260
0
366
1,305
5,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,884
Gold Earned
41,493
275
Minions Killed
511
0
Camps Cleared
0
1,020,707
Distance Traveled
1,264,862
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,942
688
147
11
0
220,557
3
L
Arachne
4,874
375
11
1
0
117,088
0
W
He Bo
9,420
725
133
10
0
250,074
4
L
Hercules
6,176
475
46
4
0
240,678
3
L
Ullr
7,845
603
123
9
0
251,668
0
W
Kukulkan
7,832
602
134
10
0
271,359
2
W
Sylvanus
7,964
613
25
2
0
229,204
4
W
Nemesis
7,335
564
72
6
0
293,668
3
L
Zhong Kui
6,689
515
85
7
0
257,058
0
L
Chronos
4,300
331
10
1
0
154,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role