Player Matchup

Fenrir
Fenrir
Astrann
Fenrir
Level 11
God Stats
5W - 6L
1,379 SR
Queue Stats
5W - 8L
1,233 Elo+
Party 1
Nike
Nike
Moctezumis
Nike
Level 7
God Stats
0W - 2L
1,512 SR
Queue Stats
2W - 5L
1,276 Elo+
Party 1
Xbalanque
Xbalanque
Pl4Yhour
Xbalanque
Level 5
God Stats
1W - 2L
1,491 SR
Queue Stats
1W - 5L
1,276 Elo+
Party 1
Ra
Ra
Ryanx971
Ra
Level 117
God Stats
0W - 1L
1,457 SR
Queue Stats
10W - 14L
1,366 Elo+
Party 1
Ymir
Ymir
TyrGlyGly
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,233 Elo+
Party 1
Team Averages
Level 29
1,468 SR
1,276 Elo+

VS

Team Averages
Level 64
1,533 SR
1,418 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Awhiskey4me
Cernunnos
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,119 Elo+
Solo
Anubis
Anubis
Tonipepperoni3
Anubis
Level 45
God Stats
43W - 21L
1,659 SR
Queue Stats
143W - 124L
1,521 Elo+
Party 2
Nu Wa
Nu Wa
im-siLeNTx-
Nu Wa
Level 84
God Stats
38W - 20L
1,602 SR
Queue Stats
260W - 240L
1,482 Elo+
Party 2
Tsukuyomi
Tsukuyomi
joeysealio
Tsukuyomi
Level 52
God Stats
5W - 6L
1,403 SR
Queue Stats
110W - 111L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Astrann
Fenrir
9
1 / 5 / 0
5,088
463
4,314
11,159
3,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 4 / 1
4,697
427
1,165
8,257
3,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Pl4Yhour
Xbalanque
8
0 / 2 / 0
4,977
452
3,677
6,520
1,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
5,753
523
2,517
4,064
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
8
0 / 1 / 0
4,926
448
3,004
8,183
5,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 0 / 4
6,252
568
3,023
6,573
4,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Awhiskey4me
Cernunnos
11
0 / 0 / 3
6,043
549
4,567
4,406
1,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 1 / 0
8,225
748
8,189
7,333
3,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 4
6,866
624
3,503
2,889
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
joeysealio
Tsukuyomi
12
5 / 0 / 3
6,844
622
6,526
9,030
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
13
13
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
4
2
L
Fenrir
Astrann
Fenrir
1
5
0
0.2
W
Cernunnos
Awhiskey4me
Cernunnos
0
0
3
1.5
L
0
4
1
0.13
L
Xbalanque
Pl4Yhour
Xbalanque
0
2
0
0
L
0
1
0
0
W
7
1
0
7
L
Ymir
0
1
0
0
W
1
0
4
3
W
Tsukuyomi
joeysealio
Tsukuyomi
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,677
Damage
25,808
38,183
Taken
30,231
14,584
Mitigated
13,439
4,694
Healing
16,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,023
1,152
1,922
2,823
6,573
4,148
243
1,579
4,994
17,460
0
L
Fenrir
Astrann
Fenrir
4,314
1,624
0
1,662
11,159
3,393
0
3,972
7,187
0
32,785
W
Cernunnos
Awhiskey4me
Cernunnos
4,567
2,042
0
1,523
4,406
1,792
162
963
3,443
0
46,532
L
1,165
167
0
0
8,257
3,046
0
5,331
2,926
0
16,928
L
Xbalanque
Pl4Yhour
Xbalanque
3,677
2,413
0
889
6,520
1,571
0
1,787
4,733
0
26,195
L
2,517
152
166
970
4,064
1,248
0
1,629
2,435
52,987
0
W
8,189
711
0
5,357
7,333
3,102
299
0
7,333
63,078
0
L
Ymir
3,004
335
0
1,007
8,183
5,326
0
1,996
6,187
12,745
0
W
3,503
675
0
433
2,889
1,059
304
1,739
1,150
54,495
0
W
Tsukuyomi
joeysealio
Tsukuyomi
6,526
754
0
3,976
9,030
3,338
393
1,240
7,790
0
50,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,441
Gold Earned
34,230
260
Minions Killed
366
0
Camps Cleared
0
1,015,667
Distance Traveled
1,053,236
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,252
568
15
1
0
185,524
2
L
Fenrir
5,088
463
61
6
0
234,554
0
W
Cernunnos
6,043
549
79
7
0
195,887
0
L
Nike
4,697
427
25
2
0
117,643
0
L
Xbalanque
4,977
452
56
5
0
207,407
0
L
Ra
5,753
523
98
9
0
223,754
0
W
Anubis
8,225
748
106
10
0
184,120
0
L
Ymir
4,926
448
20
2
0
232,309
0
W
Nu Wa
6,866
624
92
8
0
214,948
0
W
Tsukuyomi
6,844
622
74
7
0
272,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role