Player Matchup

Hades
Hades
TheZekester69
Hades
Level 69
God Stats
16W - 7L
1,601 SR
Queue Stats
366W - 383L
1,394 Elo+
Solo
Chaac
Chaac
gelatina38
Chaac
Level 64
God Stats
5W - 4L
1,566 SR
Queue Stats
80W - 100L
1,355 Elo+
Party 2
Cerberus
Cerberus
luk4rd0
Cerberus
Level 78
God Stats
5W - 6L
1,382 SR
Queue Stats
87W - 114L
1,303 Elo+
Party 2
Team Averages
Level 70
1,517 SR
1,351 Elo+

VS

Team Averages
Level 114
1,521 SR
1,364 Elo+
Nu Wa
Nu Wa
Potius
Nu Wa
Level 87
God Stats
66W - 78L
1,371 SR
Queue Stats
266W - 282L
1,320 Elo+
Solo
Anhur
Anhur
SillyDilly_go
Anhur
Level 113
God Stats
1W - 2L
1,635 SR
Queue Stats
38W - 53L
1,381 Elo+
Party 1
Jormungandr
Jormungandr
SoullessSociety
Jormungandr
Level 143
God Stats
2W - 2L
1,558 SR
Queue Stats
62W - 66L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 6
8,285
829
9,288
11,389
4,069
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
11
5 / 2 / 5
8,529
853
7,591
13,971
10,461
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
luk4rd0
Cerberus
11
4 / 2 / 3
8,248
825
4,047
11,515
8,295
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Potius
Nu Wa
10
5 / 7 / 2
8,576
858
10,899
9,631
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 4 / 6
7,590
759
7,920
8,261
3,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SoullessSociety
Jormungandr
10
2 / 0 / 6
8,127
813
8,254
6,482
6,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
11
Kills
8
8
Deaths
11
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Potius
Nu Wa
5
7
2
0.86
L
1
4
6
1
L
Jormungandr
SoullessSociety
Jormungandr
2
0
6
5
W
2
4
6
1.25
W
Chaac
5
2
5
3.75
W
Cerberus
luk4rd0
Cerberus
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,926
Damage
27,073
36,875
Taken
24,374
22,825
Mitigated
13,169
12,821
Healing
1,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Potius
Nu Wa
10,899
3,681
0
707
9,631
3,256
28
4,720
4,911
35,028
0
L
7,920
4,051
0
308
8,261
3,199
0
5,419
2,842
0
20,133
L
Jormungandr
SoullessSociety
Jormungandr
8,254
3,739
0
854
6,482
6,714
0
3,268
3,214
17,878
0
W
9,288
1,058
974
4,689
11,389
4,069
794
6,629
4,760
44,843
0
W
Chaac
7,591
1,015
0
4,116
13,971
10,461
0
7,645
6,326
0
28,104
W
Cerberus
luk4rd0
Cerberus
4,047
128
21
3,021
11,515
8,295
27
5,778
5,737
20,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,062
Gold Earned
24,293
144
Minions Killed
81
0
Camps Cleared
0
588,454
Distance Traveled
455,700
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,576
858
28
3
0
146,398
0
L
Anhur
7,590
759
37
4
0
143,430
1
L
Jormungandr
8,127
813
16
2
0
165,872
2
W
Hades
8,285
829
77
8
0
188,195
2
W
Chaac
8,529
853
26
3
0
201,420
0
W
Cerberus
8,248
825
41
4
0
198,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role