Player Matchup

Cernunnos
Cernunnos
BETTER person12
Cernunnos
Level 105
God Stats
99W - 132L
1,447 SR
Queue Stats
198W - 306L
1,413 Elo+
Party 2
Ao Kuang
Ao Kuang
BeanCrode
Ao Kuang
Level 45
God Stats
4W - 1L
1,664 SR
Queue Stats
71W - 64L
1,545 Elo+
Solo
Athena
Athena
Dobby05
Athena
Level 118
God Stats
4W - 5L
1,449 SR
Queue Stats
525W - 643L
1,456 Elo+
Party 2
He Bo
He Bo
ngroat27
He Bo
Level 116
God Stats
28W - 35L
1,474 SR
Queue Stats
748W - 833L
1,486 Elo+
Party 2
Mulan
Mulan
toxicrustyhi
Mulan
Level 49
God Stats
2W - 3L
1,342 SR
Queue Stats
233W - 247L
1,413 Elo+
Solo
Team Averages
Level 87
1,475 SR
1,463 Elo+

VS

Team Averages
Level 110
1,504 SR
1,422 Elo+
Ymir
Ymir
Big_Chub_DaddyC
Ymir
Level 105
God Stats
0W - 2L
1,329 SR
Queue Stats
0W - 5L
1,182 Elo+
Solo
Amaterasu
Amaterasu
I Xudz I
Amaterasu
Level 107
God Stats
7W - 10L
1,465 SR
Queue Stats
572W - 503L
1,538 Elo+
Party 1
Janus
Janus
KAGGIBOI
Janus
Level 135
God Stats
1W - 3L
1,794 SR
Queue Stats
525W - 467L
1,523 Elo+
Party 1
Anhur
Anhur
RoboAssassin2
Anhur
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 23L
1,452 Elo+
Solo
Hun Batz
Hun Batz
WheezyPancake23
Hun Batz
Level 101
God Stats
6W - 7L
1,430 SR
Queue Stats
373W - 370L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BETTER person12
Cernunnos
6
1 / 0 / 0
3,523
705
2,227
3,227
1,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
BeanCrode
Ao Kuang
7
1 / 0 / 1
3,765
753
1,588
3,723
1,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Dobby05
Athena
5
0 / 0 / 1
3,607
721
1,181
3,757
1,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
ngroat27
He Bo
7
0 / 0 / 0
3,960
792
438
1,468
341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 2 / 1
3,666
733
2,272
5,192
1,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,425
685
3,039
4,288
2,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
I Xudz I
Amaterasu
7
2 / 1 / 0
4,397
879
2,913
5,279
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Janus
KAGGIBOI
Janus
8
0 / 0 / 0
4,036
807
148
2,298
612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 1 / 0
3,077
615
2,045
3,258
920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
1
0 / 0 / 0
2,508
502
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
2
Kills
2
2
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BETTER person12
Cernunnos
1
0
0
1
W
Ao Kuang
BeanCrode
Ao Kuang
1
0
1
1.5
L
0
0
0
0
W
Athena
Dobby05
Athena
0
0
1
0.5
L
Amaterasu
I Xudz I
Amaterasu
2
1
0
2
L
Janus
KAGGIBOI
Janus
0
0
0
0
L
0
1
0
0
L
Hun Batz
0
0
0
0
W
He Bo
ngroat27
He Bo
0
0
0
0
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,706
Damage
8,145
17,367
Taken
15,123
6,005
Mitigated
6,922
6,733
Healing
6,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BETTER person12
Cernunnos
2,227
1,599
0
1,934
3,227
1,005
0
1,236
1,991
0
21,811
W
Ao Kuang
BeanCrode
Ao Kuang
1,588
727
0
1,581
3,723
1,116
0
567
3,156
18,455
0
L
3,039
531
0
1,574
4,288
2,190
0
850
3,438
13,102
0
W
Athena
Dobby05
Athena
1,181
266
645
1,488
3,757
1,791
0
1,236
2,521
5,135
0
L
Amaterasu
I Xudz I
Amaterasu
2,913
1,116
0
2,243
5,279
3,200
0
568
4,711
0
22,010
L
Janus
KAGGIBOI
Janus
148
0
0
1,129
2,298
612
0
438
1,860
23,080
0
L
2,045
1,272
0
1,093
3,258
920
0
1,351
1,907
0
13,273
L
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
ngroat27
He Bo
438
0
0
235
1,468
341
0
134
1,320
23,002
0
W
2,272
671
0
850
5,192
1,752
0
0
5,192
0
16,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,521
Gold Earned
17,443
168
Minions Killed
139
0
Camps Cleared
0
550,434
Distance Traveled
421,218
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
3,523
705
41
8
0
95,325
1
W
Ao Kuang
3,765
753
31
6
0
119,263
0
L
Ymir
3,425
685
27
5
0
114,139
0
W
Athena
3,607
721
6
1
0
115,604
0
L
Amaterasu
4,397
879
34
7
0
100,652
1
L
Janus
4,036
807
61
12
0
99,222
0
L
Anhur
3,077
615
17
3
0
107,205
0
L
Hun Batz
2,508
502
0
0
0
0
0
W
He Bo
3,960
792
57
11
0
113,364
2
W
Mulan
3,666
733
33
7
0
106,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role