Player Matchup

He Bo
He Bo
KingGoomba19
He Bo
Level 174
God Stats
1W - 1L
1,673 SR
Queue Stats
135W - 140L
1,484 Elo+
Solo
Maui
Maui
MikeDienda03
Maui
Level 100
God Stats
5W - 6L
1,461 SR
Queue Stats
361W - 343L
1,484 Elo+
Party 2
Ares
Ares
TheBlackCompany
Ares
Level 131
God Stats
2W - 2L
1,538 SR
Queue Stats
137W - 126L
1,495 Elo+
Solo
Tiamat
Tiamat
phry45
Tiamat
Level 107
God Stats
4W - 9L
1,282 SR
Queue Stats
526W - 532L
1,471 Elo+
Party 2
Merlin
Merlin
xLoxtarv
Merlin
Level 145
God Stats
17W - 22L
1,457 SR
Queue Stats
771W - 778L
1,533 Elo+
Solo
Team Averages
Level 131
1,482 SR
1,494 Elo+

VS

Team Averages
Level 122
1,414 SR
1,552 Elo+
Ganesha
Ganesha
Khatano
Ganesha
Level 119
God Stats
4W - 2L
1,503 SR
Queue Stats
193W - 185L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
MokeuR
Gilgamesh
Level 81
God Stats
1W - 1L
1,190 SR
Queue Stats
151W - 143L
1,475 Elo+
Party 1
Cernunnos
Cernunnos
Ziakov-
Cernunnos
Level 126
God Stats
1W - 1L
1,258 SR
Queue Stats
363W - 357L
1,466 Elo+
Party 1
Chiron
Chiron
chasseur2dinde
Chiron
Level 157
God Stats
5W - 3L
1,619 SR
Queue Stats
169W - 175L
1,491 Elo+
Party 1
Cerberus
Cerberus
funsieca22
Cerberus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,797 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 10
9,117
760
13,546
9,505
4,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 6 / 10
8,110
676
8,987
18,522
19,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 5 / 12
8,474
706
7,348
17,975
26,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
phry45
Tiamat
16
3 / 6 / 6
9,343
779
12,241
13,368
10,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
xLoxtarv
Merlin
15
7 / 4 / 6
9,686
807
14,185
9,102
4,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Khatano
Ganesha
16
0 / 3 / 24
9,524
794
10,487
13,153
17,458
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
MokeuR
Gilgamesh
16
3 / 4 / 14
9,717
810
8,003
12,506
13,264
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Ziakov-
Cernunnos
14
1 / 5 / 12
8,650
721
5,991
10,518
4,288
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
11 / 4 / 9
11,122
927
20,509
13,314
5,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
funsieca22
Cerberus
19
10 / 1 / 12
12,021
1,002
15,289
32,212
28,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
96
15
Kills
25
25
Deaths
17
44
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Khatano
Ganesha
0
3
24
4
L
3
4
10
2
L
2
6
10
1.17
W
Gilgamesh
MokeuR
Gilgamesh
3
4
14
2.5
L
0
5
12
1.2
W
Cernunnos
Ziakov-
Cernunnos
1
5
12
1.4
W
11
4
9
3.88
W
Cerberus
funsieca22
Cerberus
10
1
12
16
L
Tiamat
phry45
Tiamat
3
6
6
1
L
Merlin
xLoxtarv
Merlin
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,307
Damage
60,279
68,472
Taken
81,703
66,218
Mitigated
69,652
10,806
Healing
32,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Khatano
Ganesha
10,487
862
744
1,084
13,153
17,458
728
8,501
4,118
19,301
0
L
13,546
702
865
1,649
9,505
4,150
0
4,446
5,059
20,224
0
L
8,987
1,275
533
1,380
18,522
19,789
0
6,029
12,493
16,709
0
W
Gilgamesh
MokeuR
Gilgamesh
8,003
1,785
2,270
1,260
12,506
13,264
713
6,826
5,324
0
20,384
L
7,348
1,223
565
893
17,975
26,853
0
7,244
10,731
10,644
0
W
Cernunnos
Ziakov-
Cernunnos
5,991
2,414
1,298
906
10,518
4,288
3,076
8,461
1,760
0
14,237
W
20,509
7,765
3,087
2,197
13,314
5,735
2,239
11,180
1,792
0
35,070
W
Cerberus
funsieca22
Cerberus
15,289
1,012
2,268
17,174
32,212
28,907
873
19,197
12,402
31,531
936
L
Tiamat
phry45
Tiamat
12,241
1,102
164
1,772
13,368
10,935
6
3,834
9,534
24,423
0
L
Merlin
xLoxtarv
Merlin
14,185
737
1,648
1,337
9,102
4,491
0
3,287
5,815
30,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,730
Gold Earned
51,034
112
Minions Killed
148
0
Camps Cleared
0
1,008,538
Distance Traveled
1,111,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,524
794
0
0
0
212,931
0
L
He Bo
9,117
760
22
2
0
213,381
0
L
Maui
8,110
676
14
1
0
208,813
0
W
Gilgamesh
9,717
810
26
2
0
235,215
0
L
Ares
8,474
706
13
1
0
192,507
0
W
Cernunnos
8,650
721
21
2
0
195,195
0
W
Chiron
11,122
927
39
3
0
201,319
0
W
Cerberus
12,021
1,002
62
5
0
266,849
0
L
Tiamat
9,343
779
23
2
0
224,216
0
L
Merlin
9,686
807
40
3
0
169,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role