Player Matchup

Nox
Nox
Flufluh
Nox
Level 102
God Stats
65W - 50L
1,611 SR
Queue Stats
466W - 456L
1,492 Elo+
Solo
Anhur
Anhur
Frutilup1
Anhur
Level 149
God Stats
3W - 1L
1,950 SR
Queue Stats
39W - 33L
1,540 Elo+
Party 1
Anubis
Anubis
FumanteComCancer
Anubis
Level 106
God Stats
4W - 1L
1,753 SR
Queue Stats
122W - 126L
1,523 Elo+
Solo
Awilix
Awilix
Zurack
Awilix
Level 101
God Stats
4W - 2L
1,481 SR
Queue Stats
39W - 36L
1,517 Elo+
Party 1
Chang'e
Chang'e
xAngryPanda
Chang'e
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,617 Elo+
Party 1
Team Averages
Level 114
1,659 SR
1,538 Elo+

VS

Team Averages
Level 132
1,597 SR
1,472 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Badvi
Serqet
Level 158
God Stats
0W - 1L
1,908 SR
Queue Stats
376W - 334L
1,546 Elo+
Solo
Sylvanus
Sylvanus
Mestein1
Sylvanus
Level 88
God Stats
4W - 7L
1,513 SR
Queue Stats
449W - 478L
1,432 Elo+
Solo
Aphrodite
Aphrodite
alucardJr1
Aphrodite
Level 155
God Stats
11W - 10L
1,599 SR
Queue Stats
611W - 607L
1,461 Elo+
Solo
Charybdis
Charybdis
dylanpizzi11
Charybdis
Level 118
God Stats
15W - 18L
1,464 SR
Queue Stats
598W - 605L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
1 / 1 / 3
7,621
635
8,085
6,203
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Frutilup1
Anhur
11
5 / 2 / 5
7,051
588
6,686
8,178
2,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
8 / 2 / 2
9,613
801
11,833
8,889
4,392
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Zurack
Awilix
12
5 / 2 / 3
7,390
616
5,894
10,822
3,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
xAngryPanda
Chang'e
11
1 / 3 / 9
6,714
560
4,693
8,294
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
0 / 5 / 4
6,087
507
5,853
8,287
5,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Badvi
Serqet
13
7 / 0 / 2
7,679
640
8,518
12,957
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Mestein1
Sylvanus
10
0 / 5 / 2
5,807
484
2,459
10,320
3,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
alucardJr1
Aphrodite
11
2 / 5 / 4
7,097
591
5,557
11,240
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
dylanpizzi11
Charybdis
11
1 / 6 / 5
6,683
557
5,205
10,727
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
20
Kills
10
10
Deaths
21
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
5
4
0.4
L
Serqet
Badvi
Serqet
7
0
2
8
W
Nox
1
1
3
2.5
W
Anhur
Frutilup1
Anhur
5
2
5
3.75
W
8
2
2
4.5
L
Sylvanus
Mestein1
Sylvanus
0
5
2
0.2
W
Awilix
Zurack
Awilix
5
2
3
3.25
L
Aphrodite
alucardJr1
Aphrodite
2
5
4
0.8
L
Charybdis
dylanpizzi11
Charybdis
1
6
5
0.58
W
Chang'e
xAngryPanda
Chang'e
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,191
Damage
27,592
42,386
Taken
53,531
16,223
Mitigated
21,859
12,424
Healing
15,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,853
773
332
1,143
8,287
5,616
0
2,695
5,592
33,963
0
L
Serqet
Badvi
Serqet
8,518
1,630
0
4,599
12,957
4,771
0
4,688
8,269
0
50,211
W
Nox
8,085
903
0
929
6,203
2,490
639
3,397
2,806
57,006
0
W
Anhur
Frutilup1
Anhur
6,686
3,638
0
2,268
8,178
2,850
303
3,199
4,979
0
34,203
W
11,833
178
0
5,361
8,889
4,392
129
3,070
5,715
81,085
0
L
Sylvanus
Mestein1
Sylvanus
2,459
552
192
2,928
10,320
3,830
0
7,568
2,752
24,597
7,946
W
Awilix
Zurack
Awilix
5,894
2,076
0
1,208
10,822
3,953
315
2,600
8,222
0
50,660
L
Aphrodite
alucardJr1
Aphrodite
5,557
991
966
3,839
11,240
4,270
0
6,630
4,610
43,264
0
L
Charybdis
dylanpizzi11
Charybdis
5,205
2,878
0
1,700
10,727
3,372
0
3,030
7,697
0
32,515
W
Chang'e
xAngryPanda
Chang'e
4,693
350
942
1,716
8,294
2,538
414
1,503
6,247
29,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,389
Gold Earned
33,353
436
Minions Killed
310
0
Camps Cleared
0
1,266,760
Distance Traveled
1,197,922
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,087
507
42
4
0
237,239
2
L
Serqet
7,679
640
76
6
0
307,865
0
W
Nox
7,621
635
113
9
0
255,469
4
W
Anhur
7,051
588
56
5
0
240,645
0
W
Anubis
9,613
801
138
12
0
238,541
0
L
Sylvanus
5,807
484
55
5
0
201,929
1
W
Awilix
7,390
616
74
6
0
307,244
0
L
Aphrodite
7,097
591
82
7
0
219,140
0
L
Charybdis
6,683
557
55
5
0
231,749
0
W
Chang'e
6,714
560
55
5
0
224,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role