Player Matchup

Kuzenbo
Kuzenbo
Gold II
DonApollo
Kuzenbo
Gold II
Level 140
God Stats
102W - 73L
1,647 SR
Queue Stats
198W - 182L
1,562 MMR
Solo
Lancelot
Lancelot
Gold IV
ISensei-KorayI
Lancelot
Gold IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,485 MMR
Solo
Janus
Janus
Bronze III
RedKillerBG
Janus
Bronze III
Level 111
God Stats
0W - 2L
1,164 SR
Queue Stats
3W - 7L
1,504 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,437 SR
1,517 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 46
1,614 SR
1,768 MMR
Nox
Nox
Gold IV
ArenaMayne
Nox
Gold IV
Level 67
God Stats
55W - 52L
1,548 SR
Queue Stats
190W - 181L
1,335 MMR
Solo
Hou Yi
Hou Yi
Platinum V
HnayR1
Hou Yi
Platinum V
Level 39
God Stats
16W - 11L
1,589 SR
Queue Stats
47W - 41L
1,985 MMR
Party 1
Hercules
Hercules
Platinum V
Suizaman
Hercules
Platinum V
Level 33
God Stats
16W - 23L
1,704 SR
Queue Stats
63W - 68L
1,985 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DonApollo
Kuzenbo
11
0 / 4 / 1
9,052
603
9,024
16,235
24,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lancelot
11
1 / 4 / 0
9,550
637
11,538
17,247
15,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 6 / 1
9,544
636
8,756
11,074
4,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesThothAh Muzen CabAthenaAres

VS

Bans
Maman BrigitteDiscordiaXbalanqueBaron SamediChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 6
12,361
824
12,259
9,351
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
HnayR1
Hou Yi
14
4 / 0 / 9
11,712
781
15,945
10,372
4,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Suizaman
Hercules
14
3 / 1 / 10
11,219
748
10,143
20,044
22,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
14
14
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
L
Kuzenbo
DonApollo
Kuzenbo
0
4
1
0.13
W
Hou Yi
HnayR1
Hou Yi
4
0
9
8.5
L
Lancelot
1
4
0
0.25
L
0
6
1
0.08
W
Hercules
Suizaman
Hercules
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,318
Damage
38,347
44,556
Taken
39,767
43,561
Mitigated
31,661
5,497
Healing
14,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,259
557
0
1,000
9,351
4,735
979
3,746
4,951
56,419
0
L
Kuzenbo
DonApollo
Kuzenbo
9,024
2,831
0
986
16,235
24,260
0
4,947
11,061
22,300
0
W
Hou Yi
HnayR1
Hou Yi
15,945
7,730
0
5,213
10,372
4,612
2,073
4,754
5,205
0
61,962
L
Lancelot
11,538
1,155
0
4,290
17,247
15,188
0
4,271
12,309
0
32,771
L
8,756
448
0
221
11,074
4,113
0
3,328
7,488
52,471
0
W
Hercules
Suizaman
Hercules
10,143
3,061
152
8,558
20,044
22,314
90
8,335
10,494
0
32,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,146
Gold Earned
35,292
132
Minions Killed
186
0
Camps Cleared
0
810,858
Distance Traveled
859,658
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,361
824
81
5
0
285,850
0
L
Kuzenbo
9,052
603
15
1
0
266,747
7
W
Hou Yi
11,712
781
73
5
0
268,252
0
L
Lancelot
9,550
637
43
3
0
301,080
0
L
Janus
9,544
636
74
5
0
243,031
0
W
Hercules
11,219
748
32
2
0
305,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role