Player Matchup

Merlin
Merlin
Dewancory
Merlin
Level 108
God Stats
5W - 7L
1,405 SR
Queue Stats
116W - 108L
1,389 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dewebber
Morgan Le Fay
Level 104
God Stats
2W - 1L
1,539 SR
Queue Stats
111W - 96L
1,470 Elo+
Party 1
Khepri
Khepri
Sean sunset
Khepri
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 84L
1,448 Elo+
Solo
Izanami
Izanami
fangor2006
Izanami
Level 66
God Stats
27W - 17L
1,395 SR
Queue Stats
73W - 67L
1,384 Elo+
Party 3
Ravana
Ravana
pitodeleche33
Ravana
Level 84
God Stats
3W - 0L
1,728 SR
Queue Stats
188W - 182L
1,456 Elo+
Party 3
Team Averages
Level 89
1,513 SR
1,429 Elo+

VS

Team Averages
Level 71
1,549 SR
1,414 Elo+
Mulan
Mulan
Alessio-Crusher-
Mulan
Level 49
God Stats
1W - 2L
1,483 SR
Queue Stats
112W - 122L
1,424 Elo+
Solo
Kukulkan
Kukulkan
CinnamonMite993
Kukulkan
Level 109
God Stats
277W - 251L
1,485 SR
Queue Stats
374W - 368L
1,381 Elo+
Solo
Thanatos
Thanatos
Ghostt Germix
Thanatos
Level 108
God Stats
1W - 2L
1,777 SR
Queue Stats
55W - 41L
1,512 Elo+
Solo
Anhur
Anhur
Saltfred
Anhur
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 22L
1,353 Elo+
Party 2
Geb
Geb
Strommen1337
Geb
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 13L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dewancory
Merlin
14
2 / 1 / 5
8,521
568
7,369
7,256
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Dewebber
Morgan Le Fay
16
5 / 1 / 6
10,196
680
11,703
11,616
6,885
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Khepri
12
3 / 0 / 4
7,927
528
3,430
6,272
5,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
fangor2006
Izanami
13
1 / 1 / 4
7,738
516
7,095
7,576
2,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 1 / 4
8,503
567
9,830
6,718
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
6,927
462
5,521
16,105
8,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
12
0 / 3 / 1
7,425
495
6,575
6,854
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Ghostt Germix
Thanatos
11
0 / 4 / 0
6,125
408
4,391
15,829
5,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Saltfred
Anhur
10
0 / 6 / 2
5,877
392
5,361
11,702
3,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 0 / 1
6,494
433
3,261
8,259
6,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
17
Kills
4
4
Deaths
18
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
Kukulkan
0
3
1
0.17
W
Merlin
Dewancory
Merlin
2
1
5
4.5
W
Morgan Le Fay
Dewebber
Morgan Le Fay
5
1
6
8
L
Thanatos
Ghostt Germix
Thanatos
0
4
0
0
L
Anhur
Saltfred
Anhur
0
6
2
0.17
W
Khepri
3
0
4
5
L
2
0
1
2.5
W
Izanami
fangor2006
Izanami
1
1
4
3
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,427
Damage
25,109
39,438
Taken
58,749
20,944
Mitigated
28,228
14,842
Healing
14,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,521
974
0
2,954
16,105
8,614
0
10,353
5,752
0
31,721
L
Kukulkan
6,575
153
0
761
6,854
2,887
102
3,761
3,093
77,620
0
W
Merlin
Dewancory
Merlin
7,369
406
0
1,017
7,256
2,909
1,037
3,015
4,241
70,965
0
W
Morgan Le Fay
Dewebber
Morgan Le Fay
11,703
936
0
7,461
11,616
6,885
40
518
11,098
89,005
0
L
Thanatos
Ghostt Germix
Thanatos
4,391
1,255
44
7,913
15,829
5,880
0
2,451
13,378
0
47,975
L
Anhur
Saltfred
Anhur
5,361
2,590
0
1,677
11,702
3,932
0
3,171
8,531
0
27,813
W
Khepri
3,430
449
0
2,441
6,272
5,234
24
1,488
4,784
20,254
0
L
3,261
785
0
1,244
8,259
6,915
0
2,766
5,493
8,015
0
W
Izanami
fangor2006
Izanami
7,095
4,525
0
1,678
7,576
2,785
827
2,726
4,850
0
66,820
W
9,830
1,865
0
2,245
6,718
3,131
92
2,089
4,629
0
57,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,885
Gold Earned
32,848
497
Minions Killed
286
0
Camps Cleared
0
1,493,935
Distance Traveled
1,461,621
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,927
462
49
3
0
300,629
0
L
Kukulkan
7,425
495
121
8
0
266,068
0
W
Merlin
8,521
568
132
9
0
263,280
0
W
Morgan Le Fay
10,196
680
131
9
0
278,756
1
L
Thanatos
6,125
408
59
4
0
314,325
0
L
Anhur
5,877
392
50
3
0
263,098
0
W
Khepri
7,927
528
30
2
0
301,168
2
L
Geb
6,494
433
7
0
0
317,501
0
W
Izanami
7,738
516
113
8
0
298,223
0
W
Ravana
8,503
567
91
6
0
352,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role