Player Matchup

Neith
Neith
BaconLlama69203
Neith
Level 37
God Stats
5W - 0L
1,772 SR
Queue Stats
64W - 60L
1,374 Elo+
Solo
Zhong Kui
Zhong Kui
DaniRC27
Zhong Kui
Level 69
God Stats
5W - 0L
1,755 SR
Queue Stats
7W - 1L
1,649 Elo+
Solo
Vamana
Vamana
EricGolfGod
Vamana
Level 46
God Stats
24W - 32L
1,304 SR
Queue Stats
79W - 106L
1,290 Elo+
Solo
Team Averages
Level 51
1,610 SR
1,438 Elo+

VS

Team Averages
Level 32
1,374 SR
1,401 Elo+
Thoth
Thoth
Kevinbhawt
Thoth
Level 39
God Stats
2W - 3L
1,370 SR
Queue Stats
56W - 66L
1,287 Elo+
Solo
Guan Yu
Guan Yu
SadButtRad
Guan Yu
Level 18
God Stats
0W - 1L
1,252 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Arachne
Arachne
ShaddKun
Arachne
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 8
11,893
850
17,691
8,453
2,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
DaniRC27
Zhong Kui
14
8 / 2 / 6
11,906
850
8,780
9,911
7,109
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
12
0 / 2 / 12
9,845
703
4,618
14,944
12,367
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
4 / 5 / 1
11,097
793
13,630
9,435
2,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
SadButtRad
Guan Yu
11
1 / 4 / 0
9,043
646
2,139
11,565
7,212
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Arachne
ShaddKun
Arachne
11
0 / 5 / 5
9,211
658
6,152
14,320
7,802
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
14
Kills
5
5
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
W
Zhong Kui
DaniRC27
Zhong Kui
8
2
6
5.5
W
Vamana
0
2
12
3
L
Thoth
4
5
1
0.9
L
Guan Yu
SadButtRad
Guan Yu
1
4
0
0.25
L
Arachne
ShaddKun
Arachne
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,089
Damage
21,921
33,308
Taken
35,320
21,918
Mitigated
17,812
9,491
Healing
4,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,691
4,942
0
1,661
8,453
2,442
1,444
5,152
3,301
0
55,104
W
Zhong Kui
DaniRC27
Zhong Kui
8,780
299
0
3,719
9,911
7,109
916
3,986
5,925
41,467
0
W
Vamana
4,618
1,942
285
3,826
14,944
12,367
27
6,046
8,898
128
35,632
L
Thoth
13,630
323
0
238
9,435
2,798
122
2,240
7,195
52,926
0
L
Guan Yu
SadButtRad
Guan Yu
2,139
508
608
1,248
11,565
7,212
0
3,354
8,211
0
16,515
L
Arachne
ShaddKun
Arachne
6,152
3,778
0
2,535
14,320
7,802
0
3,920
10,400
0
18,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,644
Gold Earned
29,351
186
Minions Killed
117
0
Camps Cleared
0
734,273
Distance Traveled
774,630
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,893
850
79
6
0
237,667
0
W
Zhong Kui
11,906
850
68
5
0
230,470
0
W
Vamana
9,845
703
39
3
0
266,136
6
L
Thoth
11,097
793
76
5
0
254,420
0
L
Guan Yu
9,043
646
18
1
0
245,921
0
L
Arachne
9,211
658
23
2
0
274,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role