Player Matchup

Nu Wa
Nu Wa
ArisMis
Nu Wa
Level 123
God Stats
21W - 19L
1,615 SR
Queue Stats
144W - 140L
1,506 Elo+
Solo
Artemis
Artemis
BlackestClover
Artemis
Level 103
God Stats
5W - 5L
1,479 SR
Queue Stats
186W - 170L
1,451 Elo+
Party 1
Loki
Loki
Frogpsloj
Loki
Level 18
God Stats
1W - 3L
1,479 SR
Queue Stats
89W - 90L
1,411 Elo+
Party 1
Janus
Janus
Sephtis1x
Janus
Level 129
God Stats
7W - 15L
1,486 SR
Queue Stats
176W - 172L
1,537 Elo+
Solo
Artio
Artio
chenlezhi
Artio
Level 237
God Stats
6W - 3L
1,715 SR
Queue Stats
1,274W - 1,259L
1,480 Elo+
Solo
Team Averages
Level 122
1,555 SR
1,477 Elo+

VS

Team Averages
Level 78
1,540 SR
1,465 Elo+
Kukulkan
Kukulkan
Jericho3425
Kukulkan
Level 80
God Stats
7W - 4L
1,713 SR
Queue Stats
65W - 55L
1,494 Elo+
Solo
Cabrakan
Cabrakan
Jhansel8787
Cabrakan
Level 62
God Stats
3W - 4L
1,279 SR
Queue Stats
37W - 35L
1,412 Elo+
Party 2
Heimdallr
Heimdallr
KianIsBad
Heimdallr
Level 105
God Stats
6W - 7L
1,448 SR
Queue Stats
562W - 563L
1,505 Elo+
Solo
Lancelot
Lancelot
Waquandisha
Lancelot
Level 63
God Stats
7W - 2L
1,768 SR
Queue Stats
40W - 31L
1,465 Elo+
Party 2
Sun Wukong
Sun Wukong
YeshuongDong
Sun Wukong
Level 81
God Stats
9W - 7L
1,495 SR
Queue Stats
71W - 63L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ArisMis
Nu Wa
11
2 / 3 / 1
6,210
565
6,298
6,253
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 1
5,323
484
6,470
7,077
2,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
9
2 / 3 / 3
5,971
543
4,980
9,413
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Sephtis1x
Janus
11
0 / 2 / 0
6,484
589
4,751
5,959
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
chenlezhi
Artio
8
1 / 6 / 0
5,271
479
2,027
12,369
10,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jericho3425
Kukulkan
13
3 / 1 / 1
7,659
696
8,209
5,939
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Jhansel8787
Cabrakan
8
0 / 1 / 5
5,676
516
3,456
8,823
6,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
KianIsBad
Heimdallr
11
6 / 1 / 0
6,706
610
6,871
8,015
3,530
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
Waquandisha
Lancelot
10
4 / 2 / 4
6,409
583
5,660
8,112
3,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
YeshuongDong
Sun Wukong
13
3 / 0 / 0
7,445
677
4,007
9,127
5,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
16
16
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
ArisMis
Nu Wa
2
3
1
0.83
L
0
2
1
0.25
L
Loki
2
3
3
1.17
W
Kukulkan
Jericho3425
Kukulkan
3
1
1
3.5
W
Cabrakan
Jhansel8787
Cabrakan
0
1
5
2.5
W
Heimdallr
KianIsBad
Heimdallr
6
1
0
6
L
Janus
Sephtis1x
Janus
0
2
0
0
W
Lancelot
Waquandisha
Lancelot
4
2
4
3
W
Sun Wukong
YeshuongDong
Sun Wukong
3
0
0
3
L
Artio
chenlezhi
Artio
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,526
Damage
28,203
41,071
Taken
40,016
19,186
Mitigated
20,889
7,734
Healing
11,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
ArisMis
Nu Wa
6,298
1,033
0
1,282
6,253
1,953
0
3,763
2,490
43,058
0
L
6,470
2,862
0
1,416
7,077
2,440
0
1,326
5,751
0
35,443
L
Loki
4,980
1,345
0
2,216
9,413
2,975
0
1,348
8,065
0
28,787
W
Kukulkan
Jericho3425
Kukulkan
8,209
407
0
447
5,939
2,421
0
2,774
2,990
74,842
0
W
Cabrakan
Jhansel8787
Cabrakan
3,456
819
0
2,737
8,823
6,332
0
2,500
6,220
13,519
0
W
Heimdallr
KianIsBad
Heimdallr
6,871
2,992
0
2,983
8,015
3,530
974
1,049
6,890
0
47,668
L
Janus
Sephtis1x
Janus
4,751
343
0
806
5,959
1,799
0
0
5,959
51,878
0
W
Lancelot
Waquandisha
Lancelot
5,660
1,192
0
1,209
8,112
3,242
0
1,325
6,633
0
37,961
W
Sun Wukong
YeshuongDong
Sun Wukong
4,007
342
0
4,229
9,127
5,364
0
4,568
4,207
0
58,476
L
Artio
chenlezhi
Artio
2,027
123
377
1,637
12,369
10,019
0
5,228
7,141
10,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,259
Gold Earned
33,895
304
Minions Killed
357
0
Camps Cleared
0
1,189,791
Distance Traveled
1,103,751
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,210
565
88
8
0
211,452
0
L
Artemis
5,323
484
63
6
0
202,408
0
L
Loki
5,971
543
37
3
0
275,687
0
W
Kukulkan
7,659
696
117
11
0
218,891
0
W
Cabrakan
5,676
516
14
1
0
199,406
1
W
Heimdallr
6,706
610
80
7
0
204,784
0
L
Janus
6,484
589
97
9
0
224,282
1
W
Lancelot
6,409
583
52
5
0
273,094
0
W
Sun Wukong
7,445
677
94
9
0
207,576
2
L
Artio
5,271
479
19
2
0
275,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role