Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
AvidTowerDiver
Ares
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 137L
1,484 Elo+
Solo
Da Ji
Da Ji
OwaOwaBunny
Da Ji
Level 117
God Stats
5W - 9L
1,555 SR
Queue Stats
117W - 112L
1,472 Elo+
Party 1
Scylla
Scylla
Squidwrrd
Scylla
Level 84
God Stats
5W - 10L
1,499 SR
Queue Stats
42W - 48L
1,408 Elo+
Party 1
Medusa
Medusa
sirgawain2100
Medusa
Level 44
God Stats
1W - 1L
1,814 SR
Queue Stats
12W - 21L
1,271 Elo+
Solo
Team Averages
Level 83
1,574 SR
1,427 Elo+

VS

Team Averages
Level 97
1,621 SR
1,484 Elo+
Sun Wukong
Sun Wukong
ArisMis
Sun Wukong
Level 123
God Stats
17W - 6L
1,548 SR
Queue Stats
144W - 140L
1,518 Elo+
Solo
Fenrir
Fenrir
Jericho3425
Fenrir
Level 80
God Stats
3W - 1L
1,864 SR
Queue Stats
65W - 55L
1,506 Elo+
Solo
Xbalanque
Xbalanque
OdySSeuS100T
Xbalanque
Level 52
God Stats
1W - 1L
1,747 SR
Queue Stats
99W - 113L
1,484 Elo+
Solo
Geb
Geb
Reeveskun
Geb
Level 139
God Stats
4W - 9L
1,456 SR
Queue Stats
345W - 335L
1,468 Elo+
Solo
Anubis
Anubis
camilo99479
Anubis
Level 89
God Stats
50W - 34L
1,492 SR
Queue Stats
126W - 104L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 0 / 1
5,432
679
4,328
5,872
4,271
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

7
0 / 1 / 2
4,663
583
601
4,910
3,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
3 / 1 / 0
5,189
649
2,898
5,994
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Squidwrrd
Scylla
9
2 / 0 / 1
5,203
650
3,201
3,779
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 0
3,971
496
1,157
3,444
1,013
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArisMis
Sun Wukong
10
0 / 1 / 0
5,514
689
3,993
6,848
3,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
9
1 / 1 / 0
5,110
639
3,431
6,949
2,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
OdySSeuS100T
Xbalanque
7
1 / 2 / 0
4,533
567
2,404
5,693
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 1
5,043
630
2,172
4,504
2,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
5
0 / 1 / 1
4,115
514
924
1,506
682
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
2
3
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
1
0.5
L
Sun Wukong
ArisMis
Sun Wukong
0
1
0
0
W
0
1
2
1
L
Fenrir
1
1
0
1
L
Xbalanque
OdySSeuS100T
Xbalanque
1
2
0
0.5
W
3
1
0
3
L
0
0
1
0.5
W
Scylla
Squidwrrd
Scylla
2
0
1
2.5
L
Anubis
0
1
1
0.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,185
Damage
12,924
23,999
Taken
25,500
11,361
Mitigated
11,003
11,003
Healing
8,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,328
736
40
4,747
5,872
4,271
0
0
5,872
40,525
0
L
Sun Wukong
ArisMis
Sun Wukong
3,993
1,050
0
2,177
6,848
3,586
0
4,328
2,520
0
38,665
W
601
128
0
1,669
4,910
3,264
524
558
4,352
14,619
0
L
Fenrir
3,431
458
0
1,909
6,949
2,694
0
1,551
5,312
0
39,429
L
Xbalanque
OdySSeuS100T
Xbalanque
2,404
787
0
1,657
5,693
1,818
150
954
4,695
0
23,947
W
2,898
814
0
2,784
5,994
1,770
0
573
5,421
0
24,468
L
2,172
137
0
1,866
4,504
2,223
0
393
4,071
18,385
0
W
Scylla
Squidwrrd
Scylla
3,201
124
0
1,525
3,779
1,043
554
853
2,926
28,540
0
L
Anubis
924
110
0
469
1,506
682
0
670
772
12,808
0
W
1,157
745
0
238
3,444
1,013
0
1,112
2,332
0
14,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,458
Gold Earned
24,315
235
Minions Killed
225
0
Camps Cleared
0
818,484
Distance Traveled
746,675
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,432
679
81
10
0
156,663
2
L
Sun Wukong
5,514
689
79
10
0
151,246
0
W
Ares
4,663
583
22
3
0
150,290
0
L
Fenrir
5,110
639
55
7
0
199,477
0
L
Xbalanque
4,533
567
38
5
0
150,777
1
W
Da Ji
5,189
649
44
6
0
202,431
0
L
Geb
5,043
630
30
4
0
186,339
0
W
Scylla
5,203
650
63
8
0
157,072
2
L
Anubis
4,115
514
23
3
0
58,836
2
W
Medusa
3,971
496
25
3
0
152,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role