Player Matchup

Tsukuyomi
Tsukuyomi
AmazingLimits
Tsukuyomi
Level 149
God Stats
12W - 9L
1,469 SR
Queue Stats
489W - 529L
1,502 Elo+
Solo
Chiron
Chiron
BlueVibrator
Chiron
Level 144
God Stats
2W - 4L
1,495 SR
Queue Stats
195W - 213L
1,465 Elo+
Party 1
Charybdis
Charybdis
Exo Thumbs
Charybdis
Level 120
God Stats
2W - 2L
1,552 SR
Queue Stats
52W - 48L
1,519 Elo+
Party 1
Xbalanque
Xbalanque
Sleak87
Xbalanque
Level 178
God Stats
9W - 6L
1,645 SR
Queue Stats
631W - 627L
1,434 Elo+
Solo
Hel
Hel
corrupt6ix
Hel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,733 Elo+
Party 1
Team Averages
Level 131
1,532 SR
1,530 Elo+

VS

Team Averages
Level 107
1,520 SR
1,532 Elo+
Bellona
Bellona
Bromiro
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,729 Elo+
Solo
Nu Wa
Nu Wa
MissBowmanxx
Nu Wa
Level 206
God Stats
17W - 14L
1,591 SR
Queue Stats
1,169W - 1,176L
1,540 Elo+
Solo
Yemoja
Yemoja
Rickythiccc
Yemoja
Level 42
God Stats
3W - 3L
1,354 SR
Queue Stats
114W - 116L
1,428 Elo+
Solo
Charon
Charon
Zodiak714
Charon
Level 158
God Stats
2W - 1L
1,538 SR
Queue Stats
235W - 256L
1,446 Elo+
Solo
Chaac
Chaac
adamkrestt
Chaac
Level 99
God Stats
4W - 4L
1,618 SR
Queue Stats
157W - 141L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AmazingLimits
Tsukuyomi
14
2 / 3 / 4
7,907
791
7,298
10,014
5,504
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
14
5 / 5 / 2
8,288
829
9,596
14,210
6,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
Exo Thumbs
Charybdis
14
2 / 4 / 4
7,412
741
7,280
12,972
5,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Xbalanque
Sleak87
Xbalanque
12
1 / 5 / 4
7,072
707
6,202
12,629
4,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 5 / 7
6,961
696
4,329
14,281
6,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bromiro
Bellona
16
8 / 1 / 11
9,381
938
9,895
9,537
13,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 1 / 15
8,701
870
16,173
6,448
6,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
14
3 / 3 / 11
8,785
879
5,703
11,783
6,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charon
Zodiak714
Charon
15
3 / 4 / 15
8,680
868
11,581
14,212
15,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chaac
14
4 / 2 / 12
8,527
853
16,028
13,206
17,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
86
10
Kills
22
22
Deaths
11
21
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AmazingLimits
Tsukuyomi
2
3
4
1.33
L
Chiron
5
5
2
1.2
W
Bellona
Bromiro
Bellona
8
1
11
13.5
L
Charybdis
Exo Thumbs
Charybdis
2
4
4
1
W
4
1
15
11.5
W
Yemoja
3
3
11
2.83
L
Xbalanque
Sleak87
Xbalanque
1
5
4
0.6
W
Charon
Zodiak714
Charon
3
4
15
2.63
W
Chaac
4
2
12
5
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,705
Damage
59,380
64,106
Taken
55,186
28,686
Mitigated
58,881
25,491
Healing
16,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AmazingLimits
Tsukuyomi
7,298
1,635
563
1,625
10,014
5,504
0
5,533
3,986
131
14,071
L
Chiron
9,596
3,171
1,488
1,633
14,210
6,337
0
7,596
6,147
0
22,017
W
Bellona
Bromiro
Bellona
9,895
1,987
602
1,749
9,537
13,042
1,295
1,066
8,471
0
15,575
L
Charybdis
Exo Thumbs
Charybdis
7,280
3,944
518
1,533
12,972
5,502
0
6,235
6,504
0
20,974
W
16,173
4,494
652
532
6,448
6,924
1,590
328
6,120
27,961
0
W
Yemoja
5,703
1,171
5,193
2,101
11,783
6,070
627
303
11,480
10,503
0
L
Xbalanque
Sleak87
Xbalanque
6,202
2,720
649
2,074
12,629
4,831
0
6,134
6,222
0
20,602
W
Charon
Zodiak714
Charon
11,581
839
106
1,720
14,212
15,429
910
596
13,616
20,971
0
W
Chaac
16,028
417
789
3,350
13,206
17,416
780
2,167
11,039
0
27,709
L
4,329
0
9,076
6,332
14,281
6,512
0
6,700
7,151
13,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,640
Gold Earned
44,074
114
Minions Killed
103
0
Camps Cleared
0
793,322
Distance Traveled
906,098
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,907
791
12
1
0
156,972
0
L
Chiron
8,288
829
35
4
0
143,890
0
W
Bellona
9,381
938
22
2
0
194,679
0
L
Charybdis
7,412
741
28
3
0
162,595
0
W
Nu Wa
8,701
870
28
3
0
197,818
0
W
Yemoja
8,785
879
10
1
0
157,006
0
L
Xbalanque
7,072
707
28
3
0
154,397
0
W
Charon
8,680
868
12
1
0
159,275
0
W
Chaac
8,527
853
31
3
0
197,320
0
L
Hel
6,961
696
11
1
0
175,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role