Player Matchup

Odin
Odin
 
Odin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Bodybags1879885
Anhur
Level 149
God Stats
1W - 7L
1,244 SR
Queue Stats
1,002W - 1,043L
1,351 Elo+
Solo
Zeus
Zeus
SpleeentheOG
Zeus
Level 63
God Stats
1W - 4L
1,512 SR
Queue Stats
3W - 8L
1,280 Elo+
Party 1
Team Averages
Level 92
1,418 SR
1,377 Elo+

VS

Team Averages
Level 129
1,568 SR
1,381 Elo+
Bacchus
Bacchus
Bigman305
Bacchus
Level 154
God Stats
4W - 2L
1,662 SR
Queue Stats
367W - 390L
1,400 Elo+
Solo
Set
Set
StolenHarbor
Set
Level 126
God Stats
18W - 22L
1,405 SR
Queue Stats
482W - 498L
1,350 Elo+
Solo
Nu Wa
Nu Wa
SweetPeach8706
Nu Wa
Level 107
God Stats
15W - 13L
1,636 SR
Queue Stats
48W - 61L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
3 / 2 / 2
7,757
776
5,890
7,914
5,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 2
7,851
785
3,700
7,970
2,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 2 / 1
7,201
720
4,668
4,290
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bigman305
Bacchus
11
1 / 0 / 5
7,834
783
3,866
5,736
5,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 3 / 5
7,914
791
3,026
9,300
4,592
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

11
4 / 2 / 2
8,604
860
8,525
6,052
2,388
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
5
Kills
6
6
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
2
2
2
W
Bacchus
Bigman305
Bacchus
1
0
5
3.5
L
1
2
2
1
L
1
2
1
0.75
W
1
3
5
1.17
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,258
Damage
15,417
20,174
Taken
21,088
10,074
Mitigated
12,861
1,988
Healing
4,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,890
1,089
0
389
7,914
5,979
0
4,721
3,193
0
13,543
W
Bacchus
Bigman305
Bacchus
3,866
440
0
1,392
5,736
5,881
0
1,888
3,703
12,510
0
L
3,700
1,880
142
1,457
7,970
2,799
0
5,170
2,800
0
26,323
L
4,668
818
0
0
4,290
1,296
0
3,034
1,256
29,840
0
W
3,026
1,227
179
2,627
9,300
4,592
969
1,810
7,276
0
28,480
W
8,525
2,284
173
240
6,052
2,388
395
1,493
4,349
41,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,809
Gold Earned
24,352
97
Minions Killed
110
0
Camps Cleared
0
482,345
Distance Traveled
567,975
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,757
776
14
1
0
174,111
0
W
Bacchus
7,834
783
22
2
0
187,476
0
L
Anhur
7,851
785
34
3
0
166,647
2
L
Zeus
7,201
720
49
5
0
141,587
0
W
Set
7,914
791
44
4
0
208,412
0
W
Nu Wa
8,604
860
44
4
0
172,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role