Player Matchup

Tyr
Tyr
 
Tyr
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
KOTWEAR
Mercury
Level 109
God Stats
12W - 12L
1,474 SR
Queue Stats
227W - 237L
1,471 Elo+
Solo
Charybdis
Charybdis
Prizton
Charybdis
Level 64
God Stats
0W - 3L
1,249 SR
Queue Stats
20W - 25L
1,413 Elo+
Solo
Zhong Kui
Zhong Kui
WhyMacBig
Zhong Kui
Level 41
God Stats
6W - 6L
1,295 SR
Queue Stats
73W - 65L
1,562 Elo+
Solo
Hel
Hel
iADJY
Hel
Level 55
God Stats
5W - 6L
1,248 SR
Queue Stats
102W - 117L
1,450 Elo+
Solo
Team Averages
Level 73
1,353 SR
1,479 Elo+

VS

Team Averages
Level 100
1,506 SR
1,486 Elo+
Hades
Hades
Nettalos
Hades
Level 132
God Stats
3W - 1L
1,579 SR
Queue Stats
370W - 385L
1,489 Elo+
Party 1
Mercury
Mercury
Nuvolkaid
Mercury
Level 125
God Stats
13W - 15L
1,544 SR
Queue Stats
265W - 277L
1,464 Elo+
Party 1
Zhong Kui
Zhong Kui
bacon barry
Zhong Kui
Level 44
God Stats
11W - 15L
1,348 SR
Queue Stats
21W - 22L
1,323 Elo+
Solo
Aphrodite
Aphrodite
hannibals1972
Aphrodite
Level 60
God Stats
140W - 162L
1,558 SR
Queue Stats
144W - 165L
1,528 Elo+
Solo
Neith
Neith
temuko
Neith
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
3 / 4 / 3
7,762
485
5,232
18,744
14,138
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
KOTWEAR
Mercury
13
0 / 1 / 5
7,449
466
4,224
12,351
4,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
Prizton
Charybdis
12
3 / 3 / 4
7,937
496
14,648
13,863
5,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
WhyMacBig
Zhong Kui
14
2 / 2 / 0
8,125
508
4,502
12,015
11,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hel
iADJY
Hel
12
2 / 6 / 1
7,394
462
9,765
12,221
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Nettalos
Hades
14
4 / 2 / 4
9,401
588
11,246
13,216
8,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Nuvolkaid
Mercury
13
4 / 2 / 5
8,447
528
7,803
12,079
4,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
bacon barry
Zhong Kui
14
0 / 3 / 4
7,907
494
6,566
10,195
7,235
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
hannibals1972
Aphrodite
13
2 / 1 / 8
8,272
517
5,148
14,148
12,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
temuko
Neith
14
6 / 2 / 6
9,149
572
17,004
14,177
6,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
10
Kills
16
16
Deaths
10
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
4
3
1.13
L
Mercury
KOTWEAR
Mercury
0
1
5
2.5
W
Hades
Nettalos
Hades
4
2
4
3
W
Mercury
Nuvolkaid
Mercury
4
2
5
3.25
L
Charybdis
Prizton
Charybdis
3
3
4
1.67
L
Zhong Kui
WhyMacBig
Zhong Kui
2
2
0
1
W
Zhong Kui
bacon barry
Zhong Kui
0
3
4
0.67
W
Aphrodite
hannibals1972
Aphrodite
2
1
8
6
L
Hel
iADJY
Hel
2
6
1
0.42
W
Neith
temuko
Neith
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,371
Damage
47,767
69,194
Taken
63,815
40,180
Mitigated
39,437
21,440
Healing
30,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,232
190
0
3,939
18,744
14,138
0
5,612
12,961
70
17,917
L
Mercury
KOTWEAR
Mercury
4,224
1,012
0
1,645
12,351
4,563
0
3,068
9,189
27
67,270
W
Hades
Nettalos
Hades
11,246
1,286
980
6,593
13,216
8,977
164
5,085
8,131
58,188
0
W
Mercury
Nuvolkaid
Mercury
7,803
4,283
0
1,526
12,079
4,812
0
702
11,377
0
62,285
L
Charybdis
Prizton
Charybdis
14,648
6,529
0
4,221
13,863
5,282
330
4,759
9,024
0
65,812
L
Zhong Kui
WhyMacBig
Zhong Kui
4,502
1,069
0
6,545
12,015
11,434
0
5,272
6,412
51,760
0
W
Zhong Kui
bacon barry
Zhong Kui
6,566
1,640
0
3,870
10,195
7,235
858
167
10,028
68,958
0
W
Aphrodite
hannibals1972
Aphrodite
5,148
144
5,263
7,545
14,148
12,374
330
3,431
10,717
34,614
0
L
Hel
iADJY
Hel
9,765
734
1,412
3,678
12,221
4,763
0
3,491
8,648
58,661
0
W
Neith
temuko
Neith
17,004
7,018
0
4,875
14,177
6,039
730
5,354
8,823
0
69,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,667
Gold Earned
43,176
402
Minions Killed
418
0
Camps Cleared
0
1,522,492
Distance Traveled
1,554,227
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,762
485
18
1
0
328,394
3
L
Mercury
7,449
466
95
6
0
370,499
0
W
Hades
9,401
588
117
7
0
305,836
2
W
Mercury
8,447
528
85
5
0
364,927
0
L
Charybdis
7,937
496
98
6
0
283,105
0
L
Zhong Kui
8,125
508
88
6
0
268,604
0
W
Zhong Kui
7,907
494
76
5
0
265,533
0
W
Aphrodite
8,272
517
53
3
0
320,391
0
L
Hel
7,394
462
103
6
0
271,890
5
W
Neith
9,149
572
87
5
0
297,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role