Player Matchup

Cerberus
Cerberus
GRANTIDILIOSIS
Cerberus
Level 27
God Stats
30W - 35L
1,470 SR
Queue Stats
38W - 47L
1,437 Elo+
Solo
Charon
Charon
KypuHoefile
Charon
Level 25
God Stats
10W - 15L
1,355 SR
Queue Stats
73W - 143L
1,263 Elo+
Party 2
Cupid
Cupid
TsoutsekisHAN
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,383 Elo+
Solo
Chang'e
Chang'e
Tyshik
Chang'e
Level 37
God Stats
2W - 4L
1,250 SR
Queue Stats
32W - 82L
1,273 Elo+
Party 2
Merlin
Merlin
zuzuzavr
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 35L
1,228 Elo+
Party 2
Team Averages
Level 26
1,415 SR
1,317 Elo+

VS

Team Averages
Level 67
1,495 SR
1,516 Elo+
Thanatos
Thanatos
IIAced
Thanatos
Level 44
God Stats
5W - 2L
1,617 SR
Queue Stats
16W - 13L
1,514 Elo+
Party 3
Anubis
Anubis
NKVDSEC
Anubis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,434 Elo+
Party 1
Heimdallr
Heimdallr
RuinPrince
Heimdallr
Level 88
God Stats
3W - 2L
1,495 SR
Queue Stats
153W - 137L
1,616 Elo+
Party 3
Mulan
Mulan
ThaSteven
Mulan
Level 151
God Stats
15W - 27L
1,361 SR
Queue Stats
539W - 521L
1,531 Elo+
Party 3
Scylla
Scylla
hellsing1z
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
4 / 2 / 0
8,081
808
4,204
12,344
11,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charon
14
1 / 3 / 1
7,394
739
3,640
11,284
10,107
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 3 / 2
6,801
680
2,182
6,247
2,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
Tyshik
Chang'e
12
0 / 7 / 0
6,819
682
5,149
13,043
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
zuzuzavr
Merlin
13
0 / 6 / 3
7,240
724
5,043
7,949
2,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IIAced
Thanatos
14
3 / 3 / 7
8,080
808
5,416
6,747
2,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
NKVDSEC
Anubis
15
2 / 0 / 11
8,512
851
14,041
5,737
3,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
RuinPrince
Heimdallr
16
7 / 0 / 13
9,700
970
10,665
5,752
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
ThaSteven
Mulan
14
3 / 2 / 16
8,396
840
8,000
13,361
11,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
hellsing1z
Scylla
16
6 / 0 / 8
9,490
949
8,393
2,038
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
76
5
Kills
21
21
Deaths
5
6
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cerberus
4
2
0
2
W
Thanatos
IIAced
Thanatos
3
3
7
2.17
L
Charon
1
3
1
0.5
W
Anubis
NKVDSEC
Anubis
2
0
11
7.5
W
Heimdallr
RuinPrince
Heimdallr
7
0
13
13.5
W
Mulan
ThaSteven
Mulan
3
2
16
5.5
L
0
3
2
0.33
L
Chang'e
Tyshik
Chang'e
0
7
0
0
W
Scylla
hellsing1z
Scylla
6
0
8
10
L
Merlin
zuzuzavr
Merlin
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,218
Damage
46,515
50,867
Taken
33,635
29,631
Mitigated
20,037
7,696
Healing
12,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,204
0
819
3,029
12,344
11,046
0
4,629
7,364
12,477
0
W
Thanatos
IIAced
Thanatos
5,416
801
0
2,402
6,747
2,491
217
3,494
3,253
0
15,621
L
Charon
3,640
385
0
171
11,284
10,107
0
5,454
5,683
17,190
474
W
Anubis
NKVDSEC
Anubis
14,041
119
0
4,083
5,737
3,135
52
3,079
2,658
40,256
0
W
Heimdallr
RuinPrince
Heimdallr
10,665
5,282
0
1,953
5,752
2,522
1,897
3,472
2,280
0
34,790
W
Mulan
ThaSteven
Mulan
8,000
1,448
0
3,658
13,361
11,076
0
6,200
7,161
0
16,295
L
2,182
429
1,312
665
6,247
2,055
0
2,699
3,469
0
7,724
L
Chang'e
Tyshik
Chang'e
5,149
141
407
1,293
13,043
3,911
0
5,308
7,319
16,311
0
W
Scylla
hellsing1z
Scylla
8,393
1,309
0
604
2,038
813
557
1,317
721
34,965
0
L
Merlin
zuzuzavr
Merlin
5,043
49
0
0
7,949
2,512
0
3,904
3,936
16,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,335
Gold Earned
44,178
138
Minions Killed
252
0
Camps Cleared
0
1,002,666
Distance Traveled
1,017,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,081
808
35
4
0
205,927
0
W
Thanatos
8,080
808
16
2
0
215,989
0
L
Charon
7,394
739
23
2
0
184,225
0
W
Anubis
8,512
851
66
7
0
188,512
0
W
Heimdallr
9,700
970
72
7
0
202,547
0
W
Mulan
8,396
840
14
1
0
204,202
0
L
Cupid
6,801
680
17
2
0
218,891
0
L
Chang'e
6,819
682
32
3
0
187,996
0
W
Scylla
9,490
949
84
8
0
205,866
0
L
Merlin
7,240
724
31
3
0
205,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role