Player Matchup

Chaac
Chaac
UnbaitedTiara
Chaac
Level 64
God Stats
17W - 6L
1,527 SR
Queue Stats
42W - 21L
1,611 Elo+
Party 1
Zhong Kui
Zhong Kui
pophopbop12
Zhong Kui
Level 13
God Stats
4W - 2L
1,885 SR
Queue Stats
19W - 5L
1,710 Elo+
Party 1
Baron Samedi
Baron Samedi
shawnsmallpp
Baron Samedi
Level 57
God Stats
5W - 0L
1,390 SR
Queue Stats
10W - 6L
1,513 Elo+
Party 1
Team Averages
Level 45
1,601 SR
1,611 Elo+

VS

Team Averages
Level 77
1,528 SR
1,480 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MiknisX
Fenrir
Level 75
God Stats
0W - 2L
1,552 SR
Queue Stats
5W - 5L
1,388 Elo+
Party 2
Geb
Geb
viejoriki
Geb
Level 126
God Stats
2W - 4L
1,530 SR
Queue Stats
46W - 44L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 3
8,725
873
7,228
11,114
11,560
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
pophopbop12
Zhong Kui
11
1 / 0 / 8
7,832
783
7,117
5,138
4,430
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
shawnsmallpp
Baron Samedi
11
2 / 0 / 7
8,159
816
8,877
5,046
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 5 / 0
7,075
708
4,670
7,574
2,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
MiknisX
Fenrir
8
0 / 3 / 1
6,492
649
4,642
9,070
3,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 1
6,760
676
3,506
10,021
10,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
9
Kills
1
1
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
0
0.2
L
Fenrir
MiknisX
Fenrir
0
3
1
0.17
W
6
1
3
7.5
W
Zhong Kui
pophopbop12
Zhong Kui
1
0
8
5
W
Baron Samedi
shawnsmallpp
Baron Samedi
2
0
7
5.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,222
Damage
12,818
21,298
Taken
26,665
18,258
Mitigated
16,644
7,594
Healing
2,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,670
1,611
0
914
7,574
2,689
0
3,348
3,856
29,768
0
L
Fenrir
MiknisX
Fenrir
4,642
1,002
0
587
9,070
3,870
0
5,736
3,132
0
10,578
W
7,228
1,201
0
2,971
11,114
11,560
52
3,426
7,688
0
26,755
W
Zhong Kui
pophopbop12
Zhong Kui
7,117
2,040
0
1,680
5,138
4,430
1,183
2,533
2,605
25,914
4,303
W
Baron Samedi
shawnsmallpp
Baron Samedi
8,877
140
1,166
1,777
5,046
2,268
86
2,552
2,494
33,999
0
L
3,506
187
0
835
10,021
10,085
0
6,655
3,085
14,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,716
Gold Earned
20,327
128
Minions Killed
69
0
Camps Cleared
0
560,023
Distance Traveled
530,302
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,075
708
42
4
0
148,762
1
L
Fenrir
6,492
649
7
1
0
193,861
1
W
Chaac
8,725
873
28
3
0
195,048
0
W
Zhong Kui
7,832
783
44
4
0
170,950
0
W
Baron Samedi
8,159
816
56
6
0
194,025
0
L
Geb
6,760
676
20
2
0
187,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role