Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Azure-Witcher
Merlin
Level 129
God Stats
2W - 3L
1,448 SR
Queue Stats
128W - 132L
1,416 Elo+
Party 2
Surtr
Surtr
Dopesorcerer
Surtr
Level 155
God Stats
25W - 26L
1,621 SR
Queue Stats
567W - 572L
1,470 Elo+
Solo
Izanami
Izanami
GamerNumberOne5
Izanami
Level 29
God Stats
4W - 0L
1,390 SR
Queue Stats
61W - 50L
1,478 Elo+
Party 1
Cerberus
Cerberus
JMD10_12_14
Cerberus
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,392 Elo+
Party 2
Team Averages
Level 96
1,492 SR
1,451 Elo+

VS

Team Averages
Level 102
1,528 SR
1,435 Elo+
Ao Kuang
Ao Kuang
Fllokshi
Ao Kuang
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 82L
1,461 Elo+
Solo
Raijin
Raijin
HaAurHa_
Raijin
Level 78
God Stats
1W - 3L
1,368 SR
Queue Stats
282W - 272L
1,379 Elo+
Solo
Bacchus
Bacchus
IluzZioN
Bacchus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,431 Elo+
Solo
Bastet
Bastet
Patate7Douce
Bastet
Level 63
God Stats
38W - 23L
1,741 SR
Queue Stats
281W - 276L
1,454 Elo+
Solo
Xbalanque
Xbalanque
TigerWinter
Xbalanque
Level 101
God Stats
21W - 17L
1,529 SR
Queue Stats
78W - 72L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 0 / 4
7,674
590
7,745
9,086
3,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 4
7,582
583
4,339
3,894
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 1 / 0
8,845
680
5,129
11,550
8,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
1 / 1 / 1
6,449
496
2,913
5,487
1,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
JMD10_12_14
Cerberus
10
1 / 2 / 4
6,488
499
3,158
7,770
5,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fllokshi
Ao Kuang
11
2 / 3 / 0
6,382
491
3,680
11,741
2,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Raijin
HaAurHa_
Raijin
11
0 / 5 / 0
6,456
497
1,803
7,984
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
IluzZioN
Bacchus
10
1 / 1 / 1
6,406
493
4,420
6,821
6,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bastet
12
1 / 3 / 1
6,878
529
5,729
11,009
3,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
TigerWinter
Xbalanque
11
0 / 1 / 2
6,466
497
4,373
4,636
1,330
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
4
5
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
0
4
7
W
3
1
4
5
W
3
1
0
3
L
Ao Kuang
Fllokshi
Ao Kuang
2
3
0
0.67
W
1
1
1
1.5
L
Raijin
HaAurHa_
Raijin
0
5
0
0
L
Bacchus
IluzZioN
Bacchus
1
1
1
1.5
W
Cerberus
JMD10_12_14
Cerberus
1
2
4
1.5
L
Bastet
1
3
1
0.5
L
Xbalanque
TigerWinter
Xbalanque
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,284
Damage
20,005
37,787
Taken
42,191
21,254
Mitigated
17,134
16,483
Healing
11,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,745
2,447
0
8,383
9,086
3,661
0
2,795
6,291
0
57,393
W
4,339
273
0
1,086
3,894
1,490
650
2,792
1,102
46,443
0
W
5,129
1,574
0
2,769
11,550
8,848
326
637
10,913
1,125
67,926
L
Ao Kuang
Fllokshi
Ao Kuang
3,680
814
0
1,847
11,741
2,948
0
1,505
10,124
51,736
766
W
2,913
2,035
0
2,023
5,487
1,814
0
1,691
3,796
0
41,110
L
Raijin
HaAurHa_
Raijin
1,803
0
0
1,000
7,984
2,657
0
3,156
4,682
50,636
0
L
Bacchus
IluzZioN
Bacchus
4,420
388
62
2,688
6,821
6,427
0
1,596
5,160
18,209
0
W
Cerberus
JMD10_12_14
Cerberus
3,158
294
0
2,222
7,770
5,441
59
1,988
5,782
20,521
0
L
Bastet
5,729
1,099
0
4,132
11,009
3,772
0
614
10,395
0
44,038
L
Xbalanque
TigerWinter
Xbalanque
4,373
1,929
0
1,861
4,636
1,330
104
644
3,992
0
55,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,038
Gold Earned
32,588
412
Minions Killed
384
0
Camps Cleared
0
1,335,554
Distance Traveled
1,258,211
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,674
590
85
7
0
307,701
0
W
Merlin
7,582
583
93
7
0
249,797
0
W
Surtr
8,845
680
121
9
0
248,003
4
L
Ao Kuang
6,382
491
81
6
0
259,018
0
W
Izanami
6,449
496
72
6
0
260,981
0
L
Raijin
6,456
497
103
8
0
210,670
0
L
Bacchus
6,406
493
14
1
0
268,780
6
W
Cerberus
6,488
499
41
3
0
269,072
6
L
Bastet
6,878
529
84
6
0
291,104
0
L
Xbalanque
6,466
497
102
8
0
228,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role