Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Digitalhazard401
Ah Muzen Cab
Level 112
God Stats
1W - 0L
1,379 SR
Queue Stats
100W - 101L
1,423 Elo+
Solo
Olorun
Olorun
DignityKillr
Olorun
Level 127
God Stats
6W - 4L
1,344 SR
Queue Stats
300W - 304L
1,490 Elo+
Solo
Tiamat
Tiamat
Hi im Roddy
Tiamat
Level 119
God Stats
1W - 4L
1,146 SR
Queue Stats
444W - 415L
1,459 Elo+
Solo
Chaac
Chaac
SimplyJustin
Chaac
Level 127
God Stats
3W - 3L
1,463 SR
Queue Stats
381W - 356L
1,453 Elo+
Solo
Fafnir
Fafnir
kurtness26
Fafnir
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 144L
1,412 Elo+
Solo
Team Averages
Level 111
1,366 SR
1,447 Elo+

VS

Team Averages
Level 95
1,386 SR
1,416 Elo+
Artio
Artio
Abe Owner8946
Artio
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,674 Elo+
Party 1
The Morrigan
The Morrigan
Dark_Shadows0420
The Morrigan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 134L
1,354 Elo+
Solo
Atlas
Atlas
Neil Amblomi
Atlas
Level 139
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 1
Jormungandr
Jormungandr
mahm16
Jormungandr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
primegg98
Sun Wukong
Level 124
God Stats
1W - 2L
1,139 SR
Queue Stats
80W - 80L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Digitalhazard401
Ah Muzen Cab
15
5 / 1 / 10
8,844
884
14,666
11,303
5,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
16
11 / 2 / 11
10,004
1,000
14,424
9,849
4,953
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
15
5 / 2 / 12
9,335
934
8,768
7,486
5,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 1 / 16
9,057
906
13,606
15,706
13,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
kurtness26
Fafnir
14
1 / 1 / 13
8,302
830
3,516
9,962
11,823
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
6,710
671
2,929
8,154
7,468
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Dark_Shadows0420
The Morrigan
14
1 / 6 / 2
7,371
737
5,259
9,185
4,225
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 8 / 3
7,451
745
12,634
15,915
13,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
mahm16
Jormungandr
14
2 / 3 / 3
7,748
775
7,895
11,491
11,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
primegg98
Sun Wukong
14
1 / 6 / 3
8,115
812
8,674
14,696
12,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
20
26
Kills
6
7
Deaths
26
62
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
The Morrigan
Dark_Shadows0420
The Morrigan
1
6
2
0.33
W
Ah Muzen Cab
Digitalhazard401
Ah Muzen Cab
5
1
10
10
W
Olorun
11
2
11
8.25
W
Tiamat
5
2
12
5.5
L
1
8
3
0.31
W
4
1
16
12
W
Fafnir
kurtness26
Fafnir
1
1
13
7.5
L
Jormungandr
mahm16
Jormungandr
2
3
3
1.17
L
Sun Wukong
primegg98
Sun Wukong
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,980
Damage
37,391
54,306
Taken
59,441
40,493
Mitigated
49,582
27,850
Healing
8,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,929
324
534
801
8,154
7,468
0
4,346
3,579
2,829
513
L
The Morrigan
Dark_Shadows0420
The Morrigan
5,259
1,966
0
342
9,185
4,225
0
5,272
3,748
14,210
0
W
Ah Muzen Cab
Digitalhazard401
Ah Muzen Cab
14,666
5,864
432
2,164
11,303
5,216
835
5,101
5,674
0
26,799
W
Olorun
14,424
8,472
4,261
3,790
9,849
4,953
3,919
5,761
3,682
23,390
0
W
Tiamat
8,768
380
179
1,911
7,486
5,223
268
4,569
2,511
22,736
0
L
12,634
4,468
0
74
15,915
13,322
0
7,329
8,178
18,206
0
W
13,606
1,400
1,446
8,305
15,706
13,278
867
5,043
10,170
0
29,563
W
Fafnir
kurtness26
Fafnir
3,516
1,203
2,131
3,231
9,962
11,823
236
4,653
4,552
9,844
0
L
Jormungandr
mahm16
Jormungandr
7,895
422
328
2,823
11,491
11,692
0
5,008
6,300
11,795
487
L
Sun Wukong
primegg98
Sun Wukong
8,674
1,192
1,118
2,914
14,696
12,875
0
4,714
9,580
0
24,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,542
Gold Earned
37,395
121
Minions Killed
84
0
Camps Cleared
0
979,061
Distance Traveled
838,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,710
671
0
0
0
124,214
0
L
The Morrigan
7,371
737
23
2
0
163,959
0
W
Ah Muzen Cab
8,844
884
31
3
0
192,166
0
W
Olorun
10,004
1,000
25
3
0
173,796
0
W
Tiamat
9,335
934
33
3
0
188,538
0
L
Atlas
7,451
745
14
1
0
156,944
0
W
Chaac
9,057
906
24
2
0
228,595
0
W
Fafnir
8,302
830
8
1
0
195,966
0
L
Jormungandr
7,748
775
13
1
0
190,816
0
L
Sun Wukong
8,115
812
34
3
0
202,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role