Player Matchup

Shiva
Shiva
Kmart634567
Shiva
Level 107
God Stats
14W - 14L
1,423 SR
Queue Stats
260W - 269L
1,462 Elo+
Solo
Achilles
Achilles
SupahKoopa
Achilles
Level 64
God Stats
10W - 10L
1,536 SR
Queue Stats
146W - 142L
1,418 Elo+
Solo
Danzaburou
Danzaburou
X_WolfWolf2_X
Danzaburou
Level 46
God Stats
16W - 22L
1,428 SR
Queue Stats
98W - 123L
1,326 Elo+
Solo
Thanatos
Thanatos
sebx2006
Thanatos
Level 68
God Stats
8W - 3L
1,673 SR
Queue Stats
58W - 73L
1,394 Elo+
Solo
Ra
Ra
xXAmbitiousRobXx
Ra
Level 143
God Stats
5W - 6L
1,294 SR
Queue Stats
411W - 409L
1,437 Elo+
Solo
Team Averages
Level 86
1,471 SR
1,408 Elo+

VS

Team Averages
Level 116
1,411 SR
1,440 Elo+
Vulcan
Vulcan
Celtic17981916
Vulcan
Level 181
God Stats
5W - 4L
1,406 SR
Queue Stats
150W - 154L
1,469 Elo+
Party 1
Hachiman
Hachiman
DolphinPoot
Hachiman
Level 47
God Stats
42W - 66L
1,389 SR
Queue Stats
89W - 120L
1,397 Elo+
Solo
Nu Wa
Nu Wa
Frikkie50003665
Nu Wa
Level 84
God Stats
2W - 4L
1,469 SR
Queue Stats
130W - 139L
1,458 Elo+
Solo
Awilix
Awilix
matadordeloko
Awilix
Level 128
God Stats
0W - 2L
1,235 SR
Queue Stats
203W - 213L
1,416 Elo+
Solo
Athena
Athena
trekgravityou81
Athena
Level 138
God Stats
1W - 3L
1,556 SR
Queue Stats
70W - 76L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 9
6,839
570
7,284
12,634
9,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
SupahKoopa
Achilles
10
1 / 0 / 0
5,176
431
3,239
9,187
6,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
X_WolfWolf2_X
Danzaburou
11
3 / 0 / 0
7,174
598
3,447
5,230
2,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
sebx2006
Thanatos
11
4 / 1 / 1
6,495
541
1,738
10,252
3,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 0 / 1
6,487
541
4,546
5,139
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,778
565
10,922
4,864
1,768
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
DolphinPoot
Hachiman
11
0 / 2 / 0
6,299
525
3,296
6,594
2,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 0
5,428
452
5,591
4,802
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 4 / 0
5,654
471
3,387
9,117
2,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 0
5,624
469
2,693
11,446
7,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
10
Kills
0
1
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Hachiman
DolphinPoot
Hachiman
0
2
0
0
L
0
2
0
0
W
0
0
9
4.5
W
Achilles
SupahKoopa
Achilles
1
0
0
1
W
Danzaburou
X_WolfWolf2_X
Danzaburou
3
0
0
3
L
0
4
0
0
W
Thanatos
sebx2006
Thanatos
4
1
1
4.5
L
0
1
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,254
Damage
25,889
42,442
Taken
36,823
24,318
Mitigated
15,443
20,473
Healing
8,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,922
5,529
0
1,657
4,864
1,768
81
120
4,327
58,840
0
L
Hachiman
DolphinPoot
Hachiman
3,296
1,445
0
2,147
6,594
2,094
0
0
6,594
0
45,766
L
5,591
899
245
830
4,802
1,553
0
2,044
2,634
40,756
0
W
7,284
1,629
821
4,306
12,634
9,341
0
6,541
6,093
0
24,884
W
Achilles
SupahKoopa
Achilles
3,239
225
0
3,152
9,187
6,815
0
6,421
2,766
0
24,425
W
Danzaburou
X_WolfWolf2_X
Danzaburou
3,447
789
0
2,582
5,230
2,005
528
975
4,255
0
49,688
L
3,387
1,478
0
561
9,117
2,902
0
701
8,338
0
36,608
W
Thanatos
sebx2006
Thanatos
1,738
249
0
7,131
10,252
3,779
0
1,838
8,414
0
46,449
L
2,693
615
0
3,534
11,446
7,126
0
1,557
9,844
19,635
0
W
4,546
79
840
1,641
5,139
2,378
0
3,431
1,708
65,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,171
Gold Earned
29,783
327
Minions Killed
303
0
Camps Cleared
0
1,133,834
Distance Traveled
1,196,660
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,778
565
89
7
0
238,593
0
L
Hachiman
6,299
525
78
7
0
214,708
1
L
Nu Wa
5,428
452
52
4
0
211,661
0
W
Shiva
6,839
570
33
3
0
245,446
4
W
Achilles
5,176
431
24
2
0
239,402
5
W
Danzaburou
7,174
598
83
7
0
221,076
3
L
Awilix
5,654
471
53
4
0
277,851
0
W
Thanatos
6,495
541
69
6
0
200,708
2
L
Athena
5,624
469
31
3
0
253,847
3
W
Ra
6,487
541
118
10
0
227,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role