Player Matchup

Charon
Charon
Bulldo
Charon
Level 106
God Stats
19W - 15L
1,600 SR
Queue Stats
284W - 271L
1,525 Elo+
Solo
Persephone
Persephone
Girlyfox
Persephone
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 101L
1,493 Elo+
Party 1
Guan Yu
Guan Yu
Hundekind
Guan Yu
Level 140
God Stats
0W - 3L
1,205 SR
Queue Stats
156W - 159L
1,471 Elo+
Party 1
Arachne
Arachne
LyxIKyuuBi
Arachne
Level 61
God Stats
5W - 8L
1,481 SR
Queue Stats
116W - 112L
1,471 Elo+
Party 1
Izanami
Izanami
iTheMightyMase
Izanami
Level 61
God Stats
0W - 2L
1,330 SR
Queue Stats
50W - 42L
1,526 Elo+
Solo
Team Averages
Level 97
1,423 SR
1,497 Elo+

VS

Team Averages
Level 105
1,562 SR
1,394 Elo+
Baron Samedi
Baron Samedi
LiteOCE
Baron Samedi
Level 144
God Stats
29W - 17L
1,468 SR
Queue Stats
460W - 460L
1,452 Elo+
Solo
Guan Yu
Guan Yu
MyNameIsDiavolo
Guan Yu
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 97L
1,474 Elo+
Party 2
Ao Kuang
Ao Kuang
ProjectJanusz
Ao Kuang
Level 129
God Stats
8W - 10L
1,403 SR
Queue Stats
72W - 72L
1,145 Elo+
Solo
Artemis
Artemis
Tu_Padre_O_0777
Artemis
Level 128
God Stats
1W - 0L
1,683 SR
Queue Stats
121W - 119L
1,425 Elo+
Solo
Merlin
Merlin
Аскеладд
Merlin
Level 88
God Stats
24W - 10L
1,757 SR
Queue Stats
179W - 169L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Bulldo
Charon
14
1 / 1 / 6
9,701
485
7,766
16,758
17,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
Girlyfox
Persephone
13
1 / 8 / 2
9,023
451
6,045
15,291
5,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Hundekind
Guan Yu
17
1 / 3 / 2
10,354
518
11,506
22,480
18,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
LyxIKyuuBi
Arachne
16
8 / 4 / 1
10,442
522
14,179
23,294
9,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 5 / 1
9,636
482
5,447
13,709
5,186
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LiteOCE
Baron Samedi
19
4 / 2 / 4
11,942
597
14,279
15,923
13,981
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 2 / 7
10,817
541
8,293
16,568
17,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
ProjectJanusz
Ao Kuang
17
5 / 6 / 4
10,432
522
13,258
21,989
9,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
4 / 1 / 1
12,276
614
13,571
11,692
6,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
4 / 3 / 8
11,565
578
15,892
10,634
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
13
Kills
21
21
Deaths
14
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Charon
Bulldo
Charon
1
1
6
4
L
Persephone
Girlyfox
Persephone
1
8
2
0.25
L
Guan Yu
Hundekind
Guan Yu
1
3
2
0.67
W
Baron Samedi
LiteOCE
Baron Samedi
4
2
4
3
L
Arachne
LyxIKyuuBi
Arachne
8
4
1
2.13
W
4
2
7
3.75
W
Ao Kuang
ProjectJanusz
Ao Kuang
5
6
4
1.17
W
4
1
1
4.5
L
2
5
1
0.5
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,943
Damage
65,293
91,532
Taken
76,806
56,179
Mitigated
52,658
19,233
Healing
25,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Bulldo
Charon
7,766
1,707
0
2,138
16,758
17,697
14
5,836
10,922
31,135
0
L
Persephone
Girlyfox
Persephone
6,045
564
0
1,711
15,291
5,232
0
9,800
5,444
58,344
0
L
Guan Yu
Hundekind
Guan Yu
11,506
1,736
757
6,438
22,480
18,464
0
13,852
8,628
0
82,440
W
Baron Samedi
LiteOCE
Baron Samedi
14,279
2,097
979
10,521
15,923
13,981
0
1,416
14,503
101,604
0
L
Arachne
LyxIKyuuBi
Arachne
14,179
10,233
0
5,773
23,294
9,600
0
13,927
9,367
0
79,194
W
8,293
1,360
1,714
3,379
16,568
17,979
145
4,630
11,917
0
29,378
W
Ao Kuang
ProjectJanusz
Ao Kuang
13,258
3,749
0
5,571
21,989
9,555
454
3,614
18,366
91,044
0
W
13,571
4,531
0
1,754
11,692
6,354
3,712
3,371
8,295
0
109,074
L
5,447
2,932
0
2,416
13,709
5,186
919
681
13,028
0
78,760
W
15,892
326
0
1,516
10,634
4,789
594
4,428
6,172
99,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,156
Gold Earned
57,032
510
Minions Killed
597
0
Camps Cleared
0
1,956,618
Distance Traveled
1,851,920
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,701
485
24
1
0
340,412
1
L
Persephone
9,023
451
87
4
0
354,945
6
L
Guan Yu
10,354
518
149
7
0
431,728
8
W
Baron Samedi
11,942
597
151
8
0
313,086
9
L
Arachne
10,442
522
98
5
0
442,229
2
W
Guan Yu
10,817
541
33
2
0
426,011
7
W
Ao Kuang
10,432
522
102
5
0
383,263
1
W
Artemis
12,276
614
167
8
0
367,551
0
L
Izanami
9,636
482
152
8
0
387,304
0
W
Merlin
11,565
578
144
7
0
362,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role