Player Matchup

Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver I
JerdSnow
Hachiman
Silver I
Level 102
God Stats
0W - 2L
1,288 SR
Queue Stats
61W - 69L
1,158 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
KidGhostViper_87
Baron Samedi
Silver III
Level 165
God Stats
0W - 3L
1,120 SR
Queue Stats
41W - 51L
1,240 MMR
Solo
Ymir
Ymir
Silver IV
MauCasa2-
Ymir
Silver IV
Level 76
God Stats
4W - 9L
1,641 SR
Queue Stats
21W - 31L
1,348 MMR
Party 1
Ao Kuang
Ao Kuang
Silver II
SrMauren
Ao Kuang
Silver II
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 115L
1,230 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,410 SR
1,295 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,467 SR
1,245 MMR
Hades
Hades
Silver I
FleeingHydra1
Hades
Silver I
Level 158
God Stats
5W - 9L
1,381 SR
Queue Stats
495W - 518L
1,247 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
Künn
Kumbhakarna
Silver II
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,262 MMR
Solo
Rama
Rama
Silver I
Segismundo51
Rama
Silver I
Level 146
God Stats
8W - 10L
1,425 SR
Queue Stats
334W - 351L
1,222 MMR
Solo
Fenrir
Fenrir
Silver I
XxJungleZinhoxX
Fenrir
Silver I
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 62L
1,240 MMR
Solo
Kukulkan
Kukulkan
Silver I
scaclet
Kukulkan
Silver I
Level 121
God Stats
21W - 19L
1,530 SR
Queue Stats
320W - 329L
1,253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 4 / 1
9,523
414
10,033
7,952
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
JerdSnow
Hachiman
17
2 / 3 / 1
10,295
448
6,967
14,673
5,719
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
KidGhostViper_87
Baron Samedi
16
1 / 6 / 0
9,870
429
5,214
14,826
8,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
14
0 / 5 / 3
9,246
402
4,508
19,313
18,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
SrMauren
Ao Kuang
16
1 / 6 / 3
9,521
414
6,685
23,849
9,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Maman BrigitteAnubisThorArachne

VS

Bans
GaneshaShivaChernobogZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 6
15,458
672
10,469
14,263
11,713
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Künn
Kumbhakarna
16
2 / 3 / 12
12,309
535
3,369
19,141
20,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 0 / 9
14,414
627
9,671
12,205
5,767
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
5 / 1 / 10
13,357
581
7,192
21,192
18,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
scaclet
Kukulkan
20
9 / 1 / 7
14,490
630
23,173
10,082
5,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
67
5
Kills
23
24
Deaths
5
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
1
0.38
W
5
0
6
8
L
Hachiman
JerdSnow
Hachiman
2
3
1
0.83
L
Baron Samedi
KidGhostViper_87
Baron Samedi
1
6
0
0.17
W
Kumbhakarna
Künn
Kumbhakarna
2
3
12
2.67
L
Ymir
0
5
3
0.3
W
2
0
9
6.5
L
Ao Kuang
SrMauren
Ao Kuang
1
6
3
0.42
W
5
1
10
10
W
Kukulkan
scaclet
Kukulkan
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,407
Damage
53,874
80,613
Taken
76,883
45,276
Mitigated
61,545
22,466
Healing
32,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,033
1,485
0
1,157
7,952
3,029
0
4,742
3,210
82,352
0
W
10,469
429
1,043
10,788
14,263
11,713
5,116
6,844
7,419
126,288
0
L
Hachiman
JerdSnow
Hachiman
6,967
3,676
0
6,743
14,673
5,719
0
6,241
8,432
0
93,393
L
Baron Samedi
KidGhostViper_87
Baron Samedi
5,214
152
124
3,606
14,826
8,549
0
7,545
7,281
78,541
0
W
Kumbhakarna
Künn
Kumbhakarna
3,369
92
2,844
4,341
19,141
20,508
147
7,733
11,408
25,335
0
L
Ymir
4,508
431
177
3,300
19,313
18,432
0
10,777
8,536
30,749
0
W
9,671
8,364
0
6,037
12,205
5,767
6,193
4,463
7,742
0
134,903
L
Ao Kuang
SrMauren
Ao Kuang
6,685
1,224
0
7,359
23,849
9,547
0
7,706
16,143
91,568
0
W
7,192
1,906
0
4,375
21,192
18,456
1,308
4,769
16,423
0
121,961
W
Kukulkan
scaclet
Kukulkan
23,173
1,702
63
3,219
10,082
5,101
2,041
5,602
4,480
138,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,455
Gold Earned
70,028
580
Minions Killed
753
0
Camps Cleared
0
1,973,690
Distance Traveled
2,262,815
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,523
414
159
7
0
314,975
2
W
Hades
15,458
672
206
9
0
414,443
2
L
Hachiman
10,295
448
157
7
0
399,554
4
L
Baron Samedi
9,870
429
107
5
0
346,324
3
W
Kumbhakarna
12,309
535
24
1
0
451,229
9
L
Ymir
9,246
402
49
2
0
448,407
5
W
Rama
14,414
627
194
8
0
441,508
0
L
Ao Kuang
9,521
414
108
5
0
464,430
5
W
Fenrir
13,357
581
135
6
0
498,270
1
W
Kukulkan
14,490
630
194
8
0
457,365
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role