Player Matchup

Tyr
Tyr
Fernley-
Tyr
Level 146
God Stats
1W - 1L
1,308 SR
Queue Stats
201W - 213L
1,513 Elo+
Solo
Da Ji
Da Ji
Latex111
Da Ji
Level 26
God Stats
5W - 0L
1,945 SR
Queue Stats
37W - 34L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
MurmeliVE
Cthulhu
Level 62
God Stats
11W - 13L
1,428 SR
Queue Stats
186W - 187L
1,518 Elo+
Party 2
Agni
Agni
whelad6797
Agni
Level 109
God Stats
1W - 2L
1,178 SR
Queue Stats
325W - 324L
1,455 Elo+
Solo
Medusa
Medusa
Денворд
Medusa
Level 149
God Stats
6W - 1L
1,774 SR
Queue Stats
111W - 101L
1,477 Elo+
Solo
Team Averages
Level 98
1,526 SR
1,497 Elo+

VS

Team Averages
Level 116
1,438 SR
1,453 Elo+
Morgan Le Fay
Morgan Le Fay
AstralStriker
Morgan Le Fay
Level 189
God Stats
0W - 3L
1,186 SR
Queue Stats
664W - 650L
1,504 Elo+
Party 1
Da Ji
Da Ji
SavageCyborg
Da Ji
Level 129
God Stats
0W - 1L
1,507 SR
Queue Stats
383W - 382L
1,508 Elo+
Party 1
Ymir
Ymir
Yung_Weasly
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,402 Elo+
Party 3
Freya
Freya
orbsessions
Freya
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
534W - 533L
1,501 Elo+
Party 1
Scylla
Scylla
zXLxveKillz420
Scylla
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,653
565
3,979
11,223
5,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
Latex111
Da Ji
11
5 / 0 / 1
6,029
603
5,747
8,197
3,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
MurmeliVE
Cthulhu
9
4 / 0 / 5
5,762
576
4,722
6,317
4,447
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 0
6,551
655
3,076
4,049
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 6
6,247
625
5,604
3,242
1,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AstralStriker
Morgan Le Fay
9
0 / 0 / 0
5,411
541
4,880
4,789
2,222
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 4 / 0
4,582
458
4,026
8,432
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 4 / 0
4,492
449
1,290
8,745
4,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 4 / 0
4,456
446
2,442
6,137
1,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 2 / 0
4,839
484
1,921
4,304
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
14
Kills
0
0
Deaths
14
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AstralStriker
Morgan Le Fay
0
0
0
0
W
1
0
0
1
W
Da Ji
Latex111
Da Ji
5
0
1
5.5
W
Cthulhu
MurmeliVE
Cthulhu
4
0
5
6.5
L
0
4
0
0
L
0
4
0
0
L
0
4
0
0
W
2
0
0
2
L
0
2
0
0
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,128
Damage
14,559
33,028
Taken
32,407
15,777
Mitigated
13,676
9,896
Healing
7,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AstralStriker
Morgan Le Fay
4,880
987
0
3,114
4,789
2,222
0
0
4,789
37,081
0
W
3,979
398
0
4,964
11,223
5,644
0
4,689
6,534
0
34,629
W
Da Ji
Latex111
Da Ji
5,747
1,879
0
572
8,197
3,099
0
1,710
6,487
0
41,095
W
Cthulhu
MurmeliVE
Cthulhu
4,722
620
158
2,398
6,317
4,447
189
1,494
4,823
31,562
0
L
4,026
904
0
2,246
8,432
3,164
0
1,043
7,389
0
20,984
L
1,290
507
0
653
8,745
4,862
0
2,333
6,412
8,234
0
L
2,442
1,092
0
1,653
6,137
1,875
0
1,312
4,825
21,272
0
W
3,076
108
0
1,238
4,049
1,358
0
1,200
2,849
56,686
0
L
1,921
486
0
250
4,304
1,553
0
3,110
1,194
28,112
0
W
5,604
2,539
0
566
3,242
1,229
1,474
1,440
1,802
0
42,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,242
Gold Earned
23,780
343
Minions Killed
196
0
Camps Cleared
0
1,029,648
Distance Traveled
875,221
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,411
541
46
5
0
187,957
0
W
Tyr
5,653
565
61
6
0
211,881
0
W
Da Ji
6,029
603
68
7
0
231,163
0
W
Cthulhu
5,762
576
33
3
0
209,531
2
L
Da Ji
4,582
458
32
3
0
212,154
0
L
Ymir
4,492
449
18
2
0
157,066
0
L
Freya
4,456
446
39
4
0
155,813
0
W
Agni
6,551
655
101
10
0
199,548
2
L
Scylla
4,839
484
61
6
0
162,231
2
W
Medusa
6,247
625
80
8
0
177,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role