Player Matchup

Cerberus
Cerberus
CHEWIE_DIOS07
Cerberus
Level 56
God Stats
2W - 1L
1,487 SR
Queue Stats
278W - 275L
1,420 Elo+
Solo
Poseidon
Poseidon
Hidden0212002120
Poseidon
Level 146
God Stats
3W - 3L
1,435 SR
Queue Stats
212W - 221L
1,433 Elo+
Solo
Eset
Eset
MajorsMend
Eset
Level 82
God Stats
4W - 2L
1,620 SR
Queue Stats
182W - 181L
1,390 Elo+
Solo
Chaac
Chaac
Superyus
Chaac
Level 116
God Stats
5W - 2L
1,500 SR
Queue Stats
154W - 152L
1,484 Elo+
Solo
Vulcan
Vulcan
WiredFiber87
Vulcan
Level 49
God Stats
2W - 1L
1,667 SR
Queue Stats
148W - 179L
1,354 Elo+
Solo
Team Averages
Level 90
1,542 SR
1,416 Elo+

VS

Team Averages
Level 106
1,375 SR
1,410 Elo+
Ravana
Ravana
AugustRose14
Ravana
Level 74
God Stats
2W - 3L
1,512 SR
Queue Stats
185W - 221L
1,469 Elo+
Solo
Artio
Artio
Dazuii
Artio
Level 123
God Stats
2W - 5L
1,307 SR
Queue Stats
353W - 359L
1,455 Elo+
Solo
Merlin
Merlin
UATWA
Merlin
Level 121
God Stats
4W - 6L
1,377 SR
Queue Stats
219W - 237L
1,382 Elo+
Solo
Baba Yaga
Baba Yaga
godmiron
Baba Yaga
Level 85
God Stats
0W - 2L
1,281 SR
Queue Stats
9W - 21L
1,338 Elo+
Solo
Sol
Sol
uberleet77
Sol
Level 127
God Stats
7W - 4L
1,401 SR
Queue Stats
196W - 205L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CHEWIE_DIOS07
Cerberus
15
4 / 5 / 29
10,186
849
8,450
20,649
23,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 0 / 22
11,510
959
14,053
10,387
4,710
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
11 / 3 / 18
10,874
906
18,219
9,033
4,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Superyus
Chaac
17
9 / 1 / 25
10,799
900
18,321
18,595
18,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
15
4 / 5 / 23
9,703
809
8,767
10,100
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
0 / 6 / 6
7,578
632
3,861
14,813
8,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Artio
Dazuii
Artio
15
2 / 8 / 7
8,656
721
4,758
17,516
18,237
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
UATWA
Merlin
15
3 / 11 / 6
8,918
743
8,269
18,254
9,825
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
godmiron
Baba Yaga
15
4 / 6 / 2
9,134
761
9,503
11,483
5,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 6 / 3
8,663
722
13,585
13,170
5,778
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
36
37
Kills
12
14
Deaths
37
117
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ravana
0
6
6
0.5
W
Cerberus
CHEWIE_DIOS07
Cerberus
4
5
29
3.7
L
Artio
Dazuii
Artio
2
8
7
0.69
W
9
0
22
20
W
11
3
18
6.67
W
Chaac
Superyus
Chaac
9
1
25
21.5
L
Merlin
UATWA
Merlin
3
11
6
0.55
W
Vulcan
4
5
23
3.1
L
Baba Yaga
godmiron
Baba Yaga
4
6
2
0.83
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,810
Damage
39,976
68,764
Taken
75,236
56,056
Mitigated
47,108
25,348
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
3,861
281
326
1,923
14,813
8,263
30
11,283
3,530
0
8,856
W
Cerberus
CHEWIE_DIOS07
Cerberus
8,450
456
718
4,880
20,649
23,609
396
9,097
11,552
14,922
377
L
Artio
Dazuii
Artio
4,758
264
648
1,143
17,516
18,237
0
10,679
6,837
11,290
0
W
14,053
1,717
1,182
2,091
10,387
4,710
2,137
7,590
2,797
38,631
0
W
18,219
604
2,028
1,672
9,033
4,393
1,917
6,516
2,517
29,503
0
W
Chaac
Superyus
Chaac
18,321
1,136
1,231
10,882
18,595
18,644
1,095
8,772
9,823
0
30,648
L
Merlin
UATWA
Merlin
8,269
1,566
511
2,530
18,254
9,825
17
11,626
6,628
16,412
0
W
Vulcan
8,767
2,557
0
664
10,100
4,700
1,824
4,140
5,960
17,045
0
L
Baba Yaga
godmiron
Baba Yaga
9,503
716
329
1,591
11,483
5,005
0
6,806
4,677
22,669
0
L
13,585
3,192
116
3,048
13,170
5,778
0
8,718
4,452
29,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,072
Gold Earned
42,949
130
Minions Killed
114
0
Camps Cleared
0
1,220,594
Distance Traveled
913,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,578
632
12
1
0
225,343
0
W
Cerberus
10,186
849
19
2
0
218,150
0
L
Artio
8,656
721
11
1
0
199,357
0
W
Poseidon
11,510
959
58
5
0
250,844
0
W
Eset
10,874
906
20
2
0
232,694
0
W
Chaac
10,799
900
18
2
0
309,370
0
L
Merlin
8,918
743
19
2
0
148,359
0
W
Vulcan
9,703
809
15
1
0
209,536
0
L
Baba Yaga
9,134
761
33
3
0
163,432
0
L
Sol
8,663
722
39
3
0
177,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role