Player Matchup

The Morrigan
The Morrigan
Christian7u7r
The Morrigan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 182L
1,475 Elo+
Solo
Sylvanus
Sylvanus
Coopleport
Sylvanus
Level 145
God Stats
2W - 9L
1,213 SR
Queue Stats
329W - 337L
1,505 Elo+
Solo
Nemesis
Nemesis
IGotMyThunder
Nemesis
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 104L
1,436 Elo+
Solo
Hun Batz
Hun Batz
jp6393
Hun Batz
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 92L
1,514 Elo+
Solo
Set
Set
lightingblu10
Set
Level 128
God Stats
1W - 1L
1,541 SR
Queue Stats
103W - 81L
1,622 Elo+
Solo
Team Averages
Level 121
1,451 SR
1,510 Elo+

VS

Team Averages
Level 122
1,465 SR
1,671 Elo+
Terra
Terra
CorruptLuck
Terra
Level 123
God Stats
1W - 1L
1,284 SR
Queue Stats
10W - 2L
1,742 Elo+
Party 1
Persephone
Persephone
CrypticKnight66
Persephone
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,742 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Geekquinnox
Cu Chulainn
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,814 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MediocreSkillset
Morgan Le Fay
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
222W - 195L
1,551 Elo+
Solo
Achilles
Achilles
Trauma2742
Achilles
Level 129
God Stats
5W - 4L
1,542 SR
Queue Stats
191W - 193L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Christian7u7r
The Morrigan
11
0 / 8 / 6
7,236
603
6,324
9,473
4,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Coopleport
Sylvanus
15
2 / 6 / 9
9,498
792
8,131
20,653
20,543
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
15
1 / 5 / 8
8,152
679
9,195
15,073
15,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
jp6393
Hun Batz
13
0 / 8 / 9
8,021
668
8,782
16,894
9,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
11 / 6 / 2
10,585
882
14,651
14,155
9,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 22
10,347
862
6,975
14,439
13,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Persephone
CrypticKnight66
Persephone
17
5 / 2 / 19
10,665
889
13,863
7,945
2,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Geekquinnox
Cu Chulainn
17
11 / 4 / 14
10,895
908
16,524
16,588
22,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
MediocreSkillset
Morgan Le Fay
17
5 / 2 / 23
10,580
882
12,979
12,703
5,700
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Trauma2742
Achilles
17
9 / 3 / 20
10,627
886
15,458
22,919
26,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
131
14
Kills
33
33
Deaths
14
34
Assists
98
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Christian7u7r
The Morrigan
0
8
6
0.38
L
Sylvanus
Coopleport
Sylvanus
2
6
9
1.08
W
3
3
22
4.67
W
Persephone
CrypticKnight66
Persephone
5
2
19
7.25
W
Cu Chulainn
Geekquinnox
Cu Chulainn
11
4
14
4.5
L
Nemesis
1
5
8
1
W
Morgan Le Fay
MediocreSkillset
Morgan Le Fay
5
2
23
8.25
W
Achilles
Trauma2742
Achilles
9
3
20
6.33
L
Hun Batz
jp6393
Hun Batz
0
8
9
0.56
L
11
6
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,083
Damage
65,799
76,248
Taken
74,594
58,957
Mitigated
71,599
16,601
Healing
29,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Christian7u7r
The Morrigan
6,324
1,207
0
588
9,473
4,026
175
4,206
4,713
14,989
3,143
L
Sylvanus
Coopleport
Sylvanus
8,131
1,318
2,099
3,873
20,653
20,543
182
9,635
10,478
14,392
0
W
6,975
236
6,625
5,386
14,439
13,660
955
1,862
12,486
13,862
0
W
Persephone
CrypticKnight66
Persephone
13,863
1,585
678
1,221
7,945
2,936
1,230
2,112
5,631
38,962
0
W
Cu Chulainn
Geekquinnox
Cu Chulainn
16,524
2,884
348
2,490
16,588
22,731
560
2,125
14,101
0
23,765
L
Nemesis
9,195
1,307
111
3,450
15,073
15,201
44
6,248
8,067
0
11,315
W
Morgan Le Fay
MediocreSkillset
Morgan Le Fay
12,979
1,819
832
2,817
12,703
5,700
3,143
2,066
10,252
34,240
0
W
Achilles
Trauma2742
Achilles
15,458
3,863
1,308
8,267
22,919
26,572
1,298
4,179
18,333
0
28,770
L
Hun Batz
jp6393
Hun Batz
8,782
301
586
2,648
16,894
9,337
115
8,213
8,272
0
19,818
L
14,651
5,938
875
2,371
14,155
9,850
0
5,416
8,132
0
25,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,492
Gold Earned
53,114
91
Minions Killed
151
0
Camps Cleared
0
879,136
Distance Traveled
1,153,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,236
603
26
2
0
144,212
0
L
Sylvanus
9,498
792
15
1
0
140,485
0
W
Terra
10,347
862
11
1
0
218,530
0
W
Persephone
10,665
889
44
4
0
235,718
0
W
Cu Chulainn
10,895
908
24
2
0
249,299
0
L
Nemesis
8,152
679
7
1
0
210,197
0
W
Morgan Le Fay
10,580
882
42
4
0
238,620
0
W
Achilles
10,627
886
30
3
0
210,881
0
L
Hun Batz
8,021
668
15
1
0
193,702
0
L
Set
10,585
882
28
2
0
190,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role