Player Matchup

Janus
Janus
Nettalos
Janus
Level 132
God Stats
4W - 7L
1,468 SR
Queue Stats
370W - 385L
1,471 Elo+
Party 2
Odin
Odin
Nuvolkaid
Odin
Level 125
God Stats
6W - 5L
1,461 SR
Queue Stats
265W - 277L
1,443 Elo+
Party 2
Chernobog
Chernobog
VodkaMP4
Chernobog
Level 24
God Stats
1W - 1L
1,293 SR
Queue Stats
20W - 28L
1,199 Elo+
Party 3
Charon
Charon
XiFuzionzXD
Charon
Level 48
God Stats
7W - 4L
1,594 SR
Queue Stats
113W - 121L
1,381 Elo+
Party 3
Gilgamesh
Gilgamesh
amorek88
Gilgamesh
Level 124
God Stats
9W - 7L
1,534 SR
Queue Stats
603W - 592L
1,430 Elo+
Solo
Team Averages
Level 91
1,470 SR
1,385 Elo+

VS

Team Averages
Level 87
1,498 SR
1,469 Elo+
Hades
Hades
 
Hades
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Mustreon
Cabrakan
Level 73
God Stats
6W - 9L
1,497 SR
Queue Stats
67W - 77L
1,449 Elo+
Solo
Charybdis
Charybdis
PsychoLime999
Charybdis
Level 68
God Stats
15W - 23L
1,420 SR
Queue Stats
154W - 193L
1,431 Elo+
Party 1
Arachne
Arachne
Styyyll
Arachne
Level 63
God Stats
11W - 14L
1,574 SR
Queue Stats
159W - 175L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Nettalos
Janus
11
3 / 0 / 3
6,588
659
4,852
3,600
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
11
2 / 2 / 1
6,174
617
2,073
7,498
5,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
VodkaMP4
Chernobog
8
0 / 1 / 4
4,728
473
2,542
4,158
1,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
8
1 / 1 / 5
5,397
540
3,373
6,636
3,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gilgamesh
amorek88
Gilgamesh
10
4 / 2 / 4
6,106
611
4,968
8,020
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
3 / 2 / 1
6,762
676
5,968
7,280
4,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
 
Nox
3
0 / 1 / 0
3,645
365
191
870
278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Mustreon
Cabrakan
8
0 / 2 / 1
5,235
524
2,158
7,955
7,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
PsychoLime999
Charybdis
10
2 / 2 / 0
5,694
569
2,573
5,336
1,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Styyyll
Arachne
9
1 / 3 / 0
5,329
533
3,723
10,075
3,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
6
6
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
2
1
1.75
L
Nox
 
Nox
0
1
0
0
L
Cabrakan
Mustreon
Cabrakan
0
2
1
0.25
W
Janus
Nettalos
Janus
3
0
3
4.5
W
Odin
2
2
1
1.25
L
Charybdis
PsychoLime999
Charybdis
2
2
0
1
L
Arachne
Styyyll
Arachne
1
3
0
0.33
W
Chernobog
VodkaMP4
Chernobog
0
1
4
2
W
Charon
1
1
5
3.5
W
Gilgamesh
amorek88
Gilgamesh
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,808
Damage
14,613
29,912
Taken
31,516
13,898
Mitigated
17,122
5,626
Healing
10,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,968
1,528
0
3,295
7,280
4,067
0
474
6,806
47,399
0
L
Nox
 
Nox
191
191
0
50
870
278
0
217
639
5,072
0
L
Cabrakan
Mustreon
Cabrakan
2,158
440
0
2,424
7,955
7,141
0
2,020
5,861
13,038
0
W
Janus
Nettalos
Janus
4,852
629
0
1,224
3,600
1,048
275
377
3,223
46,376
0
W
Odin
2,073
639
0
928
7,498
5,002
0
4,302
3,196
0
35,078
L
Charybdis
PsychoLime999
Charybdis
2,573
1,320
0
1,517
5,336
1,989
0
2,255
2,984
0
41,493
L
Arachne
Styyyll
Arachne
3,723
2,216
0
3,550
10,075
3,647
0
2,915
7,001
0
31,644
W
Chernobog
VodkaMP4
Chernobog
2,542
1,466
0
1,048
4,158
1,333
386
1,051
3,107
0
29,212
W
Charon
3,373
555
0
1,325
6,636
3,297
0
1,130
5,506
16,265
0
W
Gilgamesh
amorek88
Gilgamesh
4,968
2,468
0
1,101
8,020
3,218
0
1,457
6,563
0
33,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,993
Gold Earned
26,665
292
Minions Killed
237
0
Camps Cleared
0
953,497
Distance Traveled
779,015
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,762
676
90
9
0
165,266
0
L
Nox
3,645
365
11
1
0
47,775
0
L
Cabrakan
5,235
524
25
3
0
202,432
3
W
Janus
6,588
659
98
10
0
201,352
2
W
Odin
6,174
617
63
6
0
190,206
5
L
Charybdis
5,694
569
56
6
0
171,631
0
L
Arachne
5,329
533
55
6
0
191,911
0
W
Chernobog
4,728
473
43
4
0
166,763
0
W
Charon
5,397
540
30
3
0
203,180
0
W
Gilgamesh
6,106
611
58
6
0
191,996
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role