Player Matchup

Hou Yi
Hou Yi
Empanator
Hou Yi
Level 65
God Stats
7W - 9L
1,572 SR
Queue Stats
61W - 64L
1,585 Elo+
Party 1
Tyr
Tyr
Jait7
Tyr
Level 189
God Stats
3W - 2L
1,650 SR
Queue Stats
123W - 122L
1,578 Elo+
Party 1
Geb
Geb
LeNegS
Geb
Level 201
God Stats
3W - 4L
1,551 SR
Queue Stats
158W - 165L
1,576 Elo+
Party 1
Agni
Agni
Vinilo
Agni
Level 159
God Stats
7W - 4L
1,750 SR
Queue Stats
103W - 102L
1,587 Elo+
Party 1
Nu Wa
Nu Wa
n04givness
Nu Wa
Level 18
God Stats
4W - 14L
1,181 SR
Queue Stats
19W - 28L
1,320 Elo+
Solo
Team Averages
Level 126
1,541 SR
1,530 Elo+

VS

Team Averages
Level 62
1,558 SR
1,528 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Hooshee
Scylla
Level 56
God Stats
34W - 38L
1,587 SR
Queue Stats
51W - 50L
1,507 Elo+
Solo
Geb
Geb
PoilafrirVI
Geb
Level 55
God Stats
9W - 5L
1,568 SR
Queue Stats
69W - 78L
1,521 Elo+
Solo
Nu Wa
Nu Wa
Unadapting
Nu Wa
Level 12
God Stats
32W - 20L
1,636 SR
Queue Stats
35W - 22L
1,587 Elo+
Solo
Jing Wei
Jing Wei
Waaah_Tired
Jing Wei
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Empanator
Hou Yi
15
4 / 0 / 3
8,687
869
7,045
8,123
3,100
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tyr
Jait7
Tyr
14
2 / 1 / 3
8,057
806
5,416
8,060
5,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Geb
LeNegS
Geb
14
2 / 0 / 6
8,080
808
10,247
11,717
8,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
Vinilo
Agni
15
1 / 0 / 3
8,259
826
7,693
5,344
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
15
1 / 0 / 5
8,386
839
8,342
3,890
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
0 / 3 / 1
7,329
733
8,943
10,417
5,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Scylla
Hooshee
Scylla
14
0 / 1 / 1
7,558
756
4,655
7,704
2,937
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 2 / 0
7,767
777
1,814
11,292
8,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
14
0 / 1 / 1
7,888
789
7,087
4,948
2,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Waaah_Tired
Jing Wei
13
0 / 3 / 1
7,341
734
5,909
9,491
3,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
10
Kills
1
1
Deaths
10
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
1
0.17
W
Hou Yi
Empanator
Hou Yi
4
0
3
5.5
L
Scylla
Hooshee
Scylla
0
1
1
0.5
W
Tyr
Jait7
Tyr
2
1
3
3.5
W
Geb
LeNegS
Geb
2
0
6
5
L
1
2
0
0.5
L
Nu Wa
0
1
1
0.5
W
Agni
Vinilo
Agni
1
0
3
2.5
L
Jing Wei
Waaah_Tired
Jing Wei
0
3
1
0.17
W
Nu Wa
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,743
Damage
28,408
37,134
Taken
43,852
21,291
Mitigated
23,114
6,806
Healing
7,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,943
1,125
0
1,542
10,417
5,215
0
4,821
5,434
0
24,161
W
Hou Yi
Empanator
Hou Yi
7,045
3,911
0
2,407
8,123
3,100
960
2,675
5,448
0
27,107
L
Scylla
Hooshee
Scylla
4,655
753
0
1,391
7,704
2,937
0
5,886
1,653
27,123
0
W
Tyr
Jait7
Tyr
5,416
581
0
1,745
8,060
5,932
255
2,852
5,208
0
13,342
W
Geb
LeNegS
Geb
10,247
1,517
0
1,530
11,717
8,764
0
4,645
7,072
24,863
0
L
1,814
58
1,366
1,069
11,292
8,075
243
6,617
4,386
5,991
0
L
Nu Wa
7,087
812
0
631
4,948
2,898
0
2,891
1,911
33,289
0
W
Agni
Vinilo
Agni
7,693
922
0
874
5,344
1,957
724
1,321
4,023
40,091
0
L
Jing Wei
Waaah_Tired
Jing Wei
5,909
5,100
0
1,582
9,491
3,989
713
5,138
4,186
0
24,253
W
Nu Wa
8,342
1,933
0
250
3,890
1,538
1,683
2,063
1,827
30,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,469
Gold Earned
37,883
227
Minions Killed
180
0
Camps Cleared
0
1,036,674
Distance Traveled
951,100
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,329
733
33
3
0
185,774
0
W
Hou Yi
8,687
869
55
6
0
199,268
0
L
Scylla
7,558
756
63
6
0
215,932
0
W
Tyr
8,057
806
26
3
0
224,272
0
W
Geb
8,080
808
14
1
0
202,955
0
L
Geb
7,767
777
2
0
0
190,736
0
L
Nu Wa
7,888
789
51
5
0
181,882
4
W
Agni
8,259
826
70
7
0
206,460
0
L
Jing Wei
7,341
734
31
3
0
176,776
0
W
Nu Wa
8,386
839
62
6
0
203,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role