Player Matchup

Thanatos
Thanatos
DwytSchrute
Thanatos
Level 41
God Stats
0W - 1L
1,583 SR
Queue Stats
8W - 2L
1,790 Elo+
Party 1
Ymir
Ymir
KINGLYGIFT
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,687 Elo+
Party 1
Arachne
Arachne
MerryPippinDuo
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,741 Elo+
Party 1
Team Averages
Level 27
1,528 SR
1,739 Elo+

VS

Team Averages
Level 106
1,804 SR
1,551 Elo+
Sol
Sol
NeonVaporz
Sol
Level 92
God Stats
4W - 3L
1,717 SR
Queue Stats
239W - 251L
1,520 Elo+
Solo
Chaac
Chaac
OffTomato145699
Chaac
Level 158
God Stats
14W - 8L
1,779 SR
Queue Stats
373W - 404L
1,563 Elo+
Solo
Da Ji
Da Ji
SkyAboveTheSky
Da Ji
Level 68
God Stats
1W - 0L
1,915 SR
Queue Stats
68W - 40L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DwytSchrute
Thanatos
12
3 / 5 / 5
8,838
803
6,854
9,521
3,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 4
8,759
796
8,275
12,911
7,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

11
3 / 3 / 5
8,639
785
5,488
8,603
3,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 6
9,714
883
7,975
7,768
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 1 / 8
8,984
817
8,169
10,866
11,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 5 / 5
9,750
886
8,225
10,056
5,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
9
Kills
10
10
Deaths
9
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DwytSchrute
Thanatos
3
5
5
1.1
L
3
2
4
2.5
L
3
3
5
1.83
W
4
3
6
2.33
W
1
1
8
5
W
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,617
Damage
24,369
31,035
Taken
28,690
14,882
Mitigated
18,902
8,431
Healing
7,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DwytSchrute
Thanatos
6,854
1,558
0
3,837
9,521
3,744
0
2,231
7,290
0
20,533
L
8,275
2,828
0
3,017
12,911
7,161
0
3,601
9,310
37,720
0
L
5,488
4,340
0
1,577
8,603
3,977
0
2,201
6,402
0
19,267
W
7,975
1,972
0
2,170
7,768
2,550
2,188
1,987
5,781
35,991
2,835
W
8,169
898
0
4,482
10,866
11,150
391
3,457
7,409
0
35,666
W
8,225
2,210
0
1,203
10,056
5,202
187
3,311
6,745
0
27,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,236
Gold Earned
28,448
99
Minions Killed
137
0
Camps Cleared
0
567,989
Distance Traveled
621,466
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,838
803
25
2
0
207,110
2
L
Ymir
8,759
796
48
4
0
189,586
0
L
Arachne
8,639
785
26
2
0
171,293
0
W
Sol
9,714
883
61
6
0
189,394
0
W
Chaac
8,984
817
38
3
0
234,533
0
W
Da Ji
9,750
886
38
3
0
197,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role