Player Matchup

Hel
Hel
Andronuss
Hel
Level 124
God Stats
4W - 7L
1,279 SR
Queue Stats
356W - 357L
1,524 Elo+
Party 2
Hera
Hera
BJIaguMUP
Hera
Level 114
God Stats
1W - 1L
1,695 SR
Queue Stats
132W - 160L
1,432 Elo+
Solo
Anhur
Anhur
Haggis921863
Anhur
Level 87
God Stats
2W - 3L
1,592 SR
Queue Stats
62W - 76L
1,421 Elo+
Solo
Tiamat
Tiamat
Turqouise
Tiamat
Level 123
God Stats
14W - 6L
1,776 SR
Queue Stats
247W - 256L
1,523 Elo+
Party 2
Merlin
Merlin
YETMOR
Merlin
Level 159
God Stats
10W - 11L
1,425 SR
Queue Stats
690W - 688L
1,423 Elo+
Solo
Team Averages
Level 121
1,553 SR
1,465 Elo+

VS

Team Averages
Level 130
1,485 SR
1,514 Elo+
Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Ibsz
Hel
Level 153
God Stats
5W - 4L
1,464 SR
Queue Stats
747W - 526L
1,523 Elo+
Party 1
Osiris
Osiris
TheJoker96
Osiris
Level 116
God Stats
5W - 1L
1,561 SR
Queue Stats
351W - 229L
1,574 Elo+
Party 1
Medusa
Medusa
schmaamsch
Medusa
Level 144
God Stats
7W - 9L
1,402 SR
Queue Stats
465W - 469L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,821
620
1,399
11,829
8,220
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hera
14
1 / 3 / 3
7,731
703
6,756
8,598
3,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 5 / 4
7,201
655
2,812
11,018
5,069
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Turqouise
Tiamat
15
1 / 3 / 1
7,976
725
15,285
10,723
6,299
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
YETMOR
Merlin
13
2 / 3 / 2
7,596
691
10,252
9,126
3,849
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 1 / 10
9,137
831
12,414
8,056
3,467
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
 
Ah Puch
15
3 / 1 / 8
8,915
810
17,215
8,052
3,389
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hel
Ibsz
Hel
13
1 / 2 / 6
8,153
741
4,122
12,060
5,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
TheJoker96
Osiris
15
6 / 1 / 7
9,188
835
5,997
10,443
12,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
schmaamsch
Medusa
16
4 / 1 / 8
9,636
876
9,957
13,074
5,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
4
Kills
17
17
Deaths
6
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
10
8
W
Ah Puch
 
Ah Puch
3
1
8
7
L
0
3
2
0.33
L
Hera
1
3
3
0.83
L
0
5
4
0.4
W
Hel
Ibsz
Hel
1
2
6
2
W
Osiris
TheJoker96
Osiris
6
1
7
9.5
L
Tiamat
Turqouise
Tiamat
1
3
1
0.5
L
Merlin
YETMOR
Merlin
2
3
2
1
W
Medusa
schmaamsch
Medusa
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,504
Damage
49,705
51,294
Taken
51,685
27,026
Mitigated
29,939
21,378
Healing
31,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,414
2,609
376
1,818
8,056
3,467
1,404
6,432
1,624
0
22,923
W
Ah Puch
 
Ah Puch
17,215
187
1,515
1,566
8,052
3,389
1,309
5,249
2,803
24,027
0
L
1,399
70
9,898
5,926
11,829
8,220
0
7,016
4,813
3,533
0
L
Hera
6,756
600
482
581
8,598
3,589
0
2,861
5,737
14,808
0
L
2,812
1,393
466
1,265
11,018
5,069
0
2,742
8,276
0
7,913
W
Hel
Ibsz
Hel
4,122
252
11,118
8,209
12,060
5,218
778
9,382
2,678
7,454
0
W
Osiris
TheJoker96
Osiris
5,997
639
1,207
1,541
10,443
12,167
466
3,506
6,937
0
11,642
L
Tiamat
Turqouise
Tiamat
15,285
426
406
815
10,723
6,299
0
5,207
5,516
36,043
0
L
Merlin
YETMOR
Merlin
10,252
92
667
872
9,126
3,849
0
3,511
5,615
17,573
0
W
Medusa
schmaamsch
Medusa
9,957
1,454
1,189
3,094
13,074
5,698
3,329
9,123
3,951
0
41,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,325
Gold Earned
45,029
126
Minions Killed
125
0
Camps Cleared
0
947,237
Distance Traveled
1,024,497
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,137
831
27
2
0
225,542
0
W
Ah Puch
8,915
810
15
1
0
222,624
0
L
Hel
6,821
620
9
1
0
222,012
1
L
Hera
7,731
703
29
3
0
198,405
0
L
Anhur
7,201
655
15
1
0
143,599
0
W
Hel
8,153
741
5
0
0
207,951
0
W
Osiris
9,188
835
8
1
0
205,725
0
L
Tiamat
7,976
725
52
5
0
204,367
0
L
Merlin
7,596
691
21
2
0
178,854
0
W
Medusa
9,636
876
70
6
0
162,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role