Player Matchup

Skadi
Skadi
AIGeneratedLoli
Skadi
Level 25
God Stats
2W - 4L
1,310 SR
Queue Stats
101W - 146L
1,398 Elo+
Solo
Nike
Nike
Dean Gullbearie
Nike
Level 151
God Stats
1W - 2L
1,544 SR
Queue Stats
463W - 483L
1,530 Elo+
Party 1
Ishtar
Ishtar
DionysusLO
Ishtar
Level 137
God Stats
9W - 8L
1,569 SR
Queue Stats
576W - 585L
1,477 Elo+
Solo
Yemoja
Yemoja
HappyLyu
Yemoja
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 20L
1,427 Elo+
Solo
Ah Puch
Ah Puch
jjjjjjebbie
Ah Puch
Level 150
God Stats
2W - 4L
1,273 SR
Queue Stats
172W - 172L
1,484 Elo+
Party 1
Team Averages
Level 96
1,439 SR
1,463 Elo+

VS

Team Averages
Level 120
1,607 SR
1,582 Elo+
Yemoja
Yemoja
Obnoxious713
Yemoja
Level 68
God Stats
4W - 0L
1,856 SR
Queue Stats
132W - 80L
1,630 Elo+
Party 2
Zeus
Zeus
Zeifeer
Zeus
Level 155
God Stats
4W - 6L
1,314 SR
Queue Stats
314W - 301L
1,541 Elo+
Solo
Anubis
Anubis
grizzly225
Anubis
Level 117
God Stats
1W - 2L
1,776 SR
Queue Stats
80W - 70L
1,577 Elo+
Solo
Neith
Neith
mrpiggles22
Neith
Level 155
God Stats
9W - 3L
1,671 SR
Queue Stats
227W - 121L
1,672 Elo+
Party 2
Bellona
Bellona
vlonewill
Bellona
Level 103
God Stats
4W - 4L
1,418 SR
Queue Stats
705W - 655L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 6
9,508
679
16,347
15,539
8,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 7 / 11
8,602
614
11,479
19,259
21,192
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Ishtar
DionysusLO
Ishtar
16
3 / 7 / 5
9,139
653
10,963
15,816
7,272
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
HappyLyu
Yemoja
16
1 / 4 / 10
8,873
634
11,958
15,366
15,843
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
jjjjjjebbie
Ah Puch
17
3 / 6 / 7
10,144
725
18,598
20,030
8,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
2 / 1 / 20
10,216
730
2,866
13,854
9,295
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Zeus
Zeifeer
Zeus
18
5 / 3 / 13
11,233
802
24,917
13,286
6,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
grizzly225
Anubis
18
6 / 3 / 16
11,720
837
19,251
14,270
9,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

19
11 / 3 / 15
12,064
862
24,327
21,561
12,727
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bellona
vlonewill
Bellona
16
5 / 3 / 13
10,381
742
11,806
17,142
19,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
106
13
Kills
29
29
Deaths
13
39
Assists
77
Player
Kills
Deaths
Assists
KDA
L
5
5
6
1.6
L
1
7
11
0.93
L
Ishtar
DionysusLO
Ishtar
3
7
5
0.79
L
Yemoja
HappyLyu
Yemoja
1
4
10
1.5
W
Yemoja
2
1
20
12
W
Zeus
Zeifeer
Zeus
5
3
13
3.83
W
Anubis
grizzly225
Anubis
6
3
16
4.67
L
Ah Puch
jjjjjjebbie
Ah Puch
3
6
7
1.08
W
11
3
15
6.17
W
Bellona
vlonewill
Bellona
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,345
Damage
83,167
86,010
Taken
80,113
61,118
Mitigated
57,105
20,714
Healing
47,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,347
6,755
1,558
2,291
15,539
8,512
175
6,454
8,895
0
25,604
L
11,479
47
390
695
19,259
21,192
0
11,971
6,928
228
16,337
L
Ishtar
DionysusLO
Ishtar
10,963
7,918
339
1,816
15,816
7,272
0
8,191
7,385
0
21,438
L
Yemoja
HappyLyu
Yemoja
11,958
1,047
4,381
1,188
15,366
15,843
96
7,295
7,982
20,987
0
W
Yemoja
2,866
799
20,711
6,880
13,854
9,295
1,435
6,751
6,797
7,042
0
W
Zeus
Zeifeer
Zeus
24,917
451
663
657
13,286
6,725
818
4,604
8,412
47,008
0
W
Anubis
grizzly225
Anubis
19,251
61
1,417
4,164
14,270
9,025
2,448
4,801
9,159
47,613
0
L
Ah Puch
jjjjjjebbie
Ah Puch
18,598
0
556
7,500
20,030
8,299
0
13,123
6,689
39,464
0
W
24,327
6,645
3,094
7,084
21,561
12,727
2,251
8,655
12,600
0
45,193
W
Bellona
vlonewill
Bellona
11,806
2,303
737
1,784
17,142
19,333
923
4,478
12,361
0
13,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,266
Gold Earned
55,614
133
Minions Killed
182
0
Camps Cleared
0
1,057,002
Distance Traveled
1,294,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,508
679
23
2
0
185,556
0
L
Nike
8,602
614
12
1
0
221,938
0
L
Ishtar
9,139
653
20
1
0
222,459
0
L
Yemoja
8,873
634
22
2
0
199,485
0
W
Yemoja
10,216
730
12
1
0
255,120
0
W
Zeus
11,233
802
50
4
0
248,236
0
W
Anubis
11,720
837
75
5
0
250,562
0
L
Ah Puch
10,144
725
56
4
0
227,564
0
W
Neith
12,064
862
37
3
0
257,697
0
W
Bellona
10,381
742
8
1
0
283,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role