Player Matchup

Chaac
Chaac
AceViperCobra
Chaac
Level 157
God Stats
19W - 10L
1,671 SR
Queue Stats
379W - 378L
1,523 Elo+
Party 3
Rama
Rama
Dragoon144
Rama
Level 113
God Stats
5W - 10L
1,280 SR
Queue Stats
506W - 467L
1,502 Elo+
Party 1
Janus
Janus
Lor Ron35
Janus
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 116L
1,534 Elo+
Party 3
Mercury
Mercury
PartHuman123
Mercury
Level 122
God Stats
10W - 8L
1,646 SR
Queue Stats
423W - 388L
1,572 Elo+
Party 1
Baron Samedi
Baron Samedi
bryanrivas21
Baron Samedi
Level 133
God Stats
10W - 7L
1,563 SR
Queue Stats
362W - 331L
1,498 Elo+
Solo
Team Averages
Level 124
1,532 SR
1,526 Elo+

VS

Team Averages
Level 121
1,458 SR
1,532 Elo+
Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ApathyAndy
Horus
Level 114
God Stats
0W - 2L
1,316 SR
Queue Stats
3W - 3L
1,561 Elo+
Party 2
Bellona
Bellona
StumpyDGod
Bellona
Level 75
God Stats
0W - 1L
1,523 SR
Queue Stats
33W - 28L
1,585 Elo+
Party 2
Chang'e
Chang'e
Winger52
Chang'e
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
325W - 341L
1,486 Elo+
Solo
Izanami
Izanami
b0ygenius
Izanami
Level 114
God Stats
6W - 13L
1,452 SR
Queue Stats
271W - 301L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 0
8,534
569
10,471
10,911
11,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 0 / 1
10,004
667
9,566
6,690
2,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Lor Ron35
Janus
12
2 / 2 / 2
7,236
482
7,206
7,110
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
PartHuman123
Mercury
15
6 / 1 / 4
8,905
594
11,577
9,588
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
bryanrivas21
Baron Samedi
11
0 / 1 / 10
6,955
464
7,458
12,839
9,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
1 / 2 / 1
8,151
543
4,446
11,749
4,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Horus
10
0 / 1 / 2
6,762
451
3,042
12,306
10,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
StumpyDGod
Bellona
11
0 / 5 / 0
6,718
448
2,295
14,381
8,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Winger52
Chang'e
13
2 / 3 / 1
7,790
519
8,659
12,136
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
b0ygenius
Izanami
14
0 / 3 / 0
8,985
599
4,947
13,547
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
14
Kills
3
4
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
2
1
0.75
W
1
0
0
1
L
Horus
0
1
2
1
W
5
0
1
5.5
W
Janus
Lor Ron35
Janus
2
2
2
1.5
W
Mercury
PartHuman123
Mercury
6
1
4
8
L
Bellona
StumpyDGod
Bellona
0
5
0
0
L
Chang'e
Winger52
Chang'e
2
3
1
0.83
L
Izanami
b0ygenius
Izanami
0
3
0
0
W
Baron Samedi
bryanrivas21
Baron Samedi
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,278
Damage
23,389
47,138
Taken
64,119
30,961
Mitigated
34,514
17,063
Healing
22,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,446
981
0
3,545
11,749
4,429
0
2,103
9,288
0
70,710
W
10,471
548
0
3,337
10,911
11,694
0
423
10,488
0
75,457
L
Horus
3,042
1,521
1,020
2,774
12,306
10,598
0
4,616
6,885
0
11,526
W
9,566
7,836
0
4,689
6,690
2,746
939
0
6,690
0
96,997
W
Janus
Lor Ron35
Janus
7,206
446
116
1,875
7,110
2,788
0
3,310
3,800
41,531
0
W
Mercury
PartHuman123
Mercury
11,577
6,328
0
1,459
9,588
3,872
0
1,616
7,972
0
71,481
L
Bellona
StumpyDGod
Bellona
2,295
828
0
3,125
14,381
8,153
0
963
13,245
0
48,038
L
Chang'e
Winger52
Chang'e
8,659
569
1,668
5,080
12,136
5,560
0
4,764
6,915
65,157
0
L
Izanami
b0ygenius
Izanami
4,947
2,868
0
5,379
13,547
5,774
1,163
385
13,122
0
83,770
W
Baron Samedi
bryanrivas21
Baron Samedi
7,458
874
634
4,953
12,839
9,861
70
3,681
9,158
32,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,634
Gold Earned
38,406
493
Minions Killed
484
0
Camps Cleared
0
1,514,251
Distance Traveled
1,466,771
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,151
543
112
7
0
320,818
4
W
Chaac
8,534
569
120
8
0
308,302
0
L
Horus
6,762
451
22
1
0
289,977
1
W
Rama
10,004
667
165
11
0
285,780
0
W
Janus
7,236
482
63
4
0
274,575
0
W
Mercury
8,905
594
102
7
0
377,390
0
L
Bellona
6,718
448
80
5
0
305,397
2
L
Chang'e
7,790
519
108
7
0
291,620
2
L
Izanami
8,985
599
162
11
0
258,959
0
W
Baron Samedi
6,955
464
43
3
0
268,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role