Player Matchup

Ah Puch
Ah Puch
Majkello_HT
Ah Puch
Level 62
God Stats
8W - 7L
1,487 SR
Queue Stats
349W - 356L
1,460 Elo+
Party 1
Surtr
Surtr
SummaryDB11
Surtr
Level 64
God Stats
1W - 9L
1,371 SR
Queue Stats
283W - 321L
1,488 Elo+
Party 1
Ravana
Ravana
knapik_kamil
Ravana
Level 72
God Stats
24W - 27L
1,516 SR
Queue Stats
383W - 409L
1,459 Elo+
Party 1
Team Averages
Level 66
1,458 SR
1,469 Elo+

VS

Team Averages
Level 95
1,578 SR
1,457 Elo+
Tyr
Tyr
Grishnakt
Tyr
Level 84
God Stats
11W - 12L
1,529 SR
Queue Stats
138W - 133L
1,481 Elo+
Solo
Medusa
Medusa
bigboybaker69
Medusa
Level 84
God Stats
15W - 7L
1,459 SR
Queue Stats
121W - 126L
1,491 Elo+
Solo
Kukulkan
Kukulkan
uragnaj
Kukulkan
Level 117
God Stats
4W - 0L
1,746 SR
Queue Stats
25W - 30L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Majkello_HT
Ah Puch
9
0 / 7 / 2
7,019
702
5,628
10,555
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 2
7,413
741
4,924
10,062
7,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
10
2 / 4 / 1
7,727
773
5,981
9,576
4,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 8
8,471
847
11,145
10,759
8,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
4 / 1 / 8
8,228
823
8,890
6,525
2,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
uragnaj
Kukulkan
11
5 / 1 / 5
8,389
839
6,395
3,780
1,520
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
13
13
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
L
Ah Puch
Majkello_HT
Ah Puch
0
7
2
0.14
L
1
2
2
1
W
4
1
8
8
L
Ravana
2
4
1
0.63
W
Kukulkan
uragnaj
Kukulkan
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,533
Damage
26,430
30,193
Taken
21,064
15,750
Mitigated
12,770
3,817
Healing
4,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,145
896
0
2,153
10,759
8,949
0
2,919
7,840
0
20,204
L
Ah Puch
Majkello_HT
Ah Puch
5,628
200
0
207
10,555
4,226
0
2,264
8,291
24,566
0
L
4,924
1,266
0
1,343
10,062
7,039
0
1,738
8,324
557
18,417
W
8,890
3,671
0
1,921
6,525
2,301
0
1,727
4,798
0
35,283
L
Ravana
5,981
952
0
2,267
9,576
4,485
0
2,492
7,084
0
28,582
W
Kukulkan
uragnaj
Kukulkan
6,395
286
0
276
3,780
1,520
0
1,392
2,388
32,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,159
Gold Earned
25,088
105
Minions Killed
144
0
Camps Cleared
0
518,433
Distance Traveled
572,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,471
847
25
3
0
211,930
0
L
Ah Puch
7,019
702
41
4
0
159,650
0
L
Surtr
7,413
741
32
3
0
185,558
0
W
Medusa
8,228
823
46
5
0
172,092
0
L
Ravana
7,727
773
32
3
0
173,225
0
W
Kukulkan
8,389
839
73
7
0
188,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role