Player Matchup

Hades
Hades
DarthThunder00
Hades
Level 58
God Stats
22W - 23L
1,605 SR
Queue Stats
75W - 95L
1,467 Elo+
Solo
Ymir
Ymir
Mirow13
Ymir
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 15L
1,183 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mowgl13
Ah Muzen Cab
Level 31
God Stats
0W - 7L
1,155 SR
Queue Stats
12W - 39L
1,287 Elo+
Party 1
Sol
Sol
Msterdrummer
Sol
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,186 Elo+
Solo
Sylvanus
Sylvanus
Tatoww
Sylvanus
Level 20
God Stats
0W - 2L
1,310 SR
Queue Stats
3W - 15L
1,304 Elo+
Party 1
Team Averages
Level 31
1,414 SR
1,285 Elo+

VS

Team Averages
Level 71
1,373 SR
1,452 Elo+
Cernunnos
Cernunnos
Fils-Du-Mal
Cernunnos
Level 143
God Stats
2W - 3L
1,330 SR
Queue Stats
59W - 53L
1,418 Elo+
Solo
Cthulhu
Cthulhu
Ghoulz Alfz
Cthulhu
Level 55
God Stats
3W - 3L
1,452 SR
Queue Stats
170W - 156L
1,470 Elo+
Party 2
Baba Yaga
Baba Yaga
Ghoulz Jackz
Baba Yaga
Level 56
God Stats
2W - 2L
1,547 SR
Queue Stats
171W - 163L
1,469 Elo+
Party 2
Surtr
Surtr
NBDToxic9933
Surtr
Level 46
God Stats
1W - 3L
1,302 SR
Queue Stats
172W - 172L
1,481 Elo+
Party 2
Artio
Artio
Topaz_452
Artio
Level 57
God Stats
2W - 3L
1,235 SR
Queue Stats
100W - 99L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,385
532
6,594
10,786
6,142
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
Mirow13
Ymir
9
0 / 3 / 5
5,772
481
1,648
12,309
9,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Mowgl13
Ah Muzen Cab
9
3 / 3 / 2
6,016
501
5,713
9,019
3,318
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 0
5,768
481
2,750
10,285
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Tatoww
Sylvanus
10
1 / 2 / 2
5,842
487
4,803
10,785
5,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fils-Du-Mal
Cernunnos
10
2 / 2 / 4
6,451
538
6,736
6,191
2,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Ghoulz Alfz
Cthulhu
9
2 / 1 / 4
5,850
488
11,296
7,366
6,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
Ghoulz Jackz
Baba Yaga
13
7 / 0 / 2
7,792
649
11,744
6,170
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
3 / 1 / 0
6,783
565
6,953
12,120
5,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Topaz_452
Artio
11
1 / 2 / 3
6,286
524
2,302
9,628
4,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
6
Kills
15
15
Deaths
6
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Cernunnos
Fils-Du-Mal
Cernunnos
2
2
4
2
W
Cthulhu
Ghoulz Alfz
Cthulhu
2
1
4
4
W
Baba Yaga
Ghoulz Jackz
Baba Yaga
7
0
2
8
L
Ymir
Mirow13
Ymir
0
3
5
0.83
L
Ah Muzen Cab
Mowgl13
Ah Muzen Cab
3
3
2
1.33
L
1
4
0
0.25
W
3
1
0
3
L
Sylvanus
Tatoww
Sylvanus
1
2
2
1
W
Artio
Topaz_452
Artio
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,508
Damage
39,031
53,184
Taken
41,475
27,095
Mitigated
22,099
17,527
Healing
11,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,594
1,072
0
4,575
10,786
6,142
74
1,714
9,006
36,558
0
W
Cernunnos
Fils-Du-Mal
Cernunnos
6,736
3,296
138
1,927
6,191
2,206
780
1,769
4,422
0
41,685
W
Cthulhu
Ghoulz Alfz
Cthulhu
11,296
269
288
1,515
7,366
6,686
0
2,108
5,258
28,629
0
W
Baba Yaga
Ghoulz Jackz
Baba Yaga
11,744
1,385
0
2,462
6,170
2,744
237
3,137
3,033
55,169
0
L
Ymir
Mirow13
Ymir
1,648
579
91
2,647
12,309
9,214
0
5,957
5,384
8,501
0
L
Ah Muzen Cab
Mowgl13
Ah Muzen Cab
5,713
3,336
157
2,688
9,019
3,318
0
4,414
4,253
0
38,485
L
2,750
993
0
1,622
10,285
3,140
1,933
5,891
3,948
30,493
0
W
6,953
3,257
0
3,744
12,120
5,490
0
7,167
4,953
740
38,845
L
Sylvanus
Tatoww
Sylvanus
4,803
1,796
566
5,181
10,785
5,281
0
5,565
4,982
26,305
10,756
W
Artio
Topaz_452
Artio
2,302
278
0
1,604
9,628
4,973
0
1,254
8,374
40,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,783
Gold Earned
33,162
250
Minions Killed
321
0
Camps Cleared
0
1,058,013
Distance Traveled
1,227,027
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,385
532
80
7
0
207,418
0
W
Cernunnos
6,451
538
69
6
0
195,725
0
W
Cthulhu
5,850
488
24
2
0
253,747
0
W
Baba Yaga
7,792
649
88
7
0
246,504
0
L
Ymir
5,772
481
14
1
0
220,628
0
L
Ah Muzen Cab
6,016
501
57
5
0
195,384
2
L
Sol
5,768
481
42
4
0
215,661
0
W
Surtr
6,783
565
61
5
0
257,714
1
L
Sylvanus
5,842
487
57
5
0
218,922
1
W
Artio
6,286
524
79
7
0
273,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role