Player Matchup

Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
KiritoUtakaX
Zhong Kui
Level 209
God Stats
12W - 10L
1,538 SR
Queue Stats
1,216W - 526L
1,603 Elo+
Party 1
Hou Yi
Hou Yi
Phylakitai
Hou Yi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,463 Elo+
Solo
Rama
Rama
Ravinia
Rama
Level 159
God Stats
11W - 10L
1,585 SR
Queue Stats
908W - 565L
1,628 Elo+
Party 1
Ao Kuang
Ao Kuang
URUrazor
Ao Kuang
Level 109
God Stats
1W - 3L
1,681 SR
Queue Stats
693W - 721L
1,548 Elo+
Solo
Team Averages
Level 146
1,561 SR
1,548 Elo+

VS

Team Averages
Level 139
1,506 SR
1,515 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dulkenths
Danzaburou
Level 164
God Stats
5W - 3L
1,543 SR
Queue Stats
384W - 375L
1,429 Elo+
Solo
Chang'e
Chang'e
HawkinsOne
Chang'e
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 49L
1,650 Elo+
Solo
Charon
Charon
Medeiiros
Charon
Level 105
God Stats
1W - 0L
1,485 SR
Queue Stats
10W - 7L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 3 / 1
5,128
855
1,192
6,857
4,547
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Zhong Kui
KiritoUtakaX
Zhong Kui
11
0 / 1 / 0
5,381
897
4,637
4,608
5,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Phylakitai
Hou Yi
13
4 / 1 / 1
6,123
1,021
6,215
4,559
2,326
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
Ravinia
Rama
13
1 / 1 / 3
5,881
980
4,299
4,179
1,844
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
URUrazor
Ao Kuang
5
0 / 0 / 0
4,472
745
0
207
93

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
0 / 0 / 6
5,992
999
5,020
2,827
1,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
 
Anhur
11
2 / 1 / 4
5,981
997
5,547
4,278
1,673
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Dulkenths
Danzaburou
11
4 / 2 / 1
6,619
1,103
3,836
4,632
2,346
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
HawkinsOne
Chang'e
8
0 / 1 / 5
5,116
853
1,600
4,592
1,712
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Medeiiros
Charon
11
0 / 1 / 5
6,113
1,019
1,840
4,791
3,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
6
6
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
1
0.17
W
Ah Puch
 
Ah Puch
0
0
6
3
W
Anhur
 
Anhur
2
1
4
4
W
Danzaburou
Dulkenths
Danzaburou
4
2
1
2.25
W
Chang'e
HawkinsOne
Chang'e
0
1
5
2.5
L
Zhong Kui
KiritoUtakaX
Zhong Kui
0
1
0
0
W
Charon
Medeiiros
Charon
0
1
5
2.5
L
Hou Yi
Phylakitai
Hou Yi
4
1
1
4.5
L
Rama
Ravinia
Rama
1
1
3
2.5
L
Ao Kuang
URUrazor
Ao Kuang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,343
Damage
17,843
20,410
Taken
21,120
14,486
Mitigated
10,240
8,002
Healing
10,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,192
721
2,182
1,446
6,857
4,547
0
2,367
4,490
0
2,237
W
Ah Puch
 
Ah Puch
5,020
392
173
1,103
2,827
1,250
34
718
2,109
20,680
0
W
Anhur
 
Anhur
5,547
1,036
1,327
1,227
4,278
1,673
172
833
3,445
0
7,111
W
Danzaburou
Dulkenths
Danzaburou
3,836
1,934
760
1,019
4,632
2,346
428
1,173
3,459
0
9,349
W
Chang'e
HawkinsOne
Chang'e
1,600
80
1,627
1,441
4,592
1,712
224
1,170
3,422
2,561
0
L
Zhong Kui
KiritoUtakaX
Zhong Kui
4,637
0
289
1,999
4,608
5,676
0
1,638
2,970
14,839
0
W
Charon
Medeiiros
Charon
1,840
61
386
1,453
4,791
3,259
20
743
4,048
7,376
0
L
Hou Yi
Phylakitai
Hou Yi
6,215
844
0
1,589
4,559
2,326
0
2,281
2,278
0
10,657
L
Rama
Ravinia
Rama
4,299
2,077
24
473
4,179
1,844
0
1,967
2,212
0
12,971
L
Ao Kuang
URUrazor
Ao Kuang
0
0
0
0
207
93
0
207
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,985
Gold Earned
29,821
75
Minions Killed
75
0
Camps Cleared
0
432,896
Distance Traveled
611,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,128
855
3
1
0
95,735
0
W
Ah Puch
5,992
999
42
7
0
122,734
0
W
Anhur
5,981
997
11
2
0
113,784
0
W
Danzaburou
6,619
1,103
16
3
0
128,941
0
W
Chang'e
5,116
853
2
0
0
127,234
0
L
Zhong Kui
5,381
897
24
4
0
109,252
0
W
Charon
6,113
1,019
4
1
0
118,695
0
L
Hou Yi
6,123
1,021
18
3
0
116,185
0
L
Rama
5,881
980
30
5
0
111,565
0
L
Ao Kuang
4,472
745
0
0
0
159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role